use of net.minecraft.server.v1_14_R1.Chunk in project WildLoaders by BG-Software-LLC.
the class NMSAdapter_v1_12_R1 method createLoader.
@Override
public ITileEntityChunkLoader createLoader(ChunkLoader chunkLoader) {
Location loaderLoc = chunkLoader.getLocation();
World world = ((CraftWorld) loaderLoc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loaderLoc.getX(), loaderLoc.getY(), loaderLoc.getZ());
TileEntityChunkLoader tileEntityChunkLoader = new TileEntityChunkLoader(chunkLoader, world, blockPosition);
world.tileEntityListTick.add(tileEntityChunkLoader);
for (org.bukkit.Chunk bukkitChunk : chunkLoader.getLoadedChunks()) {
Chunk chunk = ((CraftChunk) bukkitChunk).getHandle();
chunk.tileEntities.values().stream().filter(tileEntity -> tileEntity instanceof TileEntityMobSpawner).forEach(tileEntity -> {
NBTTagCompound nbtTagCompound = new NBTTagCompound();
tileEntity.save(nbtTagCompound);
nbtTagCompound.setShort("RequiredPlayerRange", (short) -1);
try {
compoundLoadMethod.invoke(tileEntity, nbtTagCompound);
} catch (Throwable ex) {
tileEntity.a(nbtTagCompound);
}
});
}
return tileEntityChunkLoader;
}
use of net.minecraft.server.v1_14_R1.Chunk in project WildLoaders by BG-Software-LLC.
the class NMSAdapter_v1_16_R3 method createLoader.
@Override
public ITileEntityChunkLoader createLoader(ChunkLoader chunkLoader) {
Location loaderLoc = chunkLoader.getLocation();
assert loaderLoc.getWorld() != null;
WorldServer world = ((CraftWorld) loaderLoc.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(loaderLoc.getX(), loaderLoc.getY(), loaderLoc.getZ());
TileEntityChunkLoader tileEntityChunkLoader = new TileEntityChunkLoader(chunkLoader, world, blockPosition);
world.tileEntityListTick.add(tileEntityChunkLoader);
for (org.bukkit.Chunk bukkitChunk : chunkLoader.getLoadedChunks()) {
Chunk chunk = ((CraftChunk) bukkitChunk).getHandle();
chunk.tileEntities.values().stream().filter(tileEntity -> tileEntity instanceof TileEntityMobSpawner).forEach(tileEntity -> ((TileEntityMobSpawner) tileEntity).getSpawner().requiredPlayerRange = -1);
world.setForceLoaded(chunk.getPos().x, chunk.getPos().z, true);
}
return tileEntityChunkLoader;
}
use of net.minecraft.server.v1_14_R1.Chunk in project WildChests by BG-Software-LLC.
the class NMSAdapter_v1_12_R1 method getNearbyItems.
@Override
public Stream<Item> getNearbyItems(Location location, int range, boolean onlyChunk, KeySet blacklisted, KeySet whitelisted) {
World world = ((CraftWorld) location.getWorld()).getHandle();
List<Entity> entityList = new ArrayList<>();
if (onlyChunk) {
Chunk chunk = ((CraftChunk) location.getChunk()).getHandle();
for (int i = 0; i < chunk.entitySlices.length; i++) entityList.addAll(chunk.entitySlices[i]);
entityList = entityList.stream().filter(entity -> entity instanceof EntityItem).collect(Collectors.toList());
} else {
AxisAlignedBB boundingBox = new AxisAlignedBB(location.getX() + range, location.getY() + range, location.getZ() + range, location.getX() - range, location.getY() - range, location.getZ() - range);
entityList = world.getEntities(null, boundingBox, entity -> entity instanceof EntityItem);
}
return entityList.stream().map(entity -> (Item) entity.getBukkitEntity()).filter(item -> !blacklisted.contains(item.getItemStack()) && (whitelisted.isEmpty() || whitelisted.contains(item.getItemStack())));
}
use of net.minecraft.server.v1_14_R1.Chunk in project WildChests by BG-Software-LLC.
the class NMSAdapter_v1_8_R3 method getNearbyItems.
@Override
public Stream<Item> getNearbyItems(Location location, int range, boolean onlyChunk, KeySet blacklisted, KeySet whitelisted) {
World world = ((CraftWorld) location.getWorld()).getHandle();
List<Entity> entityList = new ArrayList<>();
if (onlyChunk) {
Chunk chunk = ((CraftChunk) location.getChunk()).getHandle();
for (int i = 0; i < chunk.entitySlices.length; i++) entityList.addAll(chunk.entitySlices[i]);
entityList = entityList.stream().filter(entity -> entity instanceof EntityItem).collect(Collectors.toList());
} else {
AxisAlignedBB boundingBox = new AxisAlignedBB(location.getX() + range, location.getY() + range, location.getZ() + range, location.getX() - range, location.getY() - range, location.getZ() - range);
entityList = world.a((Entity) null, boundingBox, entity -> entity instanceof EntityItem);
}
return entityList.stream().map(entity -> (Item) entity.getBukkitEntity()).filter(item -> !blacklisted.contains(item.getItemStack()) && (whitelisted.isEmpty() || whitelisted.contains(item.getItemStack())));
}
use of net.minecraft.server.v1_14_R1.Chunk in project MechanicsMain by WeaponMechanics.
the class Block_1_14_R1 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable Material mask, byte data) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData theMask = mask == null ? null : ((CraftBlockData) mask.createBlockData()).getState();
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, theMask));
}
return packets;
}
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