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Example 21 with net.minecraft.server.v1_15_R1

use of net.minecraft.server.v1_15_R1 in project SimplePets by brainsynder-Dev.

the class EntityControllerPet method repeatTask.

@Override
public void repeatTask() {
    super.repeatTask();
    if (!this.isInvisible())
        this.setInvisible(true);
    if (!isSilent())
        this.setSilent(true);
    if (getPet() != null)
        if (isBaby())
            setBaby((getPet().getPetType() instanceof ShulkerDefault));
    Player p = getPet().getOwner();
    if (this.displayEntity != null) {
        if (this.displayEntity.isValid()) {
            net.minecraft.server.v1_15_R1.Entity entity = ((CraftEntity) displayEntity).getHandle();
            if (!displayEntity.getPassengers().isEmpty()) {
                if (displayRider == null)
                    displayRider = displayEntity.getPassengers().get(0);
                entity = ((CraftEntity) displayRider).getHandle();
            }
            updateName(entity);
            reloadLocation();
            if (!canIgnoreVanish()) {
                if (((CraftPlayer) p).getHandle().isInvisible() != entity.isInvisible())
                    entity.setInvisible(!entity.isInvisible());
            }
        }
    }
    PetDefault type = getVisibleEntity().getPet().getPetType();
    double current = getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).getValue();
    double rideSpeed = type.getRideSpeed();
    double walkSpeed = type.getSpeed();
    if (isOwnerRiding()) {
        if (current != rideSpeed)
            getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(rideSpeed);
    } else {
        if (current != walkSpeed)
            getAttributeInstance(GenericAttributes.MOVEMENT_SPEED).setValue(walkSpeed);
    }
}
Also used : Player(org.bukkit.entity.Player) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) net.minecraft.server.v1_15_R1(net.minecraft.server.v1_15_R1) PetDefault(simplepets.brainsynder.pet.PetDefault) ShulkerDefault(simplepets.brainsynder.pet.types.ShulkerDefault) CraftEntity(org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer)

Example 22 with net.minecraft.server.v1_15_R1

use of net.minecraft.server.v1_15_R1 in project TheAPI by TheDevTec.

the class v1_15_R1 method getBlock.

@Override
public Object getBlock(Object chunk, int x, int y, int z) {
    net.minecraft.server.v1_15_R1.Chunk c = (net.minecraft.server.v1_15_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null)
        return Blocks.AIR.getBlockData();
    return sc.getBlocks().a(x & 15, y & 15, z & 15);
}
Also used : Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_15_R1.CraftChunk) ChunkSection(net.minecraft.server.v1_15_R1.ChunkSection)

Example 23 with net.minecraft.server.v1_15_R1

use of net.minecraft.server.v1_15_R1 in project TheAPI by TheDevTec.

the class v1_15_R1 method processInvClickPacket.

@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
    PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
    int slot = packet.c();
    if (slot == -999)
        return false;
    int id = packet.b();
    int mouseClick = packet.d();
    net.minecraft.server.v1_15_R1.InventoryClickType nmsType = packet.g();
    InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
    Object container = gui.getContainer(player);
    ItemStack item = asBukkitItem(packet.f());
    if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || item.getType().isAir()) && item.getType().isAir())
        item = asBukkitItem(getSlotItem(container, slot));
    boolean cancel = false;
    if (InventoryClickType.SWAP == type) {
        item = player.getInventory().getItem(mouseClick);
        mouseClick = 0;
        cancel = true;
    }
    if (item == null)
        item = new ItemStack(Material.AIR);
    ItemStack before = player.getItemOnCursor();
    ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
    if (!cancel)
        cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
    if (!gui.isInsertable())
        cancel = true;
    int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
    if (!cancel)
        cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    else
        gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    int position = 0;
    if (!cancel && type == InventoryClickType.QUICK_MOVE) {
        ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
        List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
        if (!modified.isEmpty()) {
            if (slot < gui.size()) {
                boolean canRemove = !modified.contains(-1);
                player.getInventory().setStorageContents(contents);
                if (canRemove) {
                    gui.remove(gameSlot);
                } else {
                    gui.getInventory().setItem(gameSlot, item);
                }
            } else {
                boolean canRemove = !modified.contains(-1);
                gui.getInventory().setStorageContents(contents);
                if (canRemove) {
                    player.getInventory().setItem(gameSlot, null);
                } else {
                    player.getInventory().setItem(gameSlot, item);
                }
            }
        }
        return true;
    }
    if (cancel) {
        // MOUSE
        BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
        switch(type) {
            case CLONE:
                return true;
            case SWAP:
            case QUICK_MOVE:
            case PICKUP_ALL:
                // TOP
                for (ItemStack cItem : gui.getInventory().getContents()) {
                    BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                }
                // BUTTON
                player.updateInventory();
                return true;
            default:
                BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
                if (gui instanceof AnvilGUI) {
                    // TOP
                    for (ItemStack cItem : gui.getInventory().getContents()) {
                        if (position != slot)
                            BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                    }
                    // BUTTON
                    player.updateInventory();
                }
                return true;
        }
    } else {
        if (gui instanceof AnvilGUI && slot == 2)
            postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
    }
    return false;
}
Also used : AnvilGUI(me.devtec.theapi.bukkit.gui.AnvilGUI) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) ClickType(me.devtec.theapi.bukkit.gui.GUI.ClickType) ContainerAnvil(net.minecraft.server.v1_15_R1.ContainerAnvil) PacketPlayInWindowClick(net.minecraft.server.v1_15_R1.PacketPlayInWindowClick) ItemStack(org.bukkit.inventory.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack)

Example 24 with net.minecraft.server.v1_15_R1

use of net.minecraft.server.v1_15_R1 in project TheAPI by TheDevTec.

the class v1_15_R1 method updateLightAt.

@Override
public void updateLightAt(Object chunk, int x, int y, int z) {
    net.minecraft.server.v1_15_R1.Chunk c = (net.minecraft.server.v1_15_R1.Chunk) chunk;
    c.world.getChunkProvider().getLightEngine().a(new BlockPosition(x, y, z));
}
Also used : BlockPosition(net.minecraft.server.v1_15_R1.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_15_R1.CraftChunk)

Example 25 with net.minecraft.server.v1_15_R1

use of net.minecraft.server.v1_15_R1 in project TheAPI by TheDevTec.

the class v1_15_R1 method setGUITitle.

@Override
public void setGUITitle(Player player, Object container, String legacy, int size, String title) {
    EntityPlayer nmsPlayer = ((CraftPlayer) player).getHandle();
    int id = ((Container) container).windowId;
    NonNullList<net.minecraft.server.v1_15_R1.ItemStack> nmsItems = ((Container) container).items;
    BukkitLoader.getPacketHandler().send(player, packetOpenWindow(id, legacy, size, title));
    int i = 0;
    for (net.minecraft.server.v1_15_R1.ItemStack o : nmsItems) BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, i++, o));
    nmsPlayer.activeContainer = (Container) container;
    ((Container) container).addSlotListener(nmsPlayer);
    ((Container) container).checkReachable = false;
}
Also used : CraftContainer(org.bukkit.craftbukkit.v1_15_R1.inventory.CraftContainer) Container(net.minecraft.server.v1_15_R1.Container) EntityPlayer(net.minecraft.server.v1_15_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer) ItemStack(org.bukkit.inventory.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack)

Aggregations

CraftItemStack (org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack)10 NBTTagCompound (net.minecraft.server.v1_15_R1.NBTTagCompound)9 CraftPlayer (org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer)7 ItemStack (org.bukkit.inventory.ItemStack)7 net.minecraft.server.v1_15_R1 (net.minecraft.server.v1_15_R1)5 EntityPlayer (net.minecraft.server.v1_15_R1.EntityPlayer)5 CraftChunk (org.bukkit.craftbukkit.v1_15_R1.CraftChunk)5 Container (net.minecraft.server.v1_15_R1.Container)3 CraftWorld (org.bukkit.craftbukkit.v1_15_R1.CraftWorld)3 Player (org.bukkit.entity.Player)3 UUID (java.util.UUID)2 Nullable (javax.annotation.Nullable)2 BlockPosition (net.minecraft.server.v1_15_R1.BlockPosition)2 ChunkSection (net.minecraft.server.v1_15_R1.ChunkSection)2 ContainerAnvil (net.minecraft.server.v1_15_R1.ContainerAnvil)2 EntityLiving (net.minecraft.server.v1_15_R1.EntityLiving)2 Chunk (org.bukkit.Chunk)2 Location (org.bukkit.Location)2 CraftEntity (org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity)2 CraftContainer (org.bukkit.craftbukkit.v1_15_R1.inventory.CraftContainer)2