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Example 6 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project PublicCrafters by BananaPuncher714.

the class CustomContainerWorkbench method shiftClick.

// Overrides 1.15.1
@Override
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
    ItemStack itemstack = ItemStack.b;
    Slot slot = (Slot) this.slots.get(i);
    if (slot != null && slot.hasItem()) {
        ItemStack itemstack1 = slot.getItem();
        itemstack = itemstack1.cloneItemStack();
        if (i == 0) {
            this.containerAccess.a((world, blockposition) -> {
                itemstack1.getItem().b(itemstack1, world, entityhuman);
            });
            if (!this.a(itemstack1, 10, 46, true)) {
                return ItemStack.b;
            }
            slot.a(itemstack1, itemstack);
        } else if (i >= 10 && i < 46 ? !this.a(itemstack1, 1, 10, false) && (i < 37 ? !this.a(itemstack1, 37, 46, false) : !this.a(itemstack1, 10, 37, false)) : !this.a(itemstack1, 10, 46, false)) {
            return ItemStack.b;
        }
        if (itemstack1.isEmpty()) {
            slot.set(ItemStack.b);
        } else {
            slot.d();
        }
        if (itemstack1.getCount() == itemstack.getCount()) {
            return ItemStack.b;
        }
        ItemStack itemstack2 = slot.a(entityhuman, itemstack1);
        if (i == 0) {
            entityhuman.drop(itemstack2, false);
        }
    }
    return itemstack;
}
Also used : Slot(net.minecraft.server.v1_16_R1.Slot) ItemStack(net.minecraft.server.v1_16_R1.ItemStack)

Example 7 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project PublicCrafters by BananaPuncher714.

the class CustomContainerWorkbench method shiftClick.

@Override
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
    ItemStack itemstack = ItemStack.a;
    Slot slot = (Slot) theseSlots.get(i);
    if ((slot != null) && (slot.hasItem())) {
        ItemStack itemstack1 = slot.getItem();
        itemstack = itemstack1.cloneItemStack();
        if (i == 0) {
            itemstack1.getItem().b(itemstack1, world, entityhuman);
            if (!a(itemstack1, 10, 46, true)) {
                return ItemStack.a;
            }
            slot.a(itemstack1, itemstack);
        } else if ((i >= 10) && (i < 37)) {
            if (!a(itemstack1, 37, 46, false)) {
                return ItemStack.a;
            }
        } else if ((i >= 37) && (i < 46)) {
            if (!a(itemstack1, 10, 37, false)) {
                return ItemStack.a;
            }
        } else if (!a(itemstack1, 10, 46, false)) {
            return ItemStack.a;
        }
        if (itemstack1.isEmpty()) {
            slot.set(ItemStack.a);
        } else {
            slot.d();
        }
        if (itemstack1.getCount() == itemstack.getCount()) {
            return ItemStack.a;
        }
        ItemStack itemstack2 = slot.a(entityhuman, itemstack1);
        if (i == 0) {
            entityhuman.drop(itemstack2, false);
        }
    }
    return itemstack;
}
Also used : Slot(net.minecraft.server.v1_14_R1.Slot) ItemStack(net.minecraft.server.v1_14_R1.ItemStack)

Example 8 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project PublicCrafters by BananaPuncher714.

the class CustomContainerWorkbench method shiftClick.

// Overrides 1.15.1
@Override
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
    ItemStack itemstack = ItemStack.b;
    Slot slot = (Slot) this.slots.get(i);
    if (slot != null && slot.hasItem()) {
        ItemStack itemstack1 = slot.getItem();
        itemstack = itemstack1.cloneItemStack();
        if (i == 0) {
            this.containerAccess.a((world, blockposition) -> {
                itemstack1.getItem().b(itemstack1, world, entityhuman);
            });
            if (!this.a(itemstack1, 10, 46, true)) {
                return ItemStack.b;
            }
            slot.a(itemstack1, itemstack);
        } else if (i >= 10 && i < 46 ? !this.a(itemstack1, 1, 10, false) && (i < 37 ? !this.a(itemstack1, 37, 46, false) : !this.a(itemstack1, 10, 37, false)) : !this.a(itemstack1, 10, 46, false)) {
            return ItemStack.b;
        }
        if (itemstack1.isEmpty()) {
            slot.set(ItemStack.b);
        } else {
            slot.d();
        }
        if (itemstack1.getCount() == itemstack.getCount()) {
            return ItemStack.b;
        }
        ItemStack itemstack2 = slot.a(entityhuman, itemstack1);
        if (i == 0) {
            entityhuman.drop(itemstack2, false);
        }
    }
    return itemstack;
}
Also used : Slot(net.minecraft.server.v1_16_R3.Slot) ItemStack(net.minecraft.server.v1_16_R3.ItemStack)

Example 9 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project PublicCrafters by BananaPuncher714.

the class CustomContainerWorkbench method b.

/**
 * The shift clicking method
 */
@Override
public ItemStack b(EntityHuman entityhuman, int i) {
    ItemStack itemstack = null;
    Slot slot = (Slot) this.c.get(i);
    if ((slot != null) && (slot.hasItem())) {
        ItemStack itemstack1 = slot.getItem();
        itemstack = itemstack1.cloneItemStack();
        if (i == 0) {
            itemstack1.getItem().b(itemstack1, world, entityhuman);
            if (!a(itemstack1, 10, 46, true)) {
                return null;
            }
            slot.a(itemstack1, itemstack);
        } else if ((i >= 10) && (i < 37)) {
            if (!a(itemstack1, 37, 46, false)) {
                return null;
            }
        } else if ((i >= 37) && (i < 46)) {
            if (!a(itemstack1, 10, 37, false)) {
                return null;
            }
        } else if (!a(itemstack1, 10, 46, false)) {
            return null;
        }
        slot.f();
        if (itemstack1.count == itemstack.count) {
            return null;
        }
        slot.a(entityhuman, itemstack1);
        if (i == 0) {
            entityhuman.drop(itemstack1, false);
        }
    }
    return itemstack;
}
Also used : Slot(net.minecraft.server.v1_9_R2.Slot) PacketPlayOutSetSlot(net.minecraft.server.v1_9_R2.PacketPlayOutSetSlot) ItemStack(net.minecraft.server.v1_9_R2.ItemStack)

Example 10 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project MechanicsMain by WeaponMechanics.

the class NBT_1_12_R1 method setAttribute.

@Nonnull
@Override
public void setAttribute(@Nonnull ItemStack bukkitItem, @Nonnull AttributeType attribute, @Nullable AttributeSlot slot, double value) {
    net.minecraft.server.v1_12_R1.ItemStack nmsItem = getNMSStack(bukkitItem);
    if (nmsItem.getTag() == null) {
        nmsItem.setTag(new NBTTagCompound());
    }
    NBTTagCompound compound = nmsItem.getTag();
    if (compound.hasKey("AttributeModifiers")) {
        NBTTagList list = (NBTTagList) compound.get("AttributeModifiers");
        // NBT lists don't have an indexOf method, so we need to loop
        // through each attribute, and determine if it is one we want to
        // modify. We want to modify an attribute if the attribute was
        // set using MechanicsCore, and it's attribute type matches the
        // parameter attribute type.
        boolean isModifiedAttribute = false;
        for (int i = 0; i < list.size(); i++) {
            // 10 is the id for nbt lists
            if (list.get(i).getTypeId() != 10) {
                continue;
            }
            NBTTagCompound nbt = list.get(i);
            String name = nbt.getString("Name");
            String attributeName = nbt.getString("AttributeName");
            // There is no offhand, or slot argument in 1_8_8.
            if (!"MechanicsCoreAttribute".equals(name) || !attribute.getMinecraftName().equals(attributeName)) {
                continue;
            }
            // Since this attribute already exists, we only need to modify
            // the existing value. No need to set the name/uuid
            nbt.setDouble("Amount", value);
            isModifiedAttribute = true;
            break;
        }
        if (!isModifiedAttribute) {
            NBTTagCompound nbt = new NBTTagCompound();
            nbt.setString("AttributeName", attribute.getMinecraftName());
            nbt.setString("Name", "MechanicsCoreAttribute");
            nbt.setDouble("Amount", value);
            // 0 == add
            nbt.setInt("Operation", 0);
            nbt.setLong("UUIDLeast", attribute.getUUID().getLeastSignificantBits());
            nbt.setLong("UUIDMost", attribute.getUUID().getMostSignificantBits());
            if (slot != null) {
                nbt.setString("Slot", slot.getSlotName());
            }
        }
    }
    bukkitItem.setItemMeta(CraftItemStack.getItemMeta(nmsItem));
}
Also used : NBTTagList(net.minecraft.server.v1_12_R1.NBTTagList) NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound) Nonnull(javax.annotation.Nonnull)

Aggregations

NBTTagCompound (net.minecraft.server.v1_12_R1.NBTTagCompound)9 ItemStack (net.minecraft.server.v1_12_R1.ItemStack)7 NBTTagList (net.minecraft.server.v1_12_R1.NBTTagList)6 CraftItemStack (org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack)6 NBTTagString (net.minecraft.server.v1_12_R1.NBTTagString)3 Slot (net.minecraft.server.v1_12_R1.Slot)3 IconMenuItem (de.Keyle.MyPet.api.gui.IconMenuItem)2 HardwareTokenType (ee.ria.xroad.signer.tokenmanager.token.HardwareTokenType)2 Slot (iaik.pkcs.pkcs11.Slot)2 ArrayList (java.util.ArrayList)2 ItemStack (net.minecraft.server.v1_11_R1.ItemStack)2 Slot (net.minecraft.server.v1_11_R1.Slot)2 NBTTagInt (net.minecraft.server.v1_12_R1.NBTTagInt)2 ScoreboardObjective (net.minecraft.server.v1_12_R1.ScoreboardObjective)2 InventoryHolder (com.bgsoftware.wildchests.objects.inventory.InventoryHolder)1 FailedNbt (com.ruinscraft.panilla.api.exception.FailedNbt)1 INbtTagCompound (com.ruinscraft.panilla.api.nbt.INbtTagCompound)1 NbtTagCompound (com.ruinscraft.panilla.craftbukkit.v1_12_R1.nbt.NbtTagCompound)1 CoreStateInitException (com.solinia.solinia.Exceptions.CoreStateInitException)1 CustomInventory (de.Keyle.MyPet.compat.v1_12_R1.util.inventory.CustomInventory)1