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Example 1 with ParallelUniverse

use of thpmc.engine.api.world.parallel.ParallelUniverse in project THP-Engine by TheHollowPlanetMC.

the class ParallelStructure method setStructureData.

/**
 * この構造物を指定された構造物データを適応して特定のプレイヤーへ見せる
 * @param EnginePlayer 構造物を変化させて見せるプレイヤー
 * @param implStructureData 構造物データ
 */
public void setStructureData(EnginePlayer EnginePlayer, ImplStructureData implStructureData, @Nullable UpdatePacketType type) {
    clearStructureData(EnginePlayer, false);
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return;
    ParallelWorld parallelWorld = universe.getWorld(Objects.requireNonNull(baseLocation.getWorld()).getName());
    Set<Block> blocks = new HashSet<>();
    Set<BlockPosition3i> updateBlocks = new HashSet<>();
    for (Map.Entry<BlockPosition3i, BlockData> entry : implStructureData.getBlockDataMap().entrySet()) {
        BlockPosition3i relative = entry.getKey();
        Block block = getBaseLocation().add(relative.getX(), relative.getY(), relative.getZ()).getBlock();
        parallelWorld.setBlockData(block.getX(), block.getY(), block.getZ(), entry.getValue());
        blocks.add(block);
        updateBlocks.add(new BlockPosition3i(block.getX(), block.getY(), block.getZ()));
    }
    for (Map.Entry<BlockPosition3i, Integer> entry : implStructureData.getBlockLightLevelMap().entrySet()) {
        BlockPosition3i relative = entry.getKey();
        Block block = getBaseLocation().add(relative.getX(), relative.getY(), relative.getZ()).getBlock();
        parallelWorld.setBlockLightLevel(block.getX(), block.getY(), block.getZ(), entry.getValue());
        blocks.add(block);
        updateBlocks.add(new BlockPosition3i(block.getX(), block.getY(), block.getZ()));
    }
    dataMap.put(universe.getName(), blocks);
    parallelWorld.sendMultiBlockUpdate(updateBlocks);
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) BlockPosition3i(thpmc.engine.util.BlockPosition3i) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) Block(org.bukkit.block.Block) BlockData(org.bukkit.block.data.BlockData)

Example 2 with ParallelUniverse

use of thpmc.engine.api.world.parallel.ParallelUniverse in project THP-Engine by TheHollowPlanetMC.

the class FlyPacketHandler method rewrite.

@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return packet;
    World world = EnginePlayer.getBukkitPlayer().getWorld();
    String worldName = world.getName();
    ParallelWorld parallelWorld = universe.getWorld(worldName);
    EntityPlayer entityPlayer = ((CraftPlayer) EnginePlayer.getBukkitPlayer()).getHandle();
    int x = NumberConversions.floor(entityPlayer.locX());
    int y = NumberConversions.floor(entityPlayer.locY());
    int z = NumberConversions.floor(entityPlayer.locZ());
    int downY = y - 1;
    downY = Math.max(0, downY);
    if (parallelWorld.hasBlockData(x, y, z) || parallelWorld.hasBlockData(x, downY, z)) {
        try {
            PlayerConnection playerConnection = entityPlayer.playerConnection;
            C.set(playerConnection, 0);
            E.set(playerConnection, 0);
        } catch (Exception e) {
            e.printStackTrace();
        }
    }
    return packet;
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) World(org.bukkit.World) ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) PlayerConnection(net.minecraft.server.v1_15_R1.PlayerConnection)

Example 3 with ParallelUniverse

use of thpmc.engine.api.world.parallel.ParallelUniverse in project THP-Engine by TheHollowPlanetMC.

the class LightUpdatePacketHandler method rewrite.

@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return packet;
    World world = EnginePlayer.getBukkitPlayer().getWorld();
    String worldName = world.getName();
    ParallelWorld parallelWorld = universe.getWorld(worldName);
    try {
        int chunkX = a.getInt(packet);
        int chunkZ = b.getInt(packet);
        ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
        if (parallelChunk == null)
            return packet;
        Object cachedPacket = parallelChunk.getCachedLightUpdatePacket();
        if (cachedPacket != null)
            return cachedPacket;
        int cValue = c.getInt(packet);
        int dValue = d.getInt(packet);
        int eValue = e.getInt(packet);
        int fValue = f.getInt(packet);
        Deque<byte[]> gValue = new ArrayDeque<>((List<byte[]>) g.get(packet));
        Deque<byte[]> hValue = new ArrayDeque<>((List<byte[]>) h.get(packet));
        int newC = 0;
        int newD = 0;
        int newE = 0;
        int newF = 0;
        List<byte[]> newG = new ArrayList<>();
        List<byte[]> newH = new ArrayList<>();
        boolean edited = false;
        for (int index = 0; index < 18; index++) {
            int sectionIndex = index - 1;
            int cSectionBit = cValue & (1 << index);
            newC |= cSectionBit;
            newE |= eValue & (1 << index);
            int dSectionBit = dValue & (1 << index);
            newD |= dSectionBit;
            newF |= fValue & (1 << index);
            if (index == 0 || index == 17) {
                if (cSectionBit != 0) {
                    newG.add(gValue.removeFirst());
                }
                if (dSectionBit != 0) {
                    newH.add(hValue.removeFirst());
                }
                continue;
            }
            SectionLevelArray skyLevelArray = parallelChunk.getSkyLightSectionLevelArray(sectionIndex);
            SectionLevelArray blockLevelArray = parallelChunk.getBlockLightSectionLevelArray(sectionIndex);
            if (skyLevelArray == null) {
                if (cSectionBit != 0) {
                    newG.add(gValue.removeFirst());
                }
            } else {
                if (cSectionBit == 0) {
                    NibbleArray nibbleArray = new NibbleArray();
                    boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newG.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newC |= 1 << index;
                        newE &= ~(1 << index);
                    } else {
                        newE |= 1 << index;
                    }
                } else {
                    NibbleArray nibbleArray = new NibbleArray(gValue.removeFirst().clone());
                    boolean notEmpty = skyLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newG.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newE &= ~(1 << index);
                    }
                }
            }
            if (blockLevelArray == null) {
                if (dSectionBit != 0) {
                    newH.add(hValue.removeFirst());
                }
            } else {
                if (dSectionBit == 0) {
                    NibbleArray nibbleArray = new NibbleArray();
                    boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newH.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newD |= 1 << index;
                        newF &= ~(1 << index);
                    } else {
                        newF |= 1 << index;
                    }
                } else {
                    NibbleArray nibbleArray = new NibbleArray(hValue.removeFirst().clone());
                    boolean notEmpty = blockLevelArray.threadsafeIteration(nibbleArray::a);
                    if (notEmpty)
                        edited = true;
                    newH.add(nibbleArray.asBytes());
                    if (notEmpty) {
                        newF &= ~(1 << index);
                    }
                }
            }
        }
        if (!edited)
            return packet;
        PacketPlayOutLightUpdate newPacket = new PacketPlayOutLightUpdate();
        a.set(newPacket, chunkX);
        b.set(newPacket, chunkZ);
        c.set(newPacket, newC);
        d.set(newPacket, newD);
        e.set(newPacket, newE);
        f.set(newPacket, newF);
        g.set(newPacket, newG);
        h.set(newPacket, newH);
        if (cacheSetting)
            parallelChunk.setLightUpdatePacketCache(newPacket);
        return newPacket;
    } catch (Exception e) {
        e.printStackTrace();
    }
    return packet;
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) ParallelChunk(thpmc.engine.api.world.parallel.ParallelChunk) PacketPlayOutLightUpdate(net.minecraft.server.v1_15_R1.PacketPlayOutLightUpdate) World(org.bukkit.World) ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) NibbleArray(net.minecraft.server.v1_15_R1.NibbleArray) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) SectionLevelArray(thpmc.engine.util.SectionLevelArray)

Example 4 with ParallelUniverse

use of thpmc.engine.api.world.parallel.ParallelUniverse in project THP-Engine by TheHollowPlanetMC.

the class MultiBlockChangePacketHandler method rewrite.

@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return packet;
    String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
    ParallelWorld parallelWorld = universe.getWorld(worldName);
    try {
        ChunkCoordIntPair aValue = (ChunkCoordIntPair) a.get(packet);
        PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] bValue = (PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[]) b.get(packet);
        int chunkX = aValue.x;
        int chunkZ = aValue.z;
        ParallelChunk parallelChunk = parallelWorld.getChunk(chunkX, chunkZ);
        if (parallelChunk == null)
            return packet;
        PacketPlayOutMultiBlockChange newPacket = new PacketPlayOutMultiBlockChange();
        a.set(newPacket, aValue);
        int length = bValue.length;
        PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] newInfo = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[length];
        for (int index = 0; index < length; index++) {
            PacketPlayOutMultiBlockChange.MultiBlockChangeInfo info = bValue[index];
            BlockPosition bp = info.a();
            BlockData blockData = parallelChunk.getBlockData(bp.getX(), bp.getY(), bp.getZ());
            if (blockData == null) {
                newInfo[index] = info;
            } else {
                newInfo[index] = newPacket.new MultiBlockChangeInfo(info.b(), ((CraftBlockData) blockData).getState());
            }
        }
        b.set(newPacket, newInfo);
        return newPacket;
    } catch (Exception e) {
        e.printStackTrace();
    }
    return packet;
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) ChunkCoordIntPair(net.minecraft.server.v1_15_R1.ChunkCoordIntPair) PacketPlayOutMultiBlockChange(net.minecraft.server.v1_15_R1.PacketPlayOutMultiBlockChange) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) ParallelChunk(thpmc.engine.api.world.parallel.ParallelChunk) CraftBlockData(org.bukkit.craftbukkit.v1_15_R1.block.data.CraftBlockData) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) BlockData(org.bukkit.block.data.BlockData) CraftBlockData(org.bukkit.craftbukkit.v1_15_R1.block.data.CraftBlockData)

Example 5 with ParallelUniverse

use of thpmc.engine.api.world.parallel.ParallelUniverse in project THP-Engine by TheHollowPlanetMC.

the class BlockChangePacketHandler method rewrite.

@Override
public Object rewrite(Object packet, EnginePlayer EnginePlayer, boolean cacheSetting) {
    ParallelUniverse universe = EnginePlayer.getUniverse();
    if (universe == null)
        return packet;
    String worldName = EnginePlayer.getBukkitPlayer().getWorld().getName();
    ParallelWorld parallelWorld = universe.getWorld(worldName);
    try {
        PacketPlayOutBlockChange blockChange = (PacketPlayOutBlockChange) packet;
        BlockPosition bp = (BlockPosition) a.get(blockChange);
        BlockData blockData = parallelWorld.getBlockData(bp.getX(), bp.getY(), bp.getZ());
        if (blockData == null)
            return packet;
        PacketPlayOutBlockChange newPacket = new PacketPlayOutBlockChange();
        a.set(newPacket, bp);
        newPacket.block = ((CraftBlockData) blockData).getState();
        return newPacket;
    } catch (Exception e) {
        e.printStackTrace();
    }
    return packet;
}
Also used : ParallelWorld(thpmc.engine.api.world.parallel.ParallelWorld) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) ParallelUniverse(thpmc.engine.api.world.parallel.ParallelUniverse) PacketPlayOutBlockChange(net.minecraft.server.v1_16_R3.PacketPlayOutBlockChange) BlockData(org.bukkit.block.data.BlockData) CraftBlockData(org.bukkit.craftbukkit.v1_16_R3.block.data.CraftBlockData)

Aggregations

ParallelUniverse (thpmc.engine.api.world.parallel.ParallelUniverse)16 ParallelWorld (thpmc.engine.api.world.parallel.ParallelWorld)12 World (org.bukkit.World)7 ParallelChunk (thpmc.engine.api.world.parallel.ParallelChunk)6 BlockData (org.bukkit.block.data.BlockData)4 Player (org.bukkit.entity.Player)3 EnginePlayer (thpmc.engine.api.player.EnginePlayer)3 SectionTypeArray (thpmc.engine.util.SectionTypeArray)3 List (java.util.List)2 BlockPosition (net.minecraft.server.v1_15_R1.BlockPosition)2 ChunkSnapshot (org.bukkit.ChunkSnapshot)2 Block (org.bukkit.block.Block)2 CraftBlockData (org.bukkit.craftbukkit.v1_15_R1.block.data.CraftBlockData)2 THPEngineAPI (thpmc.engine.api.THPEngineAPI)2 be4rjp.artgui.button (be4rjp.artgui.button)1 Artist (be4rjp.artgui.frame.Artist)1 ArtMenu (be4rjp.artgui.menu.ArtMenu)1 IncompleteRegionException (com.sk89q.worldedit.IncompleteRegionException)1 LocalSession (com.sk89q.worldedit.LocalSession)1 BlockVector3 (com.sk89q.worldedit.math.BlockVector3)1