Search in sources :

Example 41 with IBlockData

use of net.minecraft.server.v1_14_R1.IBlockData in project RoseStacker by Rosewood-Development.

the class StackedSpawnerTileImpl method updateTile.

private void updateTile() {
    World level = this.a();
    if (level != null) {
        level.b(this.blockPos, this.blockEntity);
        IBlockData var1 = this.a().getType(this.b());
        this.a().notify(this.blockPos, var1, var1, 3);
    }
}
Also used : IBlockData(net.minecraft.server.v1_16_R3.IBlockData) World(net.minecraft.server.v1_16_R3.World)

Example 42 with IBlockData

use of net.minecraft.server.v1_14_R1.IBlockData in project SSB-OneBlock by BG-Software-LLC.

the class NMSAdapter_v1_8_R3 method simulateToolBreak.

@Override
public void simulateToolBreak(Player bukkitPlayer, org.bukkit.block.Block bukkitBlock) {
    EntityPlayer entityPlayer = ((CraftPlayer) bukkitPlayer).getHandle();
    ItemStack itemStack = entityPlayer.bZ();
    WorldServer worldServer = ((CraftWorld) bukkitBlock.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
    IBlockData blockData = worldServer.getType(blockPosition);
    itemStack.a(worldServer, blockData.getBlock(), blockPosition, entityPlayer);
    if (itemStack.count == 0)
        entityPlayer.ca();
}
Also used : IBlockData(net.minecraft.server.v1_8_R3.IBlockData) BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) EntityPlayer(net.minecraft.server.v1_8_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer) WorldServer(net.minecraft.server.v1_8_R3.WorldServer) ItemStack(net.minecraft.server.v1_8_R3.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_8_R3.CraftWorld)

Example 43 with IBlockData

use of net.minecraft.server.v1_14_R1.IBlockData in project SSB-OneBlock by BG-Software-LLC.

the class NMSAdapter_v1_12_R1 method simulateToolBreak.

@Override
public void simulateToolBreak(Player bukkitPlayer, org.bukkit.block.Block bukkitBlock) {
    EntityPlayer entityPlayer = ((CraftPlayer) bukkitPlayer).getHandle();
    ItemStack itemStack = entityPlayer.getItemInMainHand();
    WorldServer worldServer = ((CraftWorld) bukkitBlock.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
    IBlockData blockData = worldServer.getType(blockPosition);
    assert itemStack != null;
    itemStack.a(worldServer, blockData, blockPosition, entityPlayer);
}
Also used : IBlockData(net.minecraft.server.v1_12_R1.IBlockData) BlockPosition(net.minecraft.server.v1_12_R1.BlockPosition) EntityPlayer(net.minecraft.server.v1_12_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer) WorldServer(net.minecraft.server.v1_12_R1.WorldServer) ItemStack(net.minecraft.server.v1_12_R1.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_12_R1.CraftWorld)

Example 44 with IBlockData

use of net.minecraft.server.v1_14_R1.IBlockData in project SSB-OneBlock by BG-Software-LLC.

the class NMSAdapter_v1_16_R3 method simulateToolBreak.

@Override
public void simulateToolBreak(Player bukkitPlayer, org.bukkit.block.Block bukkitBlock) {
    EntityPlayer entityPlayer = ((CraftPlayer) bukkitPlayer).getHandle();
    ItemStack itemStack = entityPlayer.getItemInMainHand();
    WorldServer worldServer = ((CraftWorld) bukkitBlock.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(bukkitBlock.getX(), bukkitBlock.getY(), bukkitBlock.getZ());
    IBlockData blockData = worldServer.getType(blockPosition);
    assert itemStack != null;
    itemStack.a(worldServer, blockData, blockPosition, entityPlayer);
}
Also used : IBlockData(net.minecraft.server.v1_16_R3.IBlockData) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) WorldServer(net.minecraft.server.v1_16_R3.WorldServer) ItemStack(net.minecraft.server.v1_16_R3.ItemStack) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld)

Example 45 with IBlockData

use of net.minecraft.server.v1_14_R1.IBlockData in project Movecraft by APDevTeam.

the class IWorldHandler method rotateCraft.

@Override
public void rotateCraft(@NotNull Craft craft, @NotNull MovecraftLocation originPoint, @NotNull MovecraftRotation rotation) {
    // *******************************************
    // *      Step one: Convert to Positions     *
    // *******************************************
    HashMap<BlockPosition, BlockPosition> rotatedPositions = new HashMap<>();
    MovecraftRotation counterRotation = rotation == MovecraftRotation.CLOCKWISE ? MovecraftRotation.ANTICLOCKWISE : MovecraftRotation.CLOCKWISE;
    for (MovecraftLocation newLocation : craft.getHitBox()) {
        rotatedPositions.put(locationToPosition(MathUtils.rotateVec(counterRotation, newLocation.subtract(originPoint)).add(originPoint)), locationToPosition(newLocation));
    }
    // *******************************************
    // *         Step two: Get the tiles         *
    // *******************************************
    WorldServer nativeWorld = ((CraftWorld) craft.getWorld()).getHandle();
    List<TileHolder> tiles = new ArrayList<>();
    // get the tiles
    for (BlockPosition position : rotatedPositions.keySet()) {
        // TileEntity tile = nativeWorld.removeTileEntity(position);
        TileEntity tile = removeTileEntity(nativeWorld, position);
        if (tile == null)
            continue;
        tile.a(ROTATION[rotation.ordinal()]);
        // get the nextTick to move with the tile
        tiles.add(new TileHolder(tile, tickProvider.getNextTick(nativeWorld, position), position));
    }
    // *******************************************
    // *   Step three: Translate all the blocks  *
    // *******************************************
    // blockedByWater=false means an ocean-going vessel
    // TODO: Simplify
    // TODO: go by chunks
    // TODO: Don't move unnecessary blocks
    // get the blocks and rotate them
    HashMap<BlockPosition, IBlockData> blockData = new HashMap<>();
    for (BlockPosition position : rotatedPositions.keySet()) {
        blockData.put(position, nativeWorld.getType(position).a(ROTATION[rotation.ordinal()]));
    }
    // create the new block
    for (Map.Entry<BlockPosition, IBlockData> entry : blockData.entrySet()) {
        setBlockFast(nativeWorld, rotatedPositions.get(entry.getKey()), entry.getValue());
    }
    // TODO: go by chunks
    for (TileHolder tileHolder : tiles) {
        moveTileEntity(nativeWorld, rotatedPositions.get(tileHolder.getTilePosition()), tileHolder.getTile());
        if (tileHolder.getNextTick() == null)
            continue;
        final long currentTime = nativeWorld.worldData.getTime();
        nativeWorld.getBlockTickList().a(rotatedPositions.get(tileHolder.getNextTick().a), (Block) tileHolder.getNextTick().b(), (int) (tileHolder.getNextTick().b - currentTime), tileHolder.getNextTick().c);
    }
    // *******************************************
    // *   Step five: Destroy the leftovers      *
    // *******************************************
    // TODO: add support for pass-through
    Collection<BlockPosition> deletePositions = CollectionUtils.filter(rotatedPositions.keySet(), rotatedPositions.values());
    for (BlockPosition position : deletePositions) {
        setBlockFast(nativeWorld, position, Blocks.AIR.getBlockData());
    }
}
Also used : HashMap(java.util.HashMap) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) ArrayList(java.util.ArrayList) WorldServer(net.minecraft.server.v1_16_R3.WorldServer) MovecraftRotation(net.countercraft.movecraft.MovecraftRotation) TileEntity(net.minecraft.server.v1_16_R3.TileEntity) IBlockData(net.minecraft.server.v1_16_R3.IBlockData) MovecraftLocation(net.countercraft.movecraft.MovecraftLocation) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld) HashMap(java.util.HashMap) Map(java.util.Map)

Aggregations

HashMap (java.util.HashMap)24 ArrayList (java.util.ArrayList)20 Block (org.bukkit.block.Block)19 List (java.util.List)16 IBlockData (net.minecraft.server.v1_16_R3.IBlockData)16 NotNull (org.jetbrains.annotations.NotNull)16 Chunk (org.bukkit.Chunk)15 IBlockData (net.minecraft.server.v1_12_R1.IBlockData)11 IBlockData (net.minecraft.server.v1_14_R1.IBlockData)10 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)9 IBlockData (net.minecraft.server.v1_10_R1.IBlockData)8 BlockPosition (net.minecraft.server.v1_14_R1.BlockPosition)8 IBlockData (net.minecraft.server.v1_15_R1.IBlockData)8 BlockPosition (net.minecraft.server.v1_16_R3.BlockPosition)8 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)7 IBlockData (net.minecraft.server.v1_11_R1.IBlockData)7 BlockPosition (net.minecraft.server.v1_8_R3.BlockPosition)7 IBlockData (net.minecraft.server.v1_8_R3.IBlockData)7 IdentityHashMap (java.util.IdentityHashMap)6 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)6