use of net.minecraft.server.v1_15_R1.Packet in project THP-Engine by TheHollowPlanetMC.
the class PacketManager method createMultiBlockChangePacket.
public static Set<Object> createMultiBlockChangePacket(ParallelWorld parallelWorld, Set<BlockPosition3i> blocks) {
Map<ChunkPosition, Set<BlockPosition3i>> chunkMap = new HashMap<>();
for (BlockPosition3i bp : blocks) {
chunkMap.computeIfAbsent(new ChunkPosition(bp.getX(), bp.getZ()), cp -> new HashSet<>()).add(bp);
}
Set<Object> packets = new HashSet<>();
for (Map.Entry<ChunkPosition, Set<BlockPosition3i>> entry : chunkMap.entrySet()) {
ChunkPosition chunkPosition = entry.getKey();
Set<BlockPosition3i> bps = entry.getValue();
ParallelChunk parallelChunk = parallelWorld.getChunk(chunkPosition.x, chunkPosition.z);
if (parallelChunk == null)
continue;
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange();
List<PacketPlayOutMultiBlockChange.MultiBlockChangeInfo> infoList = new ArrayList<>();
for (BlockPosition3i bp : bps) {
BlockData blockData = parallelChunk.getBlockData(bp.getX(), bp.getY(), bp.getZ());
if (blockData == null)
continue;
short loc = (short) ((bp.getX() & 0xF) << 12 | (bp.getZ() & 0xF) << 8 | bp.getY());
infoList.add(packet.new MultiBlockChangeInfo(loc, ((CraftBlockData) blockData).getState()));
}
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] array = infoList.toArray(new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[infoList.size()]);
try {
MultiBlockChangePacketHandler.a.set(packet, new ChunkCoordIntPair(chunkPosition.x, chunkPosition.z));
MultiBlockChangePacketHandler.b.set(packet, array);
packets.add(packet);
} catch (Exception e) {
e.printStackTrace();
}
}
return packets;
}
use of net.minecraft.server.v1_15_R1.Packet in project MechanicsMain by WeaponMechanics.
the class FakeEntity_1_15_R1 method show.
@Override
public void show(@NotNull Player player) {
PlayerConnection connection = ((CraftPlayer) player).getHandle().playerConnection;
if (connections.contains(connection))
throw new IllegalArgumentException();
connection.sendPacket(type.isAlive() ? new PacketPlayOutSpawnEntityLiving((EntityLiving) entity) : new PacketPlayOutSpawnEntity(entity, type == EntityType.FALLING_BLOCK ? Block.getCombinedId(block) : 0));
connection.sendPacket(new PacketPlayOutEntityMetadata(cache, entity.getDataWatcher(), true));
connection.sendPacket(new PacketPlayOutEntityLook(cache, convertYaw(getYaw()), convertPitch(getPitch()), false));
connection.sendPacket(new PacketPlayOutEntityVelocity(cache, new Vec3D(motion.getX(), motion.getY(), motion.getZ())));
connection.sendPacket(new PacketPlayOutEntityHeadRotation(entity, convertYaw(getYaw())));
PacketPlayOutEntityEquipment[] equipment = getEquipmentPacket();
if (equipment != null) {
for (PacketPlayOutEntityEquipment packet : equipment) {
connection.sendPacket(packet);
}
}
// Inject the player's packet connection into this listener, so we can
// show the player position/velocity/rotation changes
connections.add(connection);
}
use of net.minecraft.server.v1_15_R1.Packet in project MechanicsMain by WeaponMechanics.
the class FakeEntity_1_15_R1 method setRotation.
@Override
public void setRotation(float yaw, float pitch) {
if (offset != null) {
yaw += offset.getYaw();
pitch += offset.getPitch();
}
location.setYaw(yaw);
location.setPitch(pitch);
entity.setHeadRotation(yaw);
entity.yaw = yaw;
entity.pitch = pitch;
byte byteYaw = convertYaw(yaw);
PacketPlayOutEntityLook packet = new PacketPlayOutEntityLook(cache, byteYaw, convertPitch(pitch), false);
PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, byteYaw);
sendPackets(packet, head);
if (type == EntityType.ARMOR_STAND)
updateMeta();
}
use of net.minecraft.server.v1_15_R1.Packet in project MechanicsMain by WeaponMechanics.
the class FakeEntity_1_15_R1 method show.
public void show() {
// Construct the packets out of the loop to save resources, they will
// be the same for each Player.
Packet<?> spawn = type.isAlive() ? new PacketPlayOutSpawnEntityLiving((EntityLiving) entity) : new PacketPlayOutSpawnEntity(entity, type == EntityType.FALLING_BLOCK ? Block.getCombinedId(block) : 0);
PacketPlayOutEntityMetadata meta = new PacketPlayOutEntityMetadata(cache, entity.getDataWatcher(), true);
PacketPlayOutEntityHeadRotation head = new PacketPlayOutEntityHeadRotation(entity, convertYaw(getYaw()));
PacketPlayOutEntityLook look = new PacketPlayOutEntityLook(cache, convertYaw(getYaw()), convertPitch(getPitch()), false);
PacketPlayOutEntityVelocity velocity = new PacketPlayOutEntityVelocity(cache, new Vec3D(motion.getX(), motion.getY(), motion.getZ()));
for (Player temp : DistanceUtil.getPlayersInRange(location)) {
PlayerConnection connection = ((CraftPlayer) temp).getHandle().playerConnection;
if (connections.contains(connection)) {
continue;
}
connection.sendPacket(spawn);
connection.sendPacket(meta);
connection.sendPacket(head);
connection.sendPacket(velocity);
connection.sendPacket(look);
PacketPlayOutEntityEquipment[] equipment = getEquipmentPacket();
if (equipment != null) {
for (PacketPlayOutEntityEquipment packet : equipment) {
connection.sendPacket(packet);
}
}
connections.add(connection);
}
}
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