use of net.minecraft.server.v1_15_R1.Item in project TheAPI by TheDevTec.
the class v1_15_R1 method processInvClickPacket.
@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
int slot = packet.c();
if (slot == -999)
return false;
int id = packet.b();
int mouseClick = packet.d();
net.minecraft.server.v1_15_R1.InventoryClickType nmsType = packet.g();
InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
Object container = gui.getContainer(player);
ItemStack item = asBukkitItem(packet.f());
if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || item.getType().isAir()) && item.getType().isAir())
item = asBukkitItem(getSlotItem(container, slot));
boolean cancel = false;
if (InventoryClickType.SWAP == type) {
item = player.getInventory().getItem(mouseClick);
mouseClick = 0;
cancel = true;
}
if (item == null)
item = new ItemStack(Material.AIR);
ItemStack before = player.getItemOnCursor();
ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
if (!cancel)
cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
if (!gui.isInsertable())
cancel = true;
int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
if (!cancel)
cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
else
gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
int position = 0;
if (!cancel && type == InventoryClickType.QUICK_MOVE) {
ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
if (!modified.isEmpty()) {
if (slot < gui.size()) {
boolean canRemove = !modified.contains(-1);
player.getInventory().setStorageContents(contents);
if (canRemove) {
gui.remove(gameSlot);
} else {
gui.getInventory().setItem(gameSlot, item);
}
} else {
boolean canRemove = !modified.contains(-1);
gui.getInventory().setStorageContents(contents);
if (canRemove) {
player.getInventory().setItem(gameSlot, null);
} else {
player.getInventory().setItem(gameSlot, item);
}
}
}
return true;
}
if (cancel) {
// MOUSE
BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
switch(type) {
case CLONE:
return true;
case SWAP:
case QUICK_MOVE:
case PICKUP_ALL:
// TOP
for (ItemStack cItem : gui.getInventory().getContents()) {
BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
}
// BUTTON
player.updateInventory();
return true;
default:
BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
if (gui instanceof AnvilGUI) {
// TOP
for (ItemStack cItem : gui.getInventory().getContents()) {
if (position != slot)
BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
}
// BUTTON
player.updateInventory();
}
return true;
}
} else {
if (gui instanceof AnvilGUI && slot == 2)
postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
}
return false;
}
use of net.minecraft.server.v1_15_R1.Item in project PublicCrafters by BananaPuncher714.
the class CustomInventoryCrafting method setItems.
protected void setItems(List<org.bukkit.inventory.ItemStack> items) {
int index = 0;
for (org.bukkit.inventory.ItemStack item : items) {
this.items.set(index++, CraftItemStack.asNMSCopy(item));
}
// Want to update the result without having to use a real player
if (this.resultInventory instanceof InventoryCraftResult) {
CustomContainerWorkbench container = new CustomContainerWorkbench(0, manager.mockPlayer.getBukkitEntity(), bloc, this, (InventoryCraftResult) resultInventory);
container.a(this);
CraftingInventory crafting = (CraftingInventory) container.getBukkitView().getTopInventory();
Bukkit.getPluginManager().callEvent(new PrepareItemCraftEvent(crafting, container.getBukkitView(), false));
}
display.forceUpdate();
}
use of net.minecraft.server.v1_15_R1.Item in project PublicCrafters by BananaPuncher714.
the class CustomInventoryCrafting method setItem.
@Override
public void setItem(int index, ItemStack item) {
// Instead of updating one container, update all the containers
// That are looking at the table, basically the viewers
items.set(index, item);
for (Container container : containers) {
container.a(this);
}
// Update the armorstand grid
display.update();
}
use of net.minecraft.server.v1_15_R1.Item in project SilkSpawners by timbru31.
the class NMSHandler method newEggItem.
@SuppressWarnings("deprecation")
@Override
public ItemStack newEggItem(final String entityID, final int amount, final String displayName) {
Material spawnEgg = Material.matchMaterial(entityID.toUpperCase() + "_SPAWN_EGG");
if (spawnEgg == null) {
spawnEgg = Material.LEGACY_MONSTER_EGG;
}
final ItemStack item = new ItemStack(spawnEgg, amount);
if (displayName != null) {
final ItemMeta itemMeta = item.getItemMeta();
itemMeta.setDisplayName(displayName);
item.setItemMeta(itemMeta);
}
net.minecraft.server.v1_15_R1.ItemStack itemStack = null;
final CraftItemStack craftStack = CraftItemStack.asCraftCopy(item);
itemStack = CraftItemStack.asNMSCopy(craftStack);
final NBTTagCompound tag = itemStack.getOrCreateTag();
if (!tag.hasKey("SilkSpawners")) {
tag.set("SilkSpawners", new NBTTagCompound());
}
tag.getCompound("SilkSpawners").setString("entity", entityID);
if (!tag.hasKey("EntityTag")) {
tag.set("EntityTag", new NBTTagCompound());
}
String prefixedEntity;
if (!entityID.startsWith("minecraft:")) {
prefixedEntity = "minecraft:" + entityID;
} else {
prefixedEntity = entityID;
}
tag.getCompound("EntityTag").setString("id", prefixedEntity);
return CraftItemStack.asCraftMirror(itemStack);
}
use of net.minecraft.server.v1_15_R1.Item in project SilkSpawners by timbru31.
the class NMSHandler method setSpawnersUnstackable.
@Override
public void setSpawnersUnstackable() {
try {
final Item spawner = IRegistry.ITEM.get(new MinecraftKey(NAMESPACED_SPAWNER_ID));
final Field maxStackSize = Item.class.getDeclaredField("maxStackSize");
maxStackSize.setAccessible(true);
maxStackSize.set(spawner, 1);
} catch (NoSuchFieldException | SecurityException | IllegalArgumentException | IllegalAccessException e) {
e.printStackTrace();
}
}
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