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Example 6 with VoxelShape

use of net.minecraft.server.v1_14_R1.VoxelShape in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

public static double a(IBlockAccess var0, BlockPosition var1) {
    BlockPosition var2 = var1.down();
    VoxelShape var3 = var0.getType(var2).getCollisionShape(var0, var2);
    return var2.getY() + (var3.isEmpty() ? 0.0D : var3.c(EnumAxis.Y));
}
Also used : VoxelShape(net.minecraft.server.v1_14_R1.VoxelShape) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_14_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_14_R1.BlockPosition.PooledBlockPosition)

Example 7 with VoxelShape

use of net.minecraft.server.v1_14_R1.VoxelShape in project Atlas by funkemunky.

the class BlockBox1_13_R2 method getCollisionBox.

@Override
public CollisionBox getCollisionBox(Block block) {
    final net.minecraft.server.v1_13_R2.World world = ((org.bukkit.craftbukkit.v1_13_R2.CraftWorld) block.getWorld()).getHandle();
    final int x = block.getX(), y = block.getY(), z = block.getZ();
    net.minecraft.server.v1_13_R2.IBlockData iblockData = ((CraftBlock) block).getNMS();
    net.minecraft.server.v1_13_R2.Block vblock = iblockData.getBlock();
    BlockPosition blockPos = new BlockPosition(x, y, z);
    VoxelShape shape = vblock.a(iblockData, (IBlockAccess) world, blockPos);
    List<AxisAlignedBB> boxes = shape.d();
    if (boxes.size() == 0) {
        return BlockData.getData(block.getType()).getBox(block, ProtocolVersion.getGameVersion());
    } else if (boxes.size() == 1) {
        AxisAlignedBB box = boxes.get(0);
        return new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ);
    } else {
        ComplexCollisionBox complexBox = new ComplexCollisionBox();
        for (AxisAlignedBB box : boxes) {
            complexBox.add(new SimpleCollisionBox(box.minX, box.minY, box.minZ, box.maxX, box.maxY, box.maxZ));
        }
        return complexBox;
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_13_R2.AxisAlignedBB) BlockPosition(net.minecraft.server.v1_13_R2.BlockPosition) ComplexCollisionBox(cc.funkemunky.api.utils.world.types.ComplexCollisionBox) CraftBlock(org.bukkit.craftbukkit.v1_13_R2.block.CraftBlock) SimpleCollisionBox(cc.funkemunky.api.utils.world.types.SimpleCollisionBox) VoxelShape(net.minecraft.server.v1_13_R2.VoxelShape)

Example 8 with VoxelShape

use of net.minecraft.server.v1_14_R1.VoxelShape in project Citizens2 by CitizensDev.

the class NMSImpl method getCollisionBox.

@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
    WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
    VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
    return shape.isEmpty() ? BoundingBox.EMPTY : NMSBoundingBox.wrap(shape.getBoundingBox());
}
Also used : VoxelShape(net.minecraft.server.v1_15_R1.VoxelShape) WorldServer(net.minecraft.server.v1_15_R1.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_15_R1.CraftWorld)

Example 9 with VoxelShape

use of net.minecraft.server.v1_14_R1.VoxelShape in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

public static double a(IBlockAccess var0, BlockPosition var1) {
    BlockPosition var2 = var1.down();
    VoxelShape var3 = var0.getType(var2).getCollisionShape(var0, var2);
    return var2.getY() + (var3.isEmpty() ? 0.0D : var3.c(EnumAxis.Y));
}
Also used : VoxelShape(net.minecraft.server.v1_15_R1.VoxelShape) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.PooledBlockPosition)

Example 10 with VoxelShape

use of net.minecraft.server.v1_14_R1.VoxelShape in project Citizens2 by CitizensDev.

the class NMSImpl method getCollisionBox.

@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
    WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
    VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
    return shape.isEmpty() ? BoundingBox.EMPTY : NMSBoundingBox.wrap(shape.getBoundingBox());
}
Also used : VoxelShape(net.minecraft.server.v1_16_R3.VoxelShape) WorldServer(net.minecraft.server.v1_16_R3.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_16_R3.CraftWorld)

Aggregations

PacketContainer (com.comphenix.protocol.events.PacketContainer)7 BlockPosition (com.loohp.interactionvisualizer.objectholders.BlockPosition)7 BoundingBox (com.loohp.interactionvisualizer.objectholders.BoundingBox)7 ChunkPosition (com.loohp.interactionvisualizer.objectholders.ChunkPosition)7 NMSTileEntitySet (com.loohp.interactionvisualizer.objectholders.NMSTileEntitySet)7 TileEntity (com.loohp.interactionvisualizer.objectholders.TileEntity)7 TileEntityType (com.loohp.interactionvisualizer.objectholders.TileEntity.TileEntityType)7 ValuePairs (com.loohp.interactionvisualizer.objectholders.ValuePairs)7 WrappedIterable (com.loohp.interactionvisualizer.objectholders.WrappedIterable)7 List (java.util.List)7 Collectors (java.util.stream.Collectors)7 Material (org.bukkit.Material)7 World (org.bukkit.World)7 Block (org.bukkit.block.Block)7 Entity (org.bukkit.entity.Entity)7 Item (org.bukkit.entity.Item)7 EquipmentSlot (org.bukkit.inventory.EquipmentSlot)7 ItemStack (org.bukkit.inventory.ItemStack)7 PacketType (com.comphenix.protocol.PacketType)4 ItemSlot (com.comphenix.protocol.wrappers.EnumWrappers.ItemSlot)4