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Example 11 with Material

use of net.minecraft.server.v1_15_R1.Material in project SSB-OneBlock by BG-Software-LLC.

the class NMSAdapter_v1_15_R1 method setBlock.

@Override
public void setBlock(Location location, Material type, byte data, String nbt) {
    assert location.getWorld() != null;
    WorldServer worldServer = ((CraftWorld) location.getWorld()).getHandle();
    BlockPosition blockPosition = new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ());
    worldServer.removeTileEntity(blockPosition);
    location.getBlock().setType(type);
    if (nbt != null) {
        try {
            ArgumentBlock argumentBlock = new ArgumentBlock(new StringReader(nbt), false).a(true);
            ArgumentTileLocation tileLocation = new ArgumentTileLocation(argumentBlock.getBlockData(), argumentBlock.getStateMap().keySet(), argumentBlock.c());
            tileLocation.a(worldServer, blockPosition, 2);
            worldServer.update(blockPosition, tileLocation.a().getBlock());
        } catch (Exception ex) {
            ex.printStackTrace();
        }
    }
}
Also used : ArgumentTileLocation(net.minecraft.server.v1_15_R1.ArgumentTileLocation) ArgumentBlock(net.minecraft.server.v1_15_R1.ArgumentBlock) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) StringReader(com.mojang.brigadier.StringReader) WorldServer(net.minecraft.server.v1_15_R1.WorldServer) CraftWorld(org.bukkit.craftbukkit.v1_15_R1.CraftWorld)

Example 12 with Material

use of net.minecraft.server.v1_15_R1.Material in project Citizens2 by CitizensDev.

the class PlayerNavigation method a.

private boolean a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, Vec3D paramVec3D, double paramDouble1, double paramDouble2) {
    int i = paramInt1 - paramInt4 / 2;
    int j = paramInt3 - paramInt6 / 2;
    if (!b(i, paramInt2, j, paramInt4, paramInt5, paramInt6, paramVec3D, paramDouble1, paramDouble2)) {
        return false;
    }
    for (int k = i; k < i + paramInt4; k++) {
        for (int m = j; m < j + paramInt6; m++) {
            double d1 = k + 0.5D - paramVec3D.a;
            double d2 = m + 0.5D - paramVec3D.c;
            if (d1 * paramDouble1 + d2 * paramDouble2 >= 0.0D) {
                Block localBlock = this.c.getType(new BlockPosition(k, paramInt2 - 1, m)).getBlock();
                Material localMaterial = localBlock.getMaterial();
                if (localMaterial == Material.AIR) {
                    return false;
                }
                if ((localMaterial == Material.WATER) && (!this.b.V())) {
                    return false;
                }
                if (localMaterial == Material.LAVA) {
                    return false;
                }
            }
        }
    }
    return true;
}
Also used : BlockPosition(net.minecraft.server.v1_8_R3.BlockPosition) Block(net.minecraft.server.v1_8_R3.Block) Material(net.minecraft.server.v1_8_R3.Material) PathPoint(net.minecraft.server.v1_8_R3.PathPoint)

Example 13 with Material

use of net.minecraft.server.v1_15_R1.Material in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method b.

private PathType b(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3) {
    BlockPosition localBlockPosition = new BlockPosition(paramInt1, paramInt2, paramInt3);
    IBlockData localIBlockData = paramIBlockAccess.getType(localBlockPosition);
    Block localBlock = localIBlockData.getBlock();
    Material localMaterial = localIBlockData.getMaterial();
    if (localMaterial == Material.AIR) {
        return PathType.OPEN;
    }
    if ((localBlock == Blocks.TRAPDOOR) || (localBlock == Blocks.IRON_TRAPDOOR) || (localBlock == Blocks.WATERLILY)) {
        return PathType.TRAPDOOR;
    }
    if (localBlock == Blocks.FIRE) {
        return PathType.DAMAGE_FIRE;
    }
    if (localBlock == Blocks.CACTUS) {
        return PathType.DAMAGE_CACTUS;
    }
    if (((localBlock instanceof BlockDoor)) && (localMaterial == Material.WOOD) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_WOOD_CLOSED;
    }
    if (((localBlock instanceof BlockDoor)) && (localMaterial == Material.ORE) && (!localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_IRON_CLOSED;
    }
    if (((localBlock instanceof BlockDoor)) && (localIBlockData.get(BlockDoor.OPEN).booleanValue())) {
        return PathType.DOOR_OPEN;
    }
    if ((localBlock instanceof BlockMinecartTrackAbstract)) {
        return PathType.RAIL;
    }
    if (((localBlock instanceof BlockFence)) || ((localBlock instanceof BlockCobbleWall)) || (((localBlock instanceof BlockFenceGate)) && (!localIBlockData.get(BlockFenceGate.OPEN).booleanValue()))) {
        return PathType.FENCE;
    }
    if (localMaterial == Material.WATER) {
        return PathType.WATER;
    }
    if (localMaterial == Material.LAVA) {
        return PathType.LAVA;
    }
    if (localBlock.b(paramIBlockAccess, localBlockPosition)) {
        return PathType.OPEN;
    }
    return PathType.BLOCKED;
}
Also used : BlockDoor(net.minecraft.server.v1_11_R1.BlockDoor) IBlockData(net.minecraft.server.v1_11_R1.IBlockData) BlockFenceGate(net.minecraft.server.v1_11_R1.BlockFenceGate) BlockCobbleWall(net.minecraft.server.v1_11_R1.BlockCobbleWall) MutableBlockPosition(net.minecraft.server.v1_11_R1.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_11_R1.BlockPosition) Block(net.minecraft.server.v1_11_R1.Block) Material(net.minecraft.server.v1_11_R1.Material) BlockMinecartTrackAbstract(net.minecraft.server.v1_11_R1.BlockMinecartTrackAbstract) BlockFence(net.minecraft.server.v1_11_R1.BlockFence)

Example 14 with Material

use of net.minecraft.server.v1_15_R1.Material in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method c.

protected static PathType c(IBlockAccess var0, int var1, int var2, int var3) {
    BlockPosition var4 = new BlockPosition(var1, var2, var3);
    IBlockData var5 = var0.getType(var4);
    Block var6 = var5.getBlock();
    Material var7 = var5.getMaterial();
    if (var5.isAir()) {
        return PathType.OPEN;
    } else if (!var6.a(TagsBlock.TRAPDOORS) && var6 != Blocks.LILY_PAD) {
        if (var6 == Blocks.FIRE) {
            return PathType.DAMAGE_FIRE;
        } else if (var6 == Blocks.CACTUS) {
            return PathType.DAMAGE_CACTUS;
        } else if (var6 == Blocks.SWEET_BERRY_BUSH) {
            return PathType.DAMAGE_OTHER;
        } else if (var6 == Blocks.HONEY_BLOCK) {
            return PathType.STICKY_HONEY;
        } else if (var6 == Blocks.COCOA) {
            return PathType.COCOA;
        } else if (var6 instanceof BlockDoor && var7 == Material.WOOD && !(Boolean) var5.get(BlockDoor.OPEN)) {
            return PathType.DOOR_WOOD_CLOSED;
        } else if (var6 instanceof BlockDoor && var7 == Material.ORE && !(Boolean) var5.get(BlockDoor.OPEN)) {
            return PathType.DOOR_IRON_CLOSED;
        } else if (var6 instanceof BlockDoor && var5.get(BlockDoor.OPEN)) {
            return PathType.DOOR_OPEN;
        } else if (var6 instanceof BlockMinecartTrackAbstract) {
            return PathType.RAIL;
        } else if (var6 instanceof BlockLeaves) {
            return PathType.LEAVES;
        } else if (var6.a(TagsBlock.FENCES) || var6.a(TagsBlock.WALLS) || var6 instanceof BlockFenceGate && !(Boolean) var5.get(BlockFenceGate.OPEN)) {
            return PathType.FENCE;
        } else {
            Fluid var8 = var0.getFluid(var4);
            if (var8.a(TagsFluid.WATER)) {
                return PathType.WATER;
            } else if (var8.a(TagsFluid.LAVA)) {
                return PathType.LAVA;
            } else {
                return var5.a(var0, var4, PathMode.LAND) ? PathType.OPEN : PathType.BLOCKED;
            }
        }
    } else {
        return PathType.TRAPDOOR;
    }
}
Also used : BlockDoor(net.minecraft.server.v1_15_R1.BlockDoor) IBlockData(net.minecraft.server.v1_15_R1.IBlockData) BlockLeaves(net.minecraft.server.v1_15_R1.BlockLeaves) BlockFenceGate(net.minecraft.server.v1_15_R1.BlockFenceGate) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.PooledBlockPosition) Fluid(net.minecraft.server.v1_15_R1.Fluid) TagsFluid(net.minecraft.server.v1_15_R1.TagsFluid) Block(net.minecraft.server.v1_15_R1.Block) TagsBlock(net.minecraft.server.v1_15_R1.TagsBlock) Material(net.minecraft.server.v1_15_R1.Material) BlockMinecartTrackAbstract(net.minecraft.server.v1_15_R1.BlockMinecartTrackAbstract)

Example 15 with Material

use of net.minecraft.server.v1_15_R1.Material in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method b.

protected PathType b(IBlockAccess var1, int var2, int var3, int var4) {
    BlockPosition var5 = new BlockPosition(var2, var3, var4);
    IBlockData var6 = var1.getType(var5);
    Block var7 = var6.getBlock();
    Material var8 = var6.getMaterial();
    if (var6.isAir()) {
        return PathType.OPEN;
    } else if (var7 != Blocks.OAK_TRAPDOOR && var7 != Blocks.IRON_TRAPDOOR && var7 != Blocks.LILY_PAD) {
        if (var7 == Blocks.FIRE) {
            return PathType.DAMAGE_FIRE;
        } else if (var7 == Blocks.CACTUS) {
            return PathType.DAMAGE_CACTUS;
        } else if (var7 instanceof BlockDoor && var8 == Material.WOOD && !var6.get(BlockDoor.OPEN).booleanValue()) {
            return PathType.DOOR_WOOD_CLOSED;
        } else if (var7 instanceof BlockDoor && var8 == Material.ORE && !var6.get(BlockDoor.OPEN).booleanValue()) {
            return PathType.DOOR_IRON_CLOSED;
        } else if (var7 instanceof BlockDoor && var6.get(BlockDoor.OPEN).booleanValue()) {
            return PathType.DOOR_OPEN;
        } else if (var7 instanceof BlockMinecartTrackAbstract) {
            return PathType.RAIL;
        } else if (var7 instanceof BlockFence || var7 instanceof BlockCobbleWall || var7 instanceof BlockFenceGate && !var6.get(BlockFenceGate.OPEN).booleanValue()) {
            return PathType.FENCE;
        } else {
            Fluid var9;
            try {
                var9 = var1.getFluid(var5);
            } catch (NoSuchMethodError ex) {
                try {
                    var9 = (Fluid) GET_FLUID.invoke(var1, var5);
                } catch (Throwable ex2) {
                    ex2.printStackTrace();
                    return PathType.BLOCKED;
                }
            }
            if (var9.a(TagsFluid.WATER)) {
                return PathType.WATER;
            } else if (var9.a(TagsFluid.LAVA)) {
                return PathType.LAVA;
            } else {
                return var6.a(var1, var5, PathMode.LAND) ? PathType.OPEN : PathType.BLOCKED;
            }
        }
    } else {
        return PathType.TRAPDOOR;
    }
}
Also used : BlockDoor(net.minecraft.server.v1_13_R2.BlockDoor) IBlockData(net.minecraft.server.v1_13_R2.IBlockData) BlockFenceGate(net.minecraft.server.v1_13_R2.BlockFenceGate) BlockCobbleWall(net.minecraft.server.v1_13_R2.BlockCobbleWall) MutableBlockPosition(net.minecraft.server.v1_13_R2.BlockPosition.MutableBlockPosition) BlockPosition(net.minecraft.server.v1_13_R2.BlockPosition) TagsFluid(net.minecraft.server.v1_13_R2.TagsFluid) Fluid(net.minecraft.server.v1_13_R2.Fluid) Block(net.minecraft.server.v1_13_R2.Block) Material(net.minecraft.server.v1_13_R2.Material) BlockMinecartTrackAbstract(net.minecraft.server.v1_13_R2.BlockMinecartTrackAbstract) BlockFence(net.minecraft.server.v1_13_R2.BlockFence)

Aggregations

HashMap (java.util.HashMap)8 IdentityHashMap (java.util.IdentityHashMap)7 DynmapBlockState (org.dynmap.renderer.DynmapBlockState)7 BukkitMaterial (org.dynmap.bukkit.helper.BukkitMaterial)3 IBlockData (net.minecraft.server.v1_13_R2.IBlockData)2 Material (net.minecraft.server.v1_13_R2.Material)2 IBlockData (net.minecraft.server.v1_15_R1.IBlockData)2 WorldServer (net.minecraft.server.v1_15_R1.WorldServer)2 Material (org.bukkit.Material)2 CraftWorld (org.bukkit.craftbukkit.v1_15_R1.CraftWorld)2 StringReader (com.mojang.brigadier.StringReader)1 ArrayList (java.util.ArrayList)1 List (java.util.List)1 NPC (net.citizensnpcs.api.npc.NPC)1 EntityHumanNPC (net.citizensnpcs.nms.v1_15_R1.entity.EntityHumanNPC)1 NPCHolder (net.citizensnpcs.npc.ai.NPCHolder)1 Block (net.minecraft.server.v1_10_R1.Block)1 BlockCobbleWall (net.minecraft.server.v1_10_R1.BlockCobbleWall)1 BlockDoor (net.minecraft.server.v1_10_R1.BlockDoor)1 BlockFence (net.minecraft.server.v1_10_R1.BlockFence)1