Search in sources :

Example 6 with Packet

use of net.minecraft.server.v1_14_R1.Packet in project WLib by WizardlyBump17.

the class EntityAdapter method sendPacket.

@Override
public void sendPacket(Object... packets) {
    if (!(entity instanceof Player))
        return;
    EntityPlayer player = ((CraftPlayer) entity).getHandle();
    PlayerConnection connection = player.playerConnection;
    for (Object packet : packets) {
        if (!(packet instanceof Packet))
            continue;
        connection.sendPacket(((Packet<?>) packet));
    }
}
Also used : Packet(net.minecraft.server.v1_15_R1.Packet) Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) PlayerConnection(net.minecraft.server.v1_15_R1.PlayerConnection)

Example 7 with Packet

use of net.minecraft.server.v1_14_R1.Packet in project TheAPI by TheDevTec.

the class v1_14_R1 method packetPlayerListHeaderFooter.

@Override
public Object packetPlayerListHeaderFooter(String header, String footer) {
    PacketPlayOutPlayerListHeaderFooter packet = new PacketPlayOutPlayerListHeaderFooter();
    packet.header = (IChatBaseComponent) toIChatBaseComponent(ComponentAPI.toComponent(header, true));
    packet.footer = (IChatBaseComponent) toIChatBaseComponent(ComponentAPI.toComponent(footer, true));
    return packet;
}
Also used : PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_14_R1.PacketPlayOutPlayerListHeaderFooter)

Example 8 with Packet

use of net.minecraft.server.v1_14_R1.Packet in project TheAPI by TheDevTec.

the class v1_14_R1 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_14_R1.Chunk c = (net.minecraft.server.v1_14_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    sc.getBlocks().b(x & 15, y & 15, z & 15, (IBlockData) IblockData);
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).createTile(c);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : ITileEntity(net.minecraft.server.v1_14_R1.ITileEntity) TileEntity(net.minecraft.server.v1_14_R1.TileEntity) ITileEntity(net.minecraft.server.v1_14_R1.ITileEntity) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_14_R1.CraftChunk) ChunkSection(net.minecraft.server.v1_14_R1.ChunkSection)

Example 9 with Packet

use of net.minecraft.server.v1_14_R1.Packet in project TheAPI by TheDevTec.

the class v1_14_R1 method processInvClickPacket.

@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
    PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
    int slot = packet.c();
    if (slot == -999)
        return false;
    int id = packet.b();
    int mouseClick = packet.d();
    net.minecraft.server.v1_14_R1.InventoryClickType nmsType = packet.g();
    InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
    Object container = gui.getContainer(player);
    ItemStack item = asBukkitItem(packet.f());
    if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || (item.getType() == Material.AIR || item.getType() == Material.CAVE_AIR)) && (item.getType() == Material.AIR || item.getType() == Material.CAVE_AIR))
        item = asBukkitItem(getSlotItem(container, slot));
    boolean cancel = false;
    if (InventoryClickType.SWAP == type) {
        item = player.getInventory().getItem(mouseClick);
        mouseClick = 0;
        cancel = true;
    }
    if (item == null)
        item = new ItemStack(Material.AIR);
    ItemStack before = player.getItemOnCursor();
    ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
    if (!cancel)
        cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
    if (!gui.isInsertable())
        cancel = true;
    int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
    if (!cancel)
        cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    else
        gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    int position = 0;
    if (!cancel && type == InventoryClickType.QUICK_MOVE) {
        ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
        List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
        if (!modified.isEmpty()) {
            if (slot < gui.size()) {
                boolean canRemove = !modified.contains(-1);
                player.getInventory().setStorageContents(contents);
                if (canRemove) {
                    gui.remove(gameSlot);
                } else {
                    gui.getInventory().setItem(gameSlot, item);
                }
            } else {
                boolean canRemove = !modified.contains(-1);
                gui.getInventory().setStorageContents(contents);
                if (canRemove) {
                    player.getInventory().setItem(gameSlot, null);
                } else {
                    player.getInventory().setItem(gameSlot, item);
                }
            }
        }
        return true;
    }
    if (cancel) {
        // MOUSE
        BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
        switch(type) {
            case CLONE:
                return true;
            case SWAP:
            case QUICK_MOVE:
            case PICKUP_ALL:
                // TOP
                for (ItemStack cItem : gui.getInventory().getContents()) {
                    BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                }
                // BUTTON
                player.updateInventory();
                return true;
            default:
                BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
                if (gui instanceof AnvilGUI) {
                    // TOP
                    for (ItemStack cItem : gui.getInventory().getContents()) {
                        if (position != slot)
                            BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                    }
                    // BUTTON
                    player.updateInventory();
                }
                return true;
        }
    } else {
        if (gui instanceof AnvilGUI && slot == 2)
            postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
    }
    return false;
}
Also used : AnvilGUI(me.devtec.theapi.bukkit.gui.AnvilGUI) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) ClickType(me.devtec.theapi.bukkit.gui.GUI.ClickType) ContainerAnvil(net.minecraft.server.v1_14_R1.ContainerAnvil) PacketPlayInWindowClick(net.minecraft.server.v1_14_R1.PacketPlayInWindowClick) ItemStack(org.bukkit.inventory.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_14_R1.inventory.CraftItemStack)

Example 10 with Packet

use of net.minecraft.server.v1_14_R1.Packet in project TheAPI by TheDevTec.

the class v1_14_R1 method packetBlockChange.

@Override
public Object packetBlockChange(World world, Position position) {
    PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
    packet.block = (IBlockData) position.getIBlockData();
    try {
        pos.set(packet, position.getBlockPosition());
    } catch (Exception e) {
    }
    return packet;
}
Also used : PacketPlayOutBlockChange(net.minecraft.server.v1_14_R1.PacketPlayOutBlockChange)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)19 Location (org.bukkit.Location)10 CraftPlayer (org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer)10 SkinTexture (net.dzikoysk.funnyguilds.nms.api.playerlist.SkinTexture)9 Player (org.bukkit.entity.Player)9 Packet (com.yahoo.fs4.Packet)4 Packet (net.minecraft.server.v1_13_R2.Packet)4 IChatBaseComponent (net.minecraft.server.v1_14_R1.IChatBaseComponent)4 BasicPacket (com.yahoo.fs4.BasicPacket)3 ChannelTimeoutException (com.yahoo.fs4.ChannelTimeoutException)3 QueryPacket (com.yahoo.fs4.QueryPacket)3 Packet (ejip123.Packet)3 Packet (net.minecraft.server.v1_11_R1.Packet)3 Packet (net.minecraft.server.v1_12_R1.Packet)3 PacketPlayOutPlayerListHeaderFooter (net.minecraft.server.v1_14_R1.PacketPlayOutPlayerListHeaderFooter)3 Packet (net.minecraft.server.v1_15_R1.Packet)3 Packet (net.minecraft.server.v1_16_R3.Packet)3 Packet (net.minecraft.server.v1_8_R3.Packet)3 CraftPlayer (org.bukkit.craftbukkit.v1_12_R1.entity.CraftPlayer)3 GetDocSumsPacket (com.yahoo.fs4.GetDocSumsPacket)2