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Example 16 with Chunk

use of net.minecraft.server.v1_14_R1.Chunk in project Movecraft by APDevTeam.

the class IWorldHandler method moveTileEntity.

private void moveTileEntity(@NotNull World nativeWorld, @NotNull BlockPosition newPosition, @NotNull TileEntity tile) {
    Chunk chunk = nativeWorld.getChunkAtWorldCoords(newPosition);
    tile.invalidateBlockCache();
    tile.setLocation(nativeWorld, newPosition);
    if (nativeWorld.captureBlockStates) {
        tile.setLocation(nativeWorld, newPosition);
        nativeWorld.capturedTileEntities.put(newPosition, tile);
        return;
    }
    chunk.tileEntities.put(newPosition, tile);
}
Also used : Chunk(net.minecraft.server.v1_16_R3.Chunk)

Example 17 with Chunk

use of net.minecraft.server.v1_14_R1.Chunk in project Movecraft by APDevTeam.

the class IWorldHandler method moveTileEntity.

private void moveTileEntity(@NotNull World nativeWorld, @NotNull BlockPosition newPosition, @NotNull TileEntity tile) {
    Chunk chunk = nativeWorld.getChunkAtWorldCoords(newPosition);
    tile.invalidateBlockCache();
    tile.setWorld(nativeWorld);
    tile.setPosition(newPosition);
    if (nativeWorld.captureBlockStates) {
        tile.setWorld(nativeWorld);
        tile.setPosition(newPosition);
        nativeWorld.capturedTileEntities.put(newPosition, tile);
        return;
    }
    chunk.tileEntities.put(newPosition, tile);
}
Also used : Chunk(net.minecraft.server.v1_14_R1.Chunk)

Example 18 with Chunk

use of net.minecraft.server.v1_14_R1.Chunk in project TheAPI by TheDevTec.

the class v1_14_R1 method updateLightAt.

@Override
public void updateLightAt(Object chunk, int x, int y, int z) {
    net.minecraft.server.v1_14_R1.Chunk c = (net.minecraft.server.v1_14_R1.Chunk) chunk;
    c.world.getChunkProvider().getLightEngine().a(new BlockPosition(x, y, z));
}
Also used : BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_14_R1.CraftChunk)

Example 19 with Chunk

use of net.minecraft.server.v1_14_R1.Chunk in project TheAPI by TheDevTec.

the class v1_14_R1 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_14_R1.Chunk c = (net.minecraft.server.v1_14_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    sc.getBlocks().b(x & 15, y & 15, z & 15, (IBlockData) IblockData);
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).createTile(c);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : ITileEntity(net.minecraft.server.v1_14_R1.ITileEntity) TileEntity(net.minecraft.server.v1_14_R1.TileEntity) ITileEntity(net.minecraft.server.v1_14_R1.ITileEntity) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_14_R1.CraftChunk) ChunkSection(net.minecraft.server.v1_14_R1.ChunkSection)

Example 20 with Chunk

use of net.minecraft.server.v1_14_R1.Chunk in project RoseStacker by Rosewood-Development.

the class NMSHandlerImpl method spawnExistingEntity.

@Override
public void spawnExistingEntity(LivingEntity entity, SpawnReason spawnReason, boolean bypassSpawnEvent) {
    Location location = entity.getLocation();
    World world = location.getWorld();
    if (world == null)
        throw new IllegalArgumentException("Entity is not in a loaded world");
    if (bypassSpawnEvent) {
        IChunkAccess ichunkaccess = ((CraftWorld) world).getHandle().getChunkAt(MathHelper.floor(entity.getLocation().getX() / 16.0D), MathHelper.floor(entity.getLocation().getZ() / 16.0D), ChunkStatus.FULL, false);
        if (!(ichunkaccess instanceof Chunk))
            return;
        ichunkaccess.a(((CraftEntity) entity).getHandle());
        ((CraftWorld) world).getHandle().addEntityChunk(((CraftEntity) entity).getHandle());
    } else {
        ((CraftWorld) world).addEntity(((CraftEntity) entity).getHandle(), spawnReason);
    }
}
Also used : IChunkAccess(net.minecraft.server.v1_16_R3.IChunkAccess) World(org.bukkit.World) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld) Chunk(net.minecraft.server.v1_16_R3.Chunk) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld) Location(org.bukkit.Location)

Aggregations

ArrayList (java.util.ArrayList)13 List (java.util.List)13 Location (org.bukkit.Location)13 HashMap (java.util.HashMap)12 WildLoadersPlugin (com.bgsoftware.wildloaders.WildLoadersPlugin)8 Hologram (com.bgsoftware.wildloaders.api.holograms.Hologram)8 ChunkLoader (com.bgsoftware.wildloaders.api.loaders.ChunkLoader)8 ChunkLoaderNPC (com.bgsoftware.wildloaders.api.npc.ChunkLoaderNPC)8 ITileEntityChunkLoader (com.bgsoftware.wildloaders.loaders.ITileEntityChunkLoader)8 WChunkLoader (com.bgsoftware.wildloaders.loaders.WChunkLoader)8 Collection (java.util.Collection)8 Collections (java.util.Collections)8 Map (java.util.Map)8 UUID (java.util.UUID)8 Chunk (net.minecraft.server.v1_16_R3.Chunk)8 Chunk (net.minecraft.server.v1_15_R1.Chunk)4 Block (org.bukkit.block.Block)4 CraftChunk (org.bukkit.craftbukkit.v1_14_R1.CraftChunk)4 DynmapChunk (org.dynmap.DynmapChunk)4 GenericChunk (org.dynmap.common.chunk.GenericChunk)4