use of net.minecraft.server.v1_14_R1.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(World.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(World.OVERWORLD)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
use of net.minecraft.server.v1_14_R1.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(World.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(World.OVERWORLD)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
use of net.minecraft.server.v1_14_R1.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
use of net.minecraft.server.v1_14_R1.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
use of net.minecraft.server.v1_14_R1.MinecraftServer in project PaperDev by Kamillaova.
the class CraftPlayerProfile method complete.
public boolean complete(boolean textures) {
MinecraftServer server = MinecraftServer.getServer();
boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
boolean isCompleteFromCache = this.completeFromCache(true);
if (isOnlineMode && (!isCompleteFromCache || textures && !hasTextures())) {
GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
if (result != null) {
this.profile = result;
}
}
return profile.isComplete() && (!isOnlineMode || !textures || hasTextures());
}
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