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Example 6 with Packet

use of net.minecraft.server.v1_13_R2.Packet in project MechanicsMain by WeaponMechanics.

the class FakeEntity_1_13_R2 method setPositionRotation.

@Override
public void setPositionRotation(short dx, short dy, short dz, byte yaw, byte pitch) {
    PacketPlayOutRelEntityMoveLook packet = new PacketPlayOutRelEntityMoveLook(cache, dx, dy, dz, yaw, pitch, false);
    PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, convertYaw(yaw));
    sendPackets(packet, head);
}
Also used : PacketPlayOutRelEntityMoveLook(net.minecraft.server.v1_13_R2.PacketPlayOutEntity.PacketPlayOutRelEntityMoveLook)

Example 7 with Packet

use of net.minecraft.server.v1_13_R2.Packet in project MechanicsMain by WeaponMechanics.

the class FakeEntity_1_13_R2 method show.

public void show() {
    // Construct the packets out of the loop to save resources, they will
    // be the same for each Player.
    Packet<?> spawn = type.isAlive() ? new PacketPlayOutSpawnEntityLiving((EntityLiving) entity) : new PacketPlayOutSpawnEntity(entity, type == EntityType.FALLING_BLOCK ? Block.getCombinedId(block) : 0);
    PacketPlayOutEntityMetadata meta = new PacketPlayOutEntityMetadata(cache, entity.getDataWatcher(), true);
    PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, convertYaw(getYaw()));
    PacketPlayOutEntityLook look = new PacketPlayOutEntityLook(cache, convertYaw(getYaw()), convertPitch(getPitch()), false);
    PacketPlayOutEntityVelocity velocity = new PacketPlayOutEntityVelocity(cache, motion.getX(), motion.getY(), motion.getZ());
    for (Player temp : DistanceUtil.getPlayersInRange(location)) {
        PlayerConnection connection = ((CraftPlayer) temp).getHandle().playerConnection;
        if (connections.contains(connection)) {
            continue;
        }
        connection.sendPacket(spawn);
        connection.sendPacket(meta);
        connection.sendPacket(head);
        connection.sendPacket(velocity);
        connection.sendPacket(look);
        PacketPlayOutEntityEquipment[] equipment = getEquipmentPacket();
        if (equipment != null) {
            for (PacketPlayOutEntityEquipment packet : equipment) {
                connection.sendPacket(packet);
            }
        }
        connections.add(connection);
    }
}
Also used : CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) Player(org.bukkit.entity.Player) PacketPlayOutEntityLook(net.minecraft.server.v1_13_R2.PacketPlayOutEntity.PacketPlayOutEntityLook)

Example 8 with Packet

use of net.minecraft.server.v1_13_R2.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_13R2EntityAccessor method createFakeEntity.

@Override
public FakeEntity createFakeEntity(EntityType entityType, Location location) {
    Preconditions.checkNotNull(entityType, "entity type can't be null!");
    Preconditions.checkNotNull(location, "location can't be null!");
    Preconditions.checkArgument(entityType.isSpawnable(), "entity type is not spawnable!");
    CraftWorld world = ((CraftWorld) location.getWorld());
    if (world == null) {
        throw new IllegalStateException("location's world is null!");
    }
    Entity entity = world.createEntity(location, entityType.getEntityClass());
    Packet<?> spawnEntityPacket;
    if (entity instanceof EntityLiving) {
        spawnEntityPacket = new PacketPlayOutSpawnEntityLiving((EntityLiving) entity);
    } else {
        spawnEntityPacket = new PacketPlayOutSpawnEntity(entity, ObjectType.getIdFor(entityType));
    }
    return new FakeEntity(entity.getId(), spawnEntityPacket);
}
Also used : FakeEntity(net.dzikoysk.funnyguilds.nms.api.entity.FakeEntity) Entity(net.minecraft.server.v1_13_R2.Entity) FakeEntity(net.dzikoysk.funnyguilds.nms.api.entity.FakeEntity) PacketPlayOutSpawnEntity(net.minecraft.server.v1_13_R2.PacketPlayOutSpawnEntity) PacketPlayOutSpawnEntityLiving(net.minecraft.server.v1_13_R2.PacketPlayOutSpawnEntityLiving) EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) PacketPlayOutSpawnEntityLiving(net.minecraft.server.v1_13_R2.PacketPlayOutSpawnEntityLiving) PacketPlayOutSpawnEntity(net.minecraft.server.v1_13_R2.PacketPlayOutSpawnEntity) CraftWorld(org.bukkit.craftbukkit.v1_13_R2.CraftWorld)

Example 9 with Packet

use of net.minecraft.server.v1_13_R2.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_14R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_14_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_14_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_14_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo)

Example 10 with Packet

use of net.minecraft.server.v1_13_R2.Packet in project FunnyGuilds by FunnyGuilds.

the class V1_8R3PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, int ping) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromString(text, false)[0];
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromString(header, true)[0];
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromString(footer, true)[0];
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter(headerComponent);
            FOOTER_ACCESSOR.set(headerFooterPacket, footerComponent);
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_8_R3.Packet) IChatBaseComponent(net.minecraft.server.v1_8_R3.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_8_R3.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo)

Aggregations

Location (org.bukkit.Location)10 GameProfile (com.mojang.authlib.GameProfile)9 CraftPlayer (org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer)6 Packet (com.yahoo.fs4.Packet)4 Player (org.bukkit.entity.Player)4 BasicPacket (com.yahoo.fs4.BasicPacket)3 ChannelTimeoutException (com.yahoo.fs4.ChannelTimeoutException)3 QueryPacket (com.yahoo.fs4.QueryPacket)3 Packet (ejip123.Packet)3 EntityPlayer (net.minecraft.server.v1_13_R2.EntityPlayer)3 GetDocSumsPacket (com.yahoo.fs4.GetDocSumsPacket)2 PingPacket (com.yahoo.fs4.PingPacket)2 PongPacket (com.yahoo.fs4.PongPacket)2 QueryResultPacket (com.yahoo.fs4.QueryResultPacket)2 InvalidChannelException (com.yahoo.fs4.mplex.InvalidChannelException)2 Result (com.yahoo.search.Result)2 IOException (java.io.IOException)2 PacketPlayOutEntityLook (net.minecraft.server.v1_13_R2.PacketPlayOutEntity.PacketPlayOutEntityLook)2 Packet (net.minecraft.server.v1_15_R1.Packet)2 Packet (net.minecraft.server.v1_8_R3.Packet)2