Search in sources :

Example 16 with PathPoint

use of net.minecraft.server.v1_14_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerNavigation method b.

@Override
public void b(BlockPosition var0) {
    if (this.c == null || this.c.c() || this.c.e() == 0)
        return;
    PathPoint var1 = this.c.d();
    Vec3D var2 = new Vec3D((var1.a + this.a.locX()) / 2.0D, (var1.b + this.a.locY()) / 2.0D, (var1.c + this.a.locZ()) / 2.0D);
    if (var0.a(var2, (this.c.e() - this.c.f())))
        j();
}
Also used : PathPoint(net.minecraft.server.v1_16_R3.PathPoint) Vec3D(net.minecraft.server.v1_16_R3.Vec3D)

Example 17 with PathPoint

use of net.minecraft.server.v1_14_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

public PathEntity a(ChunkCache var0, EntityHumanNPC var1, Set<BlockPosition> var2, float var3, int var4, float var5) {
    this.a.a();
    this.e.a(var0, var1);
    PathPoint var6 = this.e.b();
    Map<PathDestination, BlockPosition> var7 = var2.stream().collect(Collectors.toMap((var0x) -> {
        return this.e.a((double) var0x.getX(), (double) var0x.getY(), (double) var0x.getZ());
    }, Function.identity()));
    PathEntity var8 = this.a(var6, var7, var3, var4, var5);
    this.e.a();
    return var8;
}
Also used : Pathfinder(net.minecraft.server.v1_15_R1.Pathfinder) EntityHumanNPC(net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC) Iterator(java.util.Iterator) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) ChunkCache(net.minecraft.server.v1_15_R1.ChunkCache) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) Sets(com.google.common.collect.Sets) Path(net.minecraft.server.v1_15_R1.Path) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) EntityInsentient(net.minecraft.server.v1_15_R1.EntityInsentient) PathDestination(net.minecraft.server.v1_15_R1.PathDestination) Map(java.util.Map) Optional(java.util.Optional) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) Comparator(java.util.Comparator) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) PathDestination(net.minecraft.server.v1_15_R1.PathDestination)

Example 18 with PathPoint

use of net.minecraft.server.v1_14_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinder method a.

@Override
public PathEntity a(ChunkCache var0, EntityInsentient var1, Set<BlockPosition> var2, float var3, int var4, float var5) {
    this.a.a();
    this.e.a(var0, var1);
    PathPoint var6 = this.e.b();
    Map<PathDestination, BlockPosition> var7 = var2.stream().collect(Collectors.toMap((var0x) -> {
        return this.e.a((double) var0x.getX(), (double) var0x.getY(), (double) var0x.getZ());
    }, Function.identity()));
    PathEntity var8 = this.a(var6, var7, var3, var4, var5);
    this.e.a();
    return var8;
}
Also used : Pathfinder(net.minecraft.server.v1_15_R1.Pathfinder) EntityHumanNPC(net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC) Iterator(java.util.Iterator) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) Set(java.util.Set) Setting(net.citizensnpcs.Settings.Setting) ChunkCache(net.minecraft.server.v1_15_R1.ChunkCache) Function(java.util.function.Function) Collectors(java.util.stream.Collectors) Sets(com.google.common.collect.Sets) Path(net.minecraft.server.v1_15_R1.Path) List(java.util.List) Stream(java.util.stream.Stream) Lists(com.google.common.collect.Lists) EntityInsentient(net.minecraft.server.v1_15_R1.EntityInsentient) PathDestination(net.minecraft.server.v1_15_R1.PathDestination) Map(java.util.Map) Optional(java.util.Optional) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) Comparator(java.util.Comparator) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) PathEntity(net.minecraft.server.v1_15_R1.PathEntity) PathDestination(net.minecraft.server.v1_15_R1.PathDestination)

Example 19 with PathPoint

use of net.minecraft.server.v1_14_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerNavigation method b.

@Override
public void b(BlockPosition var0) {
    if (this.c != null && !this.c.b() && this.c.e() != 0) {
        PathPoint var1 = this.c.c();
        Vec3D var2 = new Vec3D((var1.a + this.a.locX()) / 2.0D, (var1.b + this.a.locY()) / 2.0D, (var1.c + this.a.locZ()) / 2.0D);
        if (var0.a(var2, this.c.e() - this.c.f())) {
            this.j();
        }
    }
}
Also used : PathPoint(net.minecraft.server.v1_15_R1.PathPoint) Vec3D(net.minecraft.server.v1_15_R1.Vec3D)

Example 20 with PathPoint

use of net.minecraft.server.v1_14_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method b.

@Override
public PathPoint b() {
    int var0;
    BlockPosition var1;
    if (this.e() && this.b.isInWater()) {
        var0 = MathHelper.floor(this.b.locY());
        MutableBlockPosition varx = new MutableBlockPosition(this.b.locX(), var0, this.b.locZ());
        for (IBlockData var2 = this.a.getType(varx); var2.getBlock() == Blocks.WATER || var2.getFluid() == FluidTypes.WATER.a(false); var2 = this.a.getType(varx)) {
            ++var0;
            varx.c(this.b.locX(), var0, this.b.locZ());
        }
        --var0;
    } else if (this.b.onGround) {
        var0 = MathHelper.floor(this.b.locY() + 0.5D);
    } else {
        for (var1 = new BlockPosition(this.b); (this.a.getType(var1).isAir() || this.a.getType(var1).a(this.a, var1, PathMode.LAND)) && var1.getY() > 0; var1 = var1.down()) {
        }
        var0 = var1.up().getY();
    }
    var1 = new BlockPosition(this.b);
    PathType var2 = this.a(this.b, var1.getX(), var0, var1.getZ());
    if (this.b.a(var2) < 0.0F) {
        Set<BlockPosition> var3 = Sets.newHashSet();
        var3.add(new BlockPosition(this.b.getBoundingBox().minX, var0, this.b.getBoundingBox().minZ));
        var3.add(new BlockPosition(this.b.getBoundingBox().minX, var0, this.b.getBoundingBox().maxZ));
        var3.add(new BlockPosition(this.b.getBoundingBox().maxX, var0, this.b.getBoundingBox().minZ));
        var3.add(new BlockPosition(this.b.getBoundingBox().maxX, var0, this.b.getBoundingBox().maxZ));
        Iterator<BlockPosition> var5 = var3.iterator();
        while (var5.hasNext()) {
            BlockPosition varb = var5.next();
            PathType var6 = this.a(this.b, varb);
            if (this.b.a(var6) >= 0.0F) {
                return this.a(varb.getX(), varb.getY(), varb.getZ());
            }
        }
    }
    return this.a(var1.getX(), var0, var1.getZ());
}
Also used : PathType(net.minecraft.server.v1_15_R1.PathType) IBlockData(net.minecraft.server.v1_15_R1.IBlockData) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.PooledBlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PathPoint(net.minecraft.server.v1_15_R1.PathPoint)

Aggregations

PathPoint (net.minecraft.server.v1_16_R3.PathPoint)12 PathPoint (net.minecraft.server.v1_14_R1.PathPoint)11 PathPoint (net.minecraft.server.v1_15_R1.PathPoint)11 List (java.util.List)10 Iterator (java.util.Iterator)9 Optional (java.util.Optional)9 Set (java.util.Set)9 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)9 PathPoint (net.minecraft.server.v1_13_R2.PathPoint)9 Vector (org.bukkit.util.Vector)9 Lists (com.google.common.collect.Lists)8 Sets (com.google.common.collect.Sets)8 Comparator (java.util.Comparator)8 Map (java.util.Map)8 Function (java.util.function.Function)8 Collectors (java.util.stream.Collectors)8 Stream (java.util.stream.Stream)8 Setting (net.citizensnpcs.Settings.Setting)8 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)8 BlockPosition (net.minecraft.server.v1_14_R1.BlockPosition)8