use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint var0, BlockPosition var1, boolean var2) {
List var3 = Lists.newArrayList();
PathPoint var4 = var0;
var3.add(0, var0);
while (var4.h != null) {
var4 = var4.h;
var3.add(0, var4);
}
return new PathEntity(var3, var1, var2);
}
use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint var0, Map var1, float var2, int var3) {
Set<PathDestination> var4 = var1.keySet();
var0.e = 0.0F;
var0.f = this.a(var0, var4);
var0.g = var0.f;
this.a.a();
this.b.clear();
this.a.a(var0);
int var5 = 0;
while (!this.a.e()) {
++var5;
if (var5 >= this.d) {
break;
}
PathPoint var6 = this.a.c();
var6.i = true;
var4.stream().filter((var2x) -> {
return var6.c(var2x) <= var3;
}).forEach(PathDestination::e);
if (var4.stream().anyMatch(PathDestination::f)) {
break;
}
if (var6.a(var0) < var2) {
int var7 = this.e.a(this.c, var6);
for (int var8 = 0; var8 < var7; ++var8) {
PathPoint var9 = this.c[var8];
float var10 = var6.a(var9);
var9.j = var6.j + var10;
float var11 = var6.e + var10 + var9.k;
if (var9.j < var2 && (!var9.c() || var11 < var9.e)) {
var9.h = var6;
var9.e = var11;
var9.f = this.a(var9, var4) * 1.5F;
if (var9.c()) {
this.a.a(var9, var9.e + var9.f);
} else {
var9.g = var9.e + var9.f;
this.a.a(var9);
}
}
}
}
}
Stream var6;
if (var4.stream().anyMatch(PathDestination::f)) {
var6 = var4.stream().filter(PathDestination::f).map((var1x) -> {
return this.a(var1x.d(), (BlockPosition) var1.get(var1x), true);
}).sorted(Comparator.comparingInt(PathEntity::e));
} else {
var6 = getFallbackDestinations(var1, var4);
}
Optional var7 = var6.findFirst();
if (!var7.isPresent()) {
return null;
} else {
PathEntity var8 = (PathEntity) var7.get();
return var8;
}
}
use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.
the class PlayerNavigation method superD_.
protected void superD_() {
if (this.c != null) {
for (int var0 = 0; var0 < this.c.e(); ++var0) {
PathPoint var1 = this.c.a(var0);
PathPoint var2 = var0 + 1 < this.c.e() ? this.c.a(var0 + 1) : null;
IBlockData var3 = this.b.getType(new BlockPosition(var1.a, var1.b, var1.c));
Block var4 = var3.getBlock();
if (var4 == Blocks.CAULDRON) {
this.c.a(var0, var1.a(var1.a, var1.b + 1, var1.c));
if (var2 != null && var1.b >= var2.b) {
this.c.a(var0 + 1, var2.a(var2.a, var1.b + 1, var2.c));
}
}
}
}
}
use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.
the class NMSImpl method getTargetNavigator.
private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
net.minecraft.server.v1_12_R1.Entity raw = getHandle(entity);
raw.onGround = true;
// not sure of a better way around this - if onGround is false, then
// navigation won't execute, and calling entity.move doesn't
// entirely fix the problem.
final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
final float oldWater = raw instanceof EntityPlayer ? ((EntityHumanNPC) raw).a(PathType.WATER) : ((EntityInsentient) raw).a(PathType.WATER);
if (params.avoidWater() && oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater + 1F);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater + 1F);
}
}
return new MCNavigator() {
float lastSpeed;
CancelReason reason;
@Override
public CancelReason getCancelReason() {
return reason;
}
@Override
public Iterable<Vector> getPath() {
return new NavigationIterable(navigation);
}
@Override
public void stop() {
if (params.debug() && navigation.l() != null) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.l().d(); i++) {
PathPoint pp = navigation.l().a(i);
org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
player.sendBlockChange(block.getLocation(), block.getType(), block.getData());
}
}
}
if (oldWater >= 0) {
if (raw instanceof EntityPlayer) {
((EntityHumanNPC) raw).a(PathType.WATER, oldWater);
} else {
((EntityInsentient) raw).a(PathType.WATER, oldWater);
}
}
stopNavigation(navigation);
}
@Override
public boolean update() {
if (params.speed() != lastSpeed) {
if (Messaging.isDebugging() && lastSpeed > 0) {
Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change");
}
Entity handle = getHandle(entity);
float oldWidth = handle.width;
if (handle instanceof EntityHorse) {
handle.width = Math.min(0.99f, oldWidth);
}
if (!function.apply(navigation)) {
reason = CancelReason.STUCK;
}
// minecraft requires that an entity fit onto both blocks if width >= 1f,
handle.width = oldWidth;
// but we'd prefer to make it just fit on 1 so hack around it a bit.
lastSpeed = params.speed();
}
if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
for (Player player : Bukkit.getOnlinePlayers()) {
for (int i = 0; i < navigation.l().d(); i++) {
PathPoint pp = navigation.l().a(i);
player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), Material.YELLOW_FLOWER, (byte) 0);
}
}
}
navigation.a(params.speed());
return NMSImpl.isNavigationFinished(navigation);
}
};
}
use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(IBlockAccess paramIBlockAccess, EntityHumanNPC paramEntityInsentient, double paramDouble1, double paramDouble2, double paramDouble3, float paramFloat) {
this.a.a();
this.d.a(paramIBlockAccess, paramEntityInsentient);
PathPoint localPathPoint1 = this.d.b();
PathPoint localPathPoint2 = this.d.a(paramDouble1, paramDouble2, paramDouble3);
PathEntity localPathEntity = a(localPathPoint1, localPathPoint2, paramFloat);
this.d.a();
return localPathEntity;
}
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