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Example 6 with PacketPlayOutAnimation

use of net.minecraft.server.v1_13_R1.PacketPlayOutAnimation in project PublicCrafters by BananaPuncher714.

the class ContainerManager_v1_16_R3 method animate.

@Override
public void animate(Player player) {
    EntityPlayer NMSPlayer = ((CraftPlayer) player).getHandle();
    broadcastPacket(player, new PacketPlayOutAnimation(NMSPlayer, ThreadLocalRandom.current().nextInt(2) == 1 ? 0 : 3));
}
Also used : EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) PacketPlayOutAnimation(net.minecraft.server.v1_16_R3.PacketPlayOutAnimation)

Example 7 with PacketPlayOutAnimation

use of net.minecraft.server.v1_13_R1.PacketPlayOutAnimation in project PublicCrafters by BananaPuncher714.

the class ContainerManager_v1_9_R2 method animate.

@Override
public void animate(Player player) {
    EntityPlayer NMSPlayer = ((CraftPlayer) player).getHandle();
    broadcastPacket(player, new PacketPlayOutAnimation(NMSPlayer, ThreadLocalRandom.current().nextInt(2) == 1 ? 0 : 3));
}
Also used : EntityPlayer(net.minecraft.server.v1_9_R2.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer) PacketPlayOutAnimation(net.minecraft.server.v1_9_R2.PacketPlayOutAnimation)

Example 8 with PacketPlayOutAnimation

use of net.minecraft.server.v1_13_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method playDefaultAnimation.

protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
    PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
    sendPacketNearby(packet, player, radius);
}
Also used : PacketPlayOutAnimation(net.minecraft.server.v1_10_R1.PacketPlayOutAnimation)

Example 9 with PacketPlayOutAnimation

use of net.minecraft.server.v1_13_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method playDefaultAnimation.

protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
    PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
    sendPacketNearby(packet, player, radius);
}
Also used : PacketPlayOutAnimation(net.minecraft.server.v1_12_R1.PacketPlayOutAnimation)

Example 10 with PacketPlayOutAnimation

use of net.minecraft.server.v1_13_R1.PacketPlayOutAnimation in project Citizens2 by CitizensDev.

the class PlayerAnimationImpl method playDefaultAnimation.

protected static void playDefaultAnimation(EntityPlayer player, int radius, int code) {
    PacketPlayOutAnimation packet = new PacketPlayOutAnimation(player, code);
    sendPacketNearby(packet, player, radius);
}
Also used : PacketPlayOutAnimation(net.minecraft.server.v1_15_R1.PacketPlayOutAnimation)

Aggregations

PacketPlayOutAnimation (net.minecraft.server.v1_8_R3.PacketPlayOutAnimation)9 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)7 PacketPlayOutAnimation (net.minecraft.server.v1_16_R3.PacketPlayOutAnimation)4 WarlordsPlayer (com.ebicep.warlords.player.WarlordsPlayer)3 GameRunnable (com.ebicep.warlords.util.warlords.GameRunnable)3 PacketPlayOutAnimation (net.minecraft.server.v1_15_R1.PacketPlayOutAnimation)3 Location (org.bukkit.Location)3 Player (org.bukkit.entity.Player)3 ItemStack (org.bukkit.inventory.ItemStack)3 PacketPlayOutAnimation (net.minecraft.server.v1_10_R1.PacketPlayOutAnimation)2 PacketPlayOutAnimation (net.minecraft.server.v1_11_R1.PacketPlayOutAnimation)2 PacketPlayOutAnimation (net.minecraft.server.v1_12_R1.PacketPlayOutAnimation)2 PacketPlayOutAnimation (net.minecraft.server.v1_13_R2.PacketPlayOutAnimation)2 PacketPlayOutAnimation (net.minecraft.server.v1_14_R1.PacketPlayOutAnimation)2 EntityPlayer (net.minecraft.server.v1_15_R1.EntityPlayer)2 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)2 EntityPlayer (net.minecraft.server.v1_8_R3.EntityPlayer)2 CraftPlayer (org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer)2 ArmorStand (org.bukkit.entity.ArmorStand)2 CooldownFilter (com.ebicep.warlords.player.cooldowns.CooldownFilter)1