use of net.minecraft.server.v1_16_R3.PathType in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method getPathTypeBase.
public PathType getPathTypeBase(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
BlockPosition localBlockPosition = new BlockPosition(paramInt1, paramInt2, paramInt3);
IBlockData localIBlockData = paramIBlockAccess.getType(localBlockPosition);
Block localBlock1 = localIBlockData.getBlock();
Material localMaterial = localIBlockData.getMaterial();
PathType localPathType1 = PathType.BLOCKED;
if ((localBlock1 == Blocks.TRAPDOOR) || (localBlock1 == Blocks.IRON_TRAPDOOR) || (localBlock1 == Blocks.WATERLILY)) {
return PathType.TRAPDOOR;
}
if (localBlock1 == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
}
if (localBlock1 == Blocks.CACTUS) {
return PathType.DAMAGE_CACTUS;
}
if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.WOOD) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_WOOD_CLOSED;
}
if (((localBlock1 instanceof BlockDoor)) && (localMaterial == Material.ORE) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_IRON_CLOSED;
}
if (((localBlock1 instanceof BlockDoor)) && (localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
return PathType.DOOR_OPEN;
}
if ((localBlock1 instanceof BlockMinecartTrackAbstract)) {
return PathType.RAIL;
}
if (((localBlock1 instanceof BlockFence)) || ((localBlock1 instanceof BlockCobbleWall)) || (((localBlock1 instanceof BlockFenceGate)) && (!localIBlockData.get(BlockFenceGate.OPEN).booleanValue()))) {
return PathType.FENCE;
}
if (localMaterial == Material.AIR) {
localPathType1 = PathType.OPEN;
} else {
if (localMaterial == Material.WATER) {
return PathType.WATER;
}
if (localMaterial == Material.LAVA) {
return PathType.LAVA;
}
}
if ((localBlock1.b(paramIBlockAccess, localBlockPosition)) && (localPathType1 == PathType.BLOCKED)) {
localPathType1 = PathType.OPEN;
}
return localPathType1;
}
use of net.minecraft.server.v1_16_R3.PathType in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityHumanNPC paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
use of net.minecraft.server.v1_16_R3.PathType in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityInsentient paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
use of net.minecraft.server.v1_16_R3.PathType in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public int a(PathPoint[] paramArrayOfPathPoint, PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
int i = 0;
int k = 0;
PathType localPathType = a(this.b, paramPathPoint1.a, paramPathPoint1.b + 1, paramPathPoint1.c);
if (this.b.a(localPathType) >= 0.0F) {
k = 1;
}
BlockPosition localBlockPosition = new BlockPosition(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c).down();
double d = paramPathPoint1.b - (1.0D - this.a.getType(localBlockPosition).c(this.a, localBlockPosition).e);
PathPoint localPathPoint1 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
PathPoint localPathPoint2 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.WEST);
PathPoint localPathPoint3 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c, k, d, EnumDirection.EAST);
PathPoint localPathPoint4 = a(paramPathPoint1.a, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint1 != null) && (!localPathPoint1.i) && (localPathPoint1.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint1;
}
if ((localPathPoint2 != null) && (!localPathPoint2.i) && (localPathPoint2.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint2;
}
if ((localPathPoint3 != null) && (!localPathPoint3.i) && (localPathPoint3.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint3;
}
if ((localPathPoint4 != null) && (!localPathPoint4.i) && (localPathPoint4.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint4;
}
int m = (localPathPoint4 == null) || (localPathPoint4.m == PathType.OPEN) || (localPathPoint4.l != 0.0F) ? 1 : 0;
int n = (localPathPoint1 == null) || (localPathPoint1.m == PathType.OPEN) || (localPathPoint1.l != 0.0F) ? 1 : 0;
int i1 = (localPathPoint3 == null) || (localPathPoint3.m == PathType.OPEN) || (localPathPoint3.l != 0.0F) ? 1 : 0;
int i2 = (localPathPoint2 == null) || (localPathPoint2.m == PathType.OPEN) || (localPathPoint2.l != 0.0F) ? 1 : 0;
PathPoint localPathPoint5;
if ((m != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((m != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c - 1, k, d, EnumDirection.NORTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i2 != 0)) {
localPathPoint5 = a(paramPathPoint1.a - 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
if ((n != 0) && (i1 != 0)) {
localPathPoint5 = a(paramPathPoint1.a + 1, paramPathPoint1.b, paramPathPoint1.c + 1, k, d, EnumDirection.SOUTH);
if ((localPathPoint5 != null) && (!localPathPoint5.i) && (localPathPoint5.a(paramPathPoint2) < paramFloat)) {
paramArrayOfPathPoint[(i++)] = localPathPoint5;
}
}
return i;
}
use of net.minecraft.server.v1_16_R3.PathType in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).c(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.0D) {
return null;
}
PathType localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType != PathType.FENCE) && (localPathType != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE))) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).c(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.a(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
int i = 0;
while ((paramInt2 > 0) && (localPathType == PathType.OPEN)) {
paramInt2--;
if (i++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
return null;
}
localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType);
if ((localPathType != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
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