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Example 11 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project custom-items-gradle by knokko.

the class ItemAttributes method setAttribute.

public static ItemStack setAttribute(ItemStack original, String attribute, double value, String slot, int operation) {
    net.minecraft.server.v1_12_R1.ItemStack nmsStack = CraftItemStack.asNMSCopy(original);
    NBTTagCompound compound = (nmsStack.hasTag()) ? nmsStack.getTag() : new NBTTagCompound();
    NBTTagList modifiers = compound.getList("AttributeModifiers", 10);
    if (modifiers == null)
        modifiers = new NBTTagList();
    setAttribute(modifiers, attribute, value, slot, operation);
    compound.set("AttributeModifiers", modifiers);
    nmsStack.setTag(compound);
    return CraftItemStack.asBukkitCopy(nmsStack);
}
Also used : NBTTagList(net.minecraft.server.v1_12_R1.NBTTagList) NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound)

Example 12 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project custom-items-gradle by knokko.

the class ItemAttributes method setAttribute.

private static void setAttribute(NBTTagList modifiers, String name, double value, String slot, int operation) {
    NBTTagCompound damage = new NBTTagCompound();
    damage.set("AttributeName", new NBTTagString(name));
    damage.set("Name", new NBTTagString(name));
    damage.set("Amount", new NBTTagDouble(value));
    damage.set("Operation", new NBTTagInt(operation));
    long most = modifiers.size() + 1 + slot.hashCode() * name.hashCode();
    long least = modifiers.size() + 1 + slot.hashCode() + name.hashCode();
    if (most == 0)
        most = -8;
    if (least == 0)
        least = 12;
    damage.set("UUIDLeast", new NBTTagLong(least));
    damage.set("UUIDMost", new NBTTagLong(most));
    damage.set("Slot", new NBTTagString(slot));
    modifiers.add(damage);
}
Also used : NBTTagInt(net.minecraft.server.v1_12_R1.NBTTagInt) NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound) NBTTagString(net.minecraft.server.v1_12_R1.NBTTagString) NBTTagDouble(net.minecraft.server.v1_12_R1.NBTTagDouble) NBTTagLong(net.minecraft.server.v1_12_R1.NBTTagLong)

Example 13 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project custom-items-gradle by knokko.

the class ItemAttributes method getAttributes.

public static Single[] getAttributes(ItemStack stack) {
    net.minecraft.server.v1_12_R1.ItemStack nmsStack = CraftItemStack.asNMSCopy(stack);
    if (nmsStack.hasTag()) {
        NBTTagCompound compound = nmsStack.getTag();
        NBTTagList modifiers = compound.getList("AttributeModifiers", 10);
        if (modifiers != null) {
            Single[] attributes = new Single[modifiers.size()];
            for (int index = 0; index < modifiers.size(); index++) {
                NBTTagCompound attributeTag = modifiers.get(index);
                String attribute = attributeTag.getString("Name");
                String slot = attributeTag.getString("Slot");
                int operation = attributeTag.getInt("Operation");
                double amount = attributeTag.getDouble("Amount");
                attributes[index] = new Single(attribute, slot, operation, amount);
            }
            return attributes;
        } else {
            return new Single[0];
        }
    } else {
        return new Single[0];
    }
}
Also used : NBTTagList(net.minecraft.server.v1_12_R1.NBTTagList) NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound) NBTTagString(net.minecraft.server.v1_12_R1.NBTTagString)

Example 14 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project TheAPI by TheDevTec.

the class v1_12_R1 method processInvClickPacket.

@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
    PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
    int slot = packet.b();
    if (slot == -999)
        return false;
    int id = packet.a();
    int mouseClick = packet.c();
    net.minecraft.server.v1_12_R1.InventoryClickType nmsType = packet.f();
    InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
    Object container = gui.getContainer(player);
    ItemStack item = asBukkitItem(packet.e());
    if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || item.getType() == Material.AIR) && item.getType() == Material.AIR)
        item = asBukkitItem(getSlotItem(container, slot));
    boolean cancel = false;
    if (InventoryClickType.SWAP == type) {
        item = player.getInventory().getItem(mouseClick);
        mouseClick = 0;
        cancel = true;
    }
    if (item == null)
        item = new ItemStack(Material.AIR);
    ItemStack before = player.getItemOnCursor();
    ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
    if (!cancel)
        cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
    if (!gui.isInsertable())
        cancel = true;
    int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
    if (!cancel)
        cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    else
        gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    int position = 0;
    if (!cancel && type == InventoryClickType.QUICK_MOVE) {
        ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
        List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
        if (!modified.isEmpty()) {
            if (slot < gui.size()) {
                boolean canRemove = !modified.contains(-1);
                player.getInventory().setStorageContents(contents);
                if (canRemove) {
                    gui.remove(gameSlot);
                } else {
                    gui.getInventory().setItem(gameSlot, item);
                }
            } else {
                boolean canRemove = !modified.contains(-1);
                gui.getInventory().setStorageContents(contents);
                if (canRemove) {
                    player.getInventory().setItem(gameSlot, null);
                } else {
                    player.getInventory().setItem(gameSlot, item);
                }
            }
        }
        return true;
    }
    if (cancel) {
        // MOUSE
        BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
        switch(type) {
            case CLONE:
                return true;
            case SWAP:
            case QUICK_MOVE:
            case PICKUP_ALL:
                // TOP
                for (ItemStack cItem : gui.getInventory().getContents()) {
                    BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                }
                // BUTTON
                player.updateInventory();
                return true;
            default:
                BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
                if (gui instanceof AnvilGUI) {
                    // TOP
                    for (ItemStack cItem : gui.getInventory().getContents()) {
                        if (position != slot)
                            BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                    }
                    // BUTTON
                    player.updateInventory();
                }
                return true;
        }
    } else {
        if (gui instanceof AnvilGUI && slot == 2)
            postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
    }
    return false;
}
Also used : AnvilGUI(me.devtec.theapi.bukkit.gui.AnvilGUI) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) ClickType(me.devtec.theapi.bukkit.gui.GUI.ClickType) ContainerAnvil(net.minecraft.server.v1_12_R1.ContainerAnvil) PacketPlayInWindowClick(net.minecraft.server.v1_12_R1.PacketPlayInWindowClick) CraftItemStack(org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack)

Example 15 with Slot

use of net.minecraft.server.v1_12_R1.Slot in project Panilla by ds58.

the class InventoryCleaner method clean.

@Override
public void clean(IPanillaPlayer player) {
    CraftPlayer craftPlayer = (CraftPlayer) player.getHandle();
    Container container = craftPlayer.getHandle().activeContainer;
    int containerSlotsSize = 0;
    if (is_1_12_2) {
        containerSlotsSize = container.slots.size();
    } else {
        try {
            Field slotsField = Container.class.getField("c");
            List<Slot> slots = (List<Slot>) slotsField.get(container);
            containerSlotsSize = slots.size();
        } catch (NoSuchFieldException e) {
            e.printStackTrace();
        } catch (IllegalAccessException e) {
            e.printStackTrace();
        }
    }
    for (int slot = 0; slot < containerSlotsSize; slot++) {
        ItemStack itemStack = container.getSlot(slot).getItem();
        if (itemStack == null || !itemStack.hasTag()) {
            continue;
        }
        NBTTagCompound nmsTag = itemStack.getTag();
        INbtTagCompound tag = new NbtTagCompound(nmsTag);
        String itemName = itemStack.getItem().getName();
        if (nmsTag == null || itemName == null) {
            continue;
        }
        FailedNbt failedNbt = NbtChecks.checkAll(tag, itemName, panilla);
        if (FailedNbt.failsThreshold(failedNbt)) {
            container.getSlot(slot).getItem().setTag(null);
        } else if (FailedNbt.fails(failedNbt)) {
            nmsTag.remove(failedNbt.key);
            container.getSlot(slot).getItem().setTag(nmsTag);
        }
    }
}
Also used : NbtTagCompound(com.ruinscraft.panilla.craftbukkit.v1_12_R1.nbt.NbtTagCompound) INbtTagCompound(com.ruinscraft.panilla.api.nbt.INbtTagCompound) NBTTagCompound(net.minecraft.server.v1_12_R1.NBTTagCompound) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer) Field(java.lang.reflect.Field) Container(net.minecraft.server.v1_12_R1.Container) Slot(net.minecraft.server.v1_12_R1.Slot) List(java.util.List) INbtTagCompound(com.ruinscraft.panilla.api.nbt.INbtTagCompound) ItemStack(net.minecraft.server.v1_12_R1.ItemStack) FailedNbt(com.ruinscraft.panilla.api.exception.FailedNbt)

Aggregations

NBTTagCompound (net.minecraft.server.v1_12_R1.NBTTagCompound)9 ItemStack (net.minecraft.server.v1_12_R1.ItemStack)7 NBTTagList (net.minecraft.server.v1_12_R1.NBTTagList)6 CraftItemStack (org.bukkit.craftbukkit.v1_12_R1.inventory.CraftItemStack)6 NBTTagString (net.minecraft.server.v1_12_R1.NBTTagString)3 Slot (net.minecraft.server.v1_12_R1.Slot)3 IconMenuItem (de.Keyle.MyPet.api.gui.IconMenuItem)2 HardwareTokenType (ee.ria.xroad.signer.tokenmanager.token.HardwareTokenType)2 Slot (iaik.pkcs.pkcs11.Slot)2 ArrayList (java.util.ArrayList)2 ItemStack (net.minecraft.server.v1_11_R1.ItemStack)2 Slot (net.minecraft.server.v1_11_R1.Slot)2 NBTTagInt (net.minecraft.server.v1_12_R1.NBTTagInt)2 ScoreboardObjective (net.minecraft.server.v1_12_R1.ScoreboardObjective)2 InventoryHolder (com.bgsoftware.wildchests.objects.inventory.InventoryHolder)1 FailedNbt (com.ruinscraft.panilla.api.exception.FailedNbt)1 INbtTagCompound (com.ruinscraft.panilla.api.nbt.INbtTagCompound)1 NbtTagCompound (com.ruinscraft.panilla.craftbukkit.v1_12_R1.nbt.NbtTagCompound)1 CoreStateInitException (com.solinia.solinia.Exceptions.CoreStateInitException)1 CustomInventory (de.Keyle.MyPet.compat.v1_12_R1.util.inventory.CustomInventory)1