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Example 51 with PathPoint

use of net.minecraft.server.v1_15_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

@Override
public int a(PathPoint[] var0, PathPoint var1) {
    int var2 = 0;
    int var3 = 0;
    PathType var4 = this.a(this.b, var1.a, var1.b + 1, var1.c);
    if (this.b.a(var4) >= 0.0F) {
        PathType var5 = this.a(this.b, var1.a, var1.b, var1.c);
        if (var5 == PathType.STICKY_HONEY) {
            var3 = 0;
        } else {
            var3 = MathHelper.d(Math.max(1.0F, this.b.H));
        }
    }
    double var5 = a(this.a, (new BlockPosition(var1.a, var1.b, var1.c)));
    PathPoint var7 = this.a(var1.a, var1.b, var1.c + 1, var3, var5, EnumDirection.SOUTH);
    if (var7 != null && !var7.i && var7.k >= 0.0F) {
        var0[var2++] = var7;
    }
    PathPoint var8 = this.a(var1.a - 1, var1.b, var1.c, var3, var5, EnumDirection.WEST);
    if (var8 != null && !var8.i && var8.k >= 0.0F) {
        var0[var2++] = var8;
    }
    PathPoint var9 = this.a(var1.a + 1, var1.b, var1.c, var3, var5, EnumDirection.EAST);
    if (var9 != null && !var9.i && var9.k >= 0.0F) {
        var0[var2++] = var9;
    }
    PathPoint var10 = this.a(var1.a, var1.b, var1.c - 1, var3, var5, EnumDirection.NORTH);
    if (var10 != null && !var10.i && var10.k >= 0.0F) {
        var0[var2++] = var10;
    }
    PathPoint var11 = this.a(var1.a - 1, var1.b, var1.c - 1, var3, var5, EnumDirection.NORTH);
    if (this.a(var1, var8, var10, var11)) {
        var0[var2++] = var11;
    }
    PathPoint var12 = this.a(var1.a + 1, var1.b, var1.c - 1, var3, var5, EnumDirection.NORTH);
    if (this.a(var1, var9, var10, var12)) {
        var0[var2++] = var12;
    }
    PathPoint var13 = this.a(var1.a - 1, var1.b, var1.c + 1, var3, var5, EnumDirection.SOUTH);
    if (this.a(var1, var8, var7, var13)) {
        var0[var2++] = var13;
    }
    PathPoint var14 = this.a(var1.a + 1, var1.b, var1.c + 1, var3, var5, EnumDirection.SOUTH);
    if (this.a(var1, var9, var7, var14)) {
        var0[var2++] = var14;
    }
    return var2;
}
Also used : PathType(net.minecraft.server.v1_15_R1.PathType) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.PooledBlockPosition) PathPoint(net.minecraft.server.v1_15_R1.PathPoint)

Example 52 with PathPoint

use of net.minecraft.server.v1_15_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerPathfinderNormal method a.

private PathPoint a(int var0, int var1, int var2, int var3, double var4, EnumDirection var6) {
    PathPoint var7 = null;
    BlockPosition var8 = new BlockPosition(var0, var1, var2);
    double var9 = a(this.a, var8);
    if (var9 - var4 > 1.125D) {
        return null;
    } else {
        PathType var11 = this.a(this.b, var0, var1, var2);
        float var12 = this.b.a(var11);
        double var13 = this.b.getWidth() / 2.0D;
        if (var12 >= 0.0F) {
            var7 = this.a(var0, var1, var2);
            var7.l = var11;
            var7.k = Math.max(var7.k, var12);
        }
        if (var11 == PathType.WALKABLE) {
            return var7;
        } else {
            if ((var7 == null || var7.k < 0.0F) && var3 > 0 && var11 != PathType.FENCE && var11 != PathType.TRAPDOOR) {
                var7 = this.a(var0, var1 + 1, var2, var3 - 1, var4, var6);
                if (var7 != null && (var7.l == PathType.OPEN || var7.l == PathType.WALKABLE) && this.b.getWidth() < 1.0F) {
                    double var15 = var0 - var6.getAdjacentX() + 0.5D;
                    double var17 = var2 - var6.getAdjacentZ() + 0.5D;
                    AxisAlignedBB var19 = new AxisAlignedBB(var15 - var13, a(this.a, (new BlockPosition(var15, var1 + 1, var17))) + 0.001D, var17 - var13, var15 + var13, this.b.getHeight() + a(this.a, (new BlockPosition(var7.a, var7.b, var7.c))) - 0.002D, var17 + var13);
                    if (!this.a.getCubes(this.b, var19)) {
                        var7 = null;
                    }
                }
            }
            if (var11 == PathType.WATER && !this.e()) {
                if (this.a(this.b, var0, var1 - 1, var2) != PathType.WATER) {
                    return var7;
                }
                while (var1 > 0) {
                    --var1;
                    var11 = this.a(this.b, var0, var1, var2);
                    if (var11 != PathType.WATER) {
                        return var7;
                    }
                    var7 = this.a(var0, var1, var2);
                    var7.l = var11;
                    var7.k = Math.max(var7.k, this.b.a(var11));
                }
            }
            if (var11 == PathType.OPEN) {
                AxisAlignedBB var15 = new AxisAlignedBB(var0 - var13 + 0.5D, var1 + 0.001D, var2 - var13 + 0.5D, var0 + var13 + 0.5D, var1 + this.b.getHeight(), var2 + var13 + 0.5D);
                if (!this.a.getCubes(this.b, var15)) {
                    return null;
                }
                if (this.b.getWidth() >= 1.0F) {
                    PathType var16 = this.a(this.b, var0, var1 - 1, var2);
                    if (var16 == PathType.BLOCKED) {
                        var7 = this.a(var0, var1, var2);
                        var7.l = PathType.WALKABLE;
                        var7.k = Math.max(var7.k, var12);
                        return var7;
                    }
                }
                int var16 = 0;
                int var17 = var1;
                while (var11 == PathType.OPEN) {
                    --var1;
                    PathPoint var18;
                    if (var1 < 0) {
                        var18 = this.a(var0, var17, var2);
                        var18.l = PathType.BLOCKED;
                        var18.k = -1.0F;
                        return var18;
                    }
                    var18 = this.a(var0, var1, var2);
                    if (var16++ >= Setting.MC_NAVIGATION_MAX_FALL_DISTANCE.asInt()) {
                        var18.l = PathType.BLOCKED;
                        var18.k = -1.0F;
                        return var18;
                    }
                    var11 = this.a(this.b, var0, var1, var2);
                    var12 = this.b.a(var11);
                    if (var11 != PathType.OPEN && var12 >= 0.0F) {
                        var7 = var18;
                        var18.l = var11;
                        var18.k = Math.max(var18.k, var12);
                        break;
                    }
                    if (var12 < 0.0F) {
                        var18.l = PathType.BLOCKED;
                        var18.k = -1.0F;
                        return var18;
                    }
                }
            }
            return var7;
        }
    }
}
Also used : AxisAlignedBB(net.minecraft.server.v1_15_R1.AxisAlignedBB) PathPoint(net.minecraft.server.v1_15_R1.PathPoint) PathType(net.minecraft.server.v1_15_R1.PathType) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) MutableBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.MutableBlockPosition) PooledBlockPosition(net.minecraft.server.v1_15_R1.BlockPosition.PooledBlockPosition) PathPoint(net.minecraft.server.v1_15_R1.PathPoint)

Example 53 with PathPoint

use of net.minecraft.server.v1_15_R1.PathPoint in project Citizens2 by CitizensDev.

the class PlayerNavigation method superF_.

protected void superF_() {
    if (this.c != null) {
        for (int var0 = 0; var0 < this.c.e(); ++var0) {
            PathPoint var1 = this.c.a(var0);
            PathPoint var2 = var0 + 1 < this.c.e() ? this.c.a(var0 + 1) : null;
            IBlockData var3 = this.b.getType(new BlockPosition(var1.a, var1.b, var1.c));
            Block var4 = var3.getBlock();
            if (var4 == Blocks.CAULDRON) {
                this.c.a(var0, var1.a(var1.a, var1.b + 1, var1.c));
                if (var2 != null && var1.b >= var2.b) {
                    this.c.a(var0 + 1, var2.a(var2.a, var1.b + 1, var2.c));
                }
            }
        }
    }
}
Also used : PathPoint(net.minecraft.server.v1_15_R1.PathPoint) IBlockData(net.minecraft.server.v1_15_R1.IBlockData) BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) Block(net.minecraft.server.v1_15_R1.Block) PathPoint(net.minecraft.server.v1_15_R1.PathPoint)

Example 54 with PathPoint

use of net.minecraft.server.v1_15_R1.PathPoint in project Citizens2 by CitizensDev.

the class NMSImpl method getTargetNavigator.

private MCNavigator getTargetNavigator(final org.bukkit.entity.Entity entity, final NavigatorParameters params, final Function<NavigationAbstract, Boolean> function) {
    net.minecraft.server.v1_16_R3.Entity raw = getHandle(entity);
    raw.setOnGround(true);
    // not sure of a better way around this - if onGround is false, then
    // navigation won't execute, and calling entity.move doesn't
    // entirely fix the problem.
    final NavigationAbstract navigation = NMSImpl.getNavigation(entity);
    final float oldWater = raw instanceof EntityPlayer ? ((EntityHumanNPC) raw).a(PathType.WATER) : ((EntityInsentient) raw).a(PathType.WATER);
    if (params.avoidWater() && oldWater >= 0) {
        if (raw instanceof EntityPlayer) {
            ((EntityHumanNPC) raw).a(PathType.WATER, oldWater + 1F);
        } else {
            ((EntityInsentient) raw).a(PathType.WATER, oldWater + 1F);
        }
    }
    return new MCNavigator() {

        float lastSpeed;

        CancelReason reason;

        @Override
        public CancelReason getCancelReason() {
            return reason;
        }

        @Override
        public Iterable<Vector> getPath() {
            return new NavigationIterable(navigation);
        }

        @Override
        public void stop() {
            if (params.debug() && navigation.k() != null) {
                for (Player player : Bukkit.getOnlinePlayers()) {
                    for (int i = 0; i < navigation.k().e(); i++) {
                        PathPoint pp = navigation.k().a(i);
                        org.bukkit.block.Block block = new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()).getBlock();
                        player.sendBlockChange(block.getLocation(), block.getBlockData());
                    }
                }
            }
            if (oldWater >= 0) {
                if (raw instanceof EntityPlayer) {
                    ((EntityHumanNPC) raw).a(PathType.WATER, oldWater);
                } else {
                    ((EntityInsentient) raw).a(PathType.WATER, oldWater);
                }
            }
            stopNavigation(navigation);
        }

        @Override
        public boolean update() {
            if (params.speed() != lastSpeed) {
                if (Messaging.isDebugging() && lastSpeed > 0) {
                    Messaging.debug("Repathfinding " + ((NPCHolder) entity).getNPC().getId() + " due to speed change from", lastSpeed, "to", params.speed());
                }
                Entity handle = getHandle(entity);
                EntitySize size = null;
                try {
                    size = (EntitySize) SIZE_FIELD_GETTER.invoke(handle);
                    if (handle instanceof EntityHorse) {
                        SIZE_FIELD_SETTER.invoke(handle, new EntitySize(Math.min(0.99F, size.width), size.height, false));
                    }
                } catch (Throwable e) {
                    e.printStackTrace();
                }
                if (!function.apply(navigation)) {
                    reason = CancelReason.STUCK;
                }
                try {
                    SIZE_FIELD_SETTER.invoke(handle, size);
                } catch (Throwable e) {
                    e.printStackTrace();
                // minecraft requires that an entity fit onto both blocks if width >= 1f, but we'd prefer to
                // make it just fit on 1 so hack around it a bit.
                }
                lastSpeed = params.speed();
            }
            if (params.debug() && !NMSImpl.isNavigationFinished(navigation)) {
                BlockData data = Material.DANDELION.createBlockData();
                for (Player player : Bukkit.getOnlinePlayers()) {
                    for (int i = 0; i < navigation.k().e(); i++) {
                        PathPoint pp = navigation.k().a(i);
                        player.sendBlockChange(new Vector(pp.a, pp.b, pp.c).toLocation(player.getWorld()), data);
                    }
                }
            }
            navigation.a((double) params.speed());
            return NMSImpl.isNavigationFinished(navigation);
        }
    };
}
Also used : Entity(net.minecraft.server.v1_16_R3.Entity) LivingEntity(org.bukkit.entity.LivingEntity) SkinnableEntity(net.citizensnpcs.npc.skin.SkinnableEntity) CraftEntity(org.bukkit.craftbukkit.v1_16_R3.entity.CraftEntity) PathEntity(net.minecraft.server.v1_16_R3.PathEntity) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) AdvancementDataPlayer(net.minecraft.server.v1_16_R3.AdvancementDataPlayer) Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_16_R3.entity.CraftPlayer) Entity(net.minecraft.server.v1_16_R3.Entity) NPCHolder(net.citizensnpcs.npc.ai.NPCHolder) EntitySize(net.minecraft.server.v1_16_R3.EntitySize) EntityInsentient(net.minecraft.server.v1_16_R3.EntityInsentient) NavigationAbstract(net.minecraft.server.v1_16_R3.NavigationAbstract) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) EntityHumanNPC(net.citizensnpcs.nms.v1_16_R3.entity.EntityHumanNPC) PathPoint(net.minecraft.server.v1_16_R3.PathPoint) MCNavigator(net.citizensnpcs.npc.ai.MCNavigationStrategy.MCNavigator) EntityHorse(net.minecraft.server.v1_16_R3.EntityHorse) CancelReason(net.citizensnpcs.api.ai.event.CancelReason) EntityPlayer(net.minecraft.server.v1_16_R3.EntityPlayer) IBlockData(net.minecraft.server.v1_16_R3.IBlockData) BlockData(org.bukkit.block.data.BlockData) Vector(org.bukkit.util.Vector)

Example 55 with PathPoint

use of net.minecraft.server.v1_15_R1.PathPoint in project Citizens2 by CitizensDev.

the class NMSImpl method getTargetNavigator.

@Override
public MCNavigator getTargetNavigator(org.bukkit.entity.Entity entity, Iterable<Vector> dest, final NavigatorParameters params) {
    List<PathPoint> list = Lists.<PathPoint>newArrayList(Iterables.<Vector, PathPoint>transform(dest, new Function<Vector, PathPoint>() {

        @Override
        public PathPoint apply(Vector input) {
            return new PathPoint(input.getBlockX(), input.getBlockY(), input.getBlockZ());
        }
    }));
    PathPoint last = list.size() > 0 ? list.get(list.size() - 1) : null;
    final PathEntity path = new PathEntity(list, last != null ? new BlockPosition(last.a, last.b, last.c) : null, true);
    return getTargetNavigator(entity, params, new Function<NavigationAbstract, Boolean>() {

        @Override
        public Boolean apply(NavigationAbstract input) {
            return input.a(path, params.speed());
        }
    });
}
Also used : PathPoint(net.minecraft.server.v1_14_R1.PathPoint) Function(com.google.common.base.Function) BlockPosition(net.minecraft.server.v1_14_R1.BlockPosition) NavigationAbstract(net.minecraft.server.v1_14_R1.NavigationAbstract) PathEntity(net.minecraft.server.v1_14_R1.PathEntity) Vector(org.bukkit.util.Vector)

Aggregations

PathPoint (net.minecraft.server.v1_16_R3.PathPoint)12 PathPoint (net.minecraft.server.v1_14_R1.PathPoint)11 PathPoint (net.minecraft.server.v1_15_R1.PathPoint)11 List (java.util.List)10 Iterator (java.util.Iterator)9 Optional (java.util.Optional)9 Set (java.util.Set)9 PathPoint (net.minecraft.server.v1_11_R1.PathPoint)9 PathPoint (net.minecraft.server.v1_13_R2.PathPoint)9 Vector (org.bukkit.util.Vector)9 Lists (com.google.common.collect.Lists)8 Sets (com.google.common.collect.Sets)8 Comparator (java.util.Comparator)8 Map (java.util.Map)8 Function (java.util.function.Function)8 Collectors (java.util.stream.Collectors)8 Stream (java.util.stream.Stream)8 Setting (net.citizensnpcs.Settings.Setting)8 PathPoint (net.minecraft.server.v1_10_R1.PathPoint)8 BlockPosition (net.minecraft.server.v1_14_R1.BlockPosition)8