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Example 71 with PathPoint

use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

public PathEntity a(ChunkCache var0, EntityHumanNPC var1, Set<BlockPosition> var2, float var3, int var4, float var5) {
    this.d.a();
    this.c.a(var0, var1);
    PathPoint var6 = this.c.b();
    Map var7 = var2.stream().collect(Collectors.toMap((var0x) -> {
        return this.c.a((double) var0x.getX(), (double) var0x.getY(), (double) var0x.getZ());
    }, Function.identity()));
    PathEntity var8 = this.a(var6, var7, var3, var4, var5);
    this.c.a();
    return var8;
}
Also used : Pathfinder(net.minecraft.server.v1_16_R3.Pathfinder) ImmutableSet(com.google.common.collect.ImmutableSet) EntityHumanNPC(net.citizensnpcs.nms.v1_16_R3.entity.EntityHumanNPC) PathEntity(net.minecraft.server.v1_16_R3.PathEntity) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) ChunkCache(net.minecraft.server.v1_16_R3.ChunkCache) Sets(com.google.common.collect.Sets) EntityInsentient(net.minecraft.server.v1_16_R3.EntityInsentient) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) Map(java.util.Map) Optional(java.util.Optional) Path(net.minecraft.server.v1_16_R3.Path) Comparator(java.util.Comparator) PathDestination(net.minecraft.server.v1_16_R3.PathDestination) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) PathEntity(net.minecraft.server.v1_16_R3.PathEntity) Map(java.util.Map)

Example 72 with PathPoint

use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

private PathEntity a(PathPoint var0, BlockPosition var1, boolean var2) {
    List<PathPoint> var3 = Lists.newArrayList();
    PathPoint var4 = var0;
    var3.add(0, var4);
    while (var4.h != null) {
        var4 = var4.h;
        var3.add(0, var4);
    }
    return new PathEntity(var3, var1, var2);
}
Also used : PathPoint(net.minecraft.server.v1_16_R3.PathPoint) PathEntity(net.minecraft.server.v1_16_R3.PathEntity)

Example 73 with PathPoint

use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

@Override
public PathEntity a(ChunkCache var0, EntityInsentient var1, Set<BlockPosition> var2, float var3, int var4, float var5) {
    this.d.a();
    this.c.a(var0, var1);
    PathPoint var6 = this.c.b();
    Map var7 = var2.stream().collect(Collectors.toMap((var0x) -> {
        return this.c.a((double) var0x.getX(), (double) var0x.getY(), (double) var0x.getZ());
    }, Function.identity()));
    PathEntity var8 = this.a(var6, var7, var3, var4, var5);
    this.c.a();
    return var8;
}
Also used : Pathfinder(net.minecraft.server.v1_16_R3.Pathfinder) ImmutableSet(com.google.common.collect.ImmutableSet) EntityHumanNPC(net.citizensnpcs.nms.v1_16_R3.entity.EntityHumanNPC) PathEntity(net.minecraft.server.v1_16_R3.PathEntity) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) ChunkCache(net.minecraft.server.v1_16_R3.ChunkCache) Sets(com.google.common.collect.Sets) EntityInsentient(net.minecraft.server.v1_16_R3.EntityInsentient) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) Map(java.util.Map) Optional(java.util.Optional) Path(net.minecraft.server.v1_16_R3.Path) Comparator(java.util.Comparator) PathDestination(net.minecraft.server.v1_16_R3.PathDestination) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) PathEntity(net.minecraft.server.v1_16_R3.PathEntity) Map(java.util.Map)

Example 74 with PathPoint

use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

@Override
public int a(PathPoint[] var0, PathPoint var1) {
    int var2 = 0;
    int var3 = 0;
    PathType var4 = a(this.b, var1.a, var1.b + 1, var1.c);
    PathType var5 = a(this.b, var1.a, var1.b, var1.c);
    if (this.b.a(var4) >= 0.0F && var5 != PathType.STICKY_HONEY)
        var3 = MathHelper.d(Math.max(1.0F, this.b.G));
    double var6 = aa(this.a, new BlockPosition(var1.a, var1.b, var1.c));
    PathPoint var8 = a(var1.a, var1.b, var1.c + 1, var3, var6, EnumDirection.SOUTH, var5);
    if (a(var8, var1))
        var0[var2++] = var8;
    PathPoint var9 = a(var1.a - 1, var1.b, var1.c, var3, var6, EnumDirection.WEST, var5);
    if (a(var9, var1))
        var0[var2++] = var9;
    PathPoint var10 = a(var1.a + 1, var1.b, var1.c, var3, var6, EnumDirection.EAST, var5);
    if (a(var10, var1))
        var0[var2++] = var10;
    PathPoint var11 = a(var1.a, var1.b, var1.c - 1, var3, var6, EnumDirection.NORTH, var5);
    if (a(var11, var1))
        var0[var2++] = var11;
    PathPoint var12 = a(var1.a - 1, var1.b, var1.c - 1, var3, var6, EnumDirection.NORTH, var5);
    if (a(var1, var9, var11, var12))
        var0[var2++] = var12;
    PathPoint var13 = a(var1.a + 1, var1.b, var1.c - 1, var3, var6, EnumDirection.NORTH, var5);
    if (a(var1, var10, var11, var13))
        var0[var2++] = var13;
    PathPoint var14 = a(var1.a - 1, var1.b, var1.c + 1, var3, var6, EnumDirection.SOUTH, var5);
    if (a(var1, var9, var8, var14))
        var0[var2++] = var14;
    PathPoint var15 = a(var1.a + 1, var1.b, var1.c + 1, var3, var6, EnumDirection.SOUTH, var5);
    if (a(var1, var10, var8, var15))
        var0[var2++] = var15;
    return var2;
}
Also used : PathType(net.minecraft.server.v1_16_R3.PathType) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) PathPoint(net.minecraft.server.v1_16_R3.PathPoint)

Example 75 with PathPoint

use of net.minecraft.server.v1_13_R2.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

private PathPoint a(int var0, int var1, int var2, int var3, double var4, EnumDirection var6, PathType var7) {
    PathPoint var8 = null;
    BlockPosition.MutableBlockPosition var9 = new BlockPosition.MutableBlockPosition();
    double var10 = aa(this.a, var9.d(var0, var1, var2));
    if (var10 - var4 > 1.125D)
        return null;
    PathType var12 = a(this.b, var0, var1, var2);
    float var13 = this.b.a(var12);
    double var14 = this.b.getWidth() / 2.0D;
    if (var13 >= 0.0F) {
        var8 = a(var0, var1, var2);
        var8.l = var12;
        var8.k = Math.max(var8.k, var13);
    }
    if (var7 == PathType.FENCE && var8 != null && var8.k >= 0.0F && !a(var8))
        var8 = null;
    if (var12 == PathType.WALKABLE)
        return var8;
    if ((var8 == null || var8.k < 0.0F) && var3 > 0 && var12 != PathType.FENCE && var12 != PathType.UNPASSABLE_RAIL && var12 != PathType.TRAPDOOR) {
        var8 = a(var0, var1 + 1, var2, var3 - 1, var4, var6, var7);
        if (var8 != null && (var8.l == PathType.OPEN || var8.l == PathType.WALKABLE) && this.b.getWidth() < 1.0F) {
            double var16 = (var0 - var6.getAdjacentX()) + 0.5D;
            double var18 = (var2 - var6.getAdjacentZ()) + 0.5D;
            AxisAlignedBB var20 = new AxisAlignedBB(var16 - var14, aa(this.a, var9.c(var16, (var1 + 1), var18)) + 0.001D, var18 - var14, var16 + var14, this.b.getHeight() + aa(this.a, var9.c(var8.a, var8.b, var8.c)) - 0.002D, var18 + var14);
            if (a(var20))
                var8 = null;
        }
    }
    if (var12 == PathType.WATER && !e()) {
        if (a(this.b, var0, var1 - 1, var2) != PathType.WATER)
            return var8;
        while (var1 > 0) {
            var1--;
            var12 = a(this.b, var0, var1, var2);
            if (var12 == PathType.WATER) {
                var8 = a(var0, var1, var2);
                var8.l = var12;
                var8.k = Math.max(var8.k, this.b.a(var12));
                continue;
            }
            return var8;
        }
    }
    if (var12 == PathType.OPEN) {
        int var16 = 0;
        int var17 = var1;
        while (var12 == PathType.OPEN) {
            var1--;
            if (var1 < 0) {
                PathPoint var18 = a(var0, var17, var2);
                var18.l = PathType.BLOCKED;
                var18.k = -1.0F;
                return var18;
            }
            if (var16++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
                PathPoint var18 = a(var0, var1, var2);
                var18.l = PathType.BLOCKED;
                var18.k = -1.0F;
                return var18;
            }
            var12 = a(this.b, var0, var1, var2);
            var13 = this.b.a(var12);
            if (var12 != PathType.OPEN && var13 >= 0.0F) {
                var8 = a(var0, var1, var2);
                var8.l = var12;
                var8.k = Math.max(var8.k, var13);
                break;
            }
            if (var13 < 0.0F) {
                PathPoint var18 = a(var0, var1, var2);
                var18.l = PathType.BLOCKED;
                var18.k = -1.0F;
                return var18;
            }
        }
    }
    if (var12 == PathType.FENCE) {
        var8 = a(var0, var1, var2);
        var8.i = true;
        var8.l = var12;
        var8.k = var12.a();
    }
    return var8;
}
Also used : AxisAlignedBB(net.minecraft.server.v1_16_R3.AxisAlignedBB) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) PathType(net.minecraft.server.v1_16_R3.PathType) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) PathPoint(net.minecraft.server.v1_16_R3.PathPoint)

Aggregations

PathPoint (net.minecraft.server.v1_16_R3.PathPoint)12 PathPoint (net.minecraft.server.v1_14_R1.PathPoint)11 PathPoint (net.minecraft.server.v1_15_R1.PathPoint)11 List (java.util.List)10 Optional (java.util.Optional)9 Set (java.util.Set)9 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)9 PathPoint (net.minecraft.server.v1_13_R2.PathPoint)9 Vector (org.bukkit.util.Vector)9 Lists (com.google.common.collect.Lists)8 Sets (com.google.common.collect.Sets)8 Comparator (java.util.Comparator)8 Iterator (java.util.Iterator)8 Map (java.util.Map)8 Function (java.util.function.Function)8 Collectors (java.util.stream.Collectors)8 Stream (java.util.stream.Stream)8 Setting (net.citizensnpcs.Settings.Setting)8 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)8 BlockPosition (net.minecraft.server.v1_14_R1.BlockPosition)8