Search in sources :

Example 1 with EnumItemSlot

use of net.minecraft.server.v1_14_R1.EnumItemSlot in project InteractionVisualizer by LOOHP.

the class V1_16 method createEntityEquipmentPacket.

@Override
public PacketContainer[] createEntityEquipmentPacket(int entityId, List<ValuePairs<EquipmentSlot, ItemStack>> equipments) {
    List<Pair<EnumItemSlot, net.minecraft.server.v1_16_R1.ItemStack>> nmsList = new ArrayList<>();
    for (ValuePairs<EquipmentSlot, ItemStack> pair : equipments) {
        EnumItemSlot nmsSlot;
        switch(pair.getFirst()) {
            case CHEST:
                nmsSlot = EnumItemSlot.CHEST;
                break;
            case FEET:
                nmsSlot = EnumItemSlot.FEET;
                break;
            case HEAD:
                nmsSlot = EnumItemSlot.HEAD;
                break;
            case LEGS:
                nmsSlot = EnumItemSlot.LEGS;
                break;
            case OFF_HAND:
                nmsSlot = EnumItemSlot.OFFHAND;
                break;
            case HAND:
            default:
                nmsSlot = EnumItemSlot.MAINHAND;
                break;
        }
        net.minecraft.server.v1_16_R1.ItemStack nmsItem = CraftItemStack.asNMSCopy(pair.getSecond());
        nmsList.add(new Pair<>(nmsSlot, nmsItem));
    }
    PacketPlayOutEntityEquipment packet = new PacketPlayOutEntityEquipment(entityId, nmsList);
    return new PacketContainer[] { PacketContainer.fromPacket(packet) };
}
Also used : PacketContainer(com.comphenix.protocol.events.PacketContainer) ArrayList(java.util.ArrayList) EquipmentSlot(org.bukkit.inventory.EquipmentSlot) EnumItemSlot(net.minecraft.server.v1_16_R1.EnumItemSlot) CraftItemStack(org.bukkit.craftbukkit.v1_16_R1.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_16_R1.PacketPlayOutEntityEquipment) Pair(com.mojang.datafixers.util.Pair)

Example 2 with EnumItemSlot

use of net.minecraft.server.v1_14_R1.EnumItemSlot in project InteractionVisualizer by LOOHP.

the class V1_16_2 method createEntityEquipmentPacket.

@Override
public PacketContainer[] createEntityEquipmentPacket(int entityId, List<ValuePairs<EquipmentSlot, ItemStack>> equipments) {
    List<Pair<EnumItemSlot, net.minecraft.server.v1_16_R2.ItemStack>> nmsList = new ArrayList<>();
    for (ValuePairs<EquipmentSlot, ItemStack> pair : equipments) {
        EnumItemSlot nmsSlot;
        switch(pair.getFirst()) {
            case CHEST:
                nmsSlot = EnumItemSlot.CHEST;
                break;
            case FEET:
                nmsSlot = EnumItemSlot.FEET;
                break;
            case HEAD:
                nmsSlot = EnumItemSlot.HEAD;
                break;
            case LEGS:
                nmsSlot = EnumItemSlot.LEGS;
                break;
            case OFF_HAND:
                nmsSlot = EnumItemSlot.OFFHAND;
                break;
            case HAND:
            default:
                nmsSlot = EnumItemSlot.MAINHAND;
                break;
        }
        net.minecraft.server.v1_16_R2.ItemStack nmsItem = CraftItemStack.asNMSCopy(pair.getSecond());
        nmsList.add(new Pair<>(nmsSlot, nmsItem));
    }
    PacketPlayOutEntityEquipment packet = new PacketPlayOutEntityEquipment(entityId, nmsList);
    return new PacketContainer[] { PacketContainer.fromPacket(packet) };
}
Also used : PacketContainer(com.comphenix.protocol.events.PacketContainer) ArrayList(java.util.ArrayList) EquipmentSlot(org.bukkit.inventory.EquipmentSlot) EnumItemSlot(net.minecraft.server.v1_16_R2.EnumItemSlot) CraftItemStack(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_16_R2.PacketPlayOutEntityEquipment) Pair(com.mojang.datafixers.util.Pair)

Example 3 with EnumItemSlot

use of net.minecraft.server.v1_14_R1.EnumItemSlot in project InteractionVisualizer by LOOHP.

the class V1_16_4 method createEntityEquipmentPacket.

@Override
public PacketContainer[] createEntityEquipmentPacket(int entityId, List<ValuePairs<EquipmentSlot, ItemStack>> equipments) {
    List<Pair<EnumItemSlot, net.minecraft.server.v1_16_R3.ItemStack>> nmsList = new ArrayList<>();
    for (ValuePairs<EquipmentSlot, ItemStack> pair : equipments) {
        EnumItemSlot nmsSlot;
        switch(pair.getFirst()) {
            case CHEST:
                nmsSlot = EnumItemSlot.CHEST;
                break;
            case FEET:
                nmsSlot = EnumItemSlot.FEET;
                break;
            case HEAD:
                nmsSlot = EnumItemSlot.HEAD;
                break;
            case LEGS:
                nmsSlot = EnumItemSlot.LEGS;
                break;
            case OFF_HAND:
                nmsSlot = EnumItemSlot.OFFHAND;
                break;
            case HAND:
            default:
                nmsSlot = EnumItemSlot.MAINHAND;
                break;
        }
        net.minecraft.server.v1_16_R3.ItemStack nmsItem = CraftItemStack.asNMSCopy(pair.getSecond());
        nmsList.add(new Pair<>(nmsSlot, nmsItem));
    }
    PacketPlayOutEntityEquipment packet = new PacketPlayOutEntityEquipment(entityId, nmsList);
    return new PacketContainer[] { PacketContainer.fromPacket(packet) };
}
Also used : PacketContainer(com.comphenix.protocol.events.PacketContainer) ArrayList(java.util.ArrayList) EquipmentSlot(org.bukkit.inventory.EquipmentSlot) EnumItemSlot(net.minecraft.server.v1_16_R3.EnumItemSlot) CraftItemStack(org.bukkit.craftbukkit.v1_16_R3.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_16_R3.PacketPlayOutEntityEquipment) Pair(com.mojang.datafixers.util.Pair)

Example 4 with EnumItemSlot

use of net.minecraft.server.v1_14_R1.EnumItemSlot in project Citizens2 by CitizensDev.

the class EntityHumanNPC method updatePackets.

private void updatePackets(boolean navigating) {
    updateCounter++;
    boolean itemChanged = false;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        ItemStack equipment = getEquipment(slot);
        ItemStack cache = equipmentCache.get(slot);
        if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
            itemChanged = true;
        }
        equipmentCache.put(slot, equipment);
    }
    if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
        return;
    updateCounter = 0;
    Location current = getBukkitEntity().getLocation(packetLocationCache);
    Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
    int i = 0;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
    }
    NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
Also used : EnumItemSlot(net.minecraft.server.v1_11_R1.EnumItemSlot) Packet(net.minecraft.server.v1_11_R1.Packet) ItemStack(net.minecraft.server.v1_11_R1.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_11_R1.PacketPlayOutEntityEquipment) Location(org.bukkit.Location)

Example 5 with EnumItemSlot

use of net.minecraft.server.v1_14_R1.EnumItemSlot in project Citizens2 by CitizensDev.

the class EntityHumanNPC method updatePackets.

private void updatePackets(boolean navigating) {
    updateCounter++;
    boolean itemChanged = false;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        ItemStack equipment = getEquipment(slot);
        ItemStack cache = equipmentCache.get(slot);
        if (!(cache == null && equipment == null) && (cache == null ^ equipment == null || !ItemStack.equals(cache, equipment))) {
            itemChanged = true;
        }
        equipmentCache.put(slot, equipment);
    }
    if (updateCounter++ <= npc.data().<Integer>get(NPC.Metadata.PACKET_UPDATE_DELAY, Setting.PACKET_UPDATE_DELAY.asInt()) && !itemChanged)
        return;
    updateCounter = 0;
    Location current = getBukkitEntity().getLocation(packetLocationCache);
    Packet<?>[] packets = new Packet[EnumItemSlot.values().length];
    int i = 0;
    for (EnumItemSlot slot : EnumItemSlot.values()) {
        packets[i++] = new PacketPlayOutEntityEquipment(getId(), slot, getEquipment(slot));
    }
    NMSImpl.sendPacketsNearby(getBukkitEntity(), current, packets);
}
Also used : EnumItemSlot(net.minecraft.server.v1_13_R2.EnumItemSlot) Packet(net.minecraft.server.v1_13_R2.Packet) ItemStack(net.minecraft.server.v1_13_R2.ItemStack) PacketPlayOutEntityEquipment(net.minecraft.server.v1_13_R2.PacketPlayOutEntityEquipment) Location(org.bukkit.Location)

Aggregations

Location (org.bukkit.Location)7 Pair (com.mojang.datafixers.util.Pair)4 PacketContainer (com.comphenix.protocol.events.PacketContainer)3 ArrayList (java.util.ArrayList)3 EquipmentSlot (org.bukkit.inventory.EquipmentSlot)3 ItemStack (org.bukkit.inventory.ItemStack)3 EnumItemSlot (net.minecraft.server.v1_16_R3.EnumItemSlot)2 PacketPlayOutEntityEquipment (net.minecraft.server.v1_16_R3.PacketPlayOutEntityEquipment)2 EnumItemSlot (net.minecraft.server.v1_10_R1.EnumItemSlot)1 ItemStack (net.minecraft.server.v1_10_R1.ItemStack)1 Packet (net.minecraft.server.v1_10_R1.Packet)1 PacketPlayOutEntityEquipment (net.minecraft.server.v1_10_R1.PacketPlayOutEntityEquipment)1 EnumItemSlot (net.minecraft.server.v1_11_R1.EnumItemSlot)1 ItemStack (net.minecraft.server.v1_11_R1.ItemStack)1 Packet (net.minecraft.server.v1_11_R1.Packet)1 PacketPlayOutEntityEquipment (net.minecraft.server.v1_11_R1.PacketPlayOutEntityEquipment)1 EnumItemSlot (net.minecraft.server.v1_12_R1.EnumItemSlot)1 ItemStack (net.minecraft.server.v1_12_R1.ItemStack)1 Packet (net.minecraft.server.v1_12_R1.Packet)1 PacketPlayOutEntityEquipment (net.minecraft.server.v1_12_R1.PacketPlayOutEntityEquipment)1