use of net.minecraft.server.v1_16_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class Block_1_13_R2 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable Material mask, byte data) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData theMask = mask == null ? null : ((CraftBlockData) mask.createBlockData()).getState();
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, theMask));
}
return packets;
}
use of net.minecraft.server.v1_16_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class Block_1_13_R2 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable BlockState mask) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData theMask = mask == null ? null : ((CraftBlockState) mask).getHandle();
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, theMask));
}
return packets;
}
use of net.minecraft.server.v1_16_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class Block_1_9_R2 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable BlockState mask) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData blockData = null;
if (mask != null) {
WorldServer world = ((CraftWorld) mask.getWorld()).getHandle();
BlockPosition pos = new BlockPosition(mask.getX(), mask.getY(), mask.getZ());
blockData = world.c(pos).getBlock().getBlockData();
}
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, blockData));
}
return packets;
}
use of net.minecraft.server.v1_16_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class v1_9_R2 method getHitBox.
@Override
public HitBox getHitBox(org.bukkit.block.Block block) {
if (block.isEmpty() || block.isLiquid())
return null;
WorldServer worldServer = ((CraftWorld) block.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(block.getX(), block.getY(), block.getZ());
IBlockData blockData = worldServer.getType(blockPosition);
Block nmsBlock = blockData.getBlock();
// Passable block check -> false means passable (thats why !)
if (!(blockData.d(worldServer, blockPosition) != Block.k && nmsBlock.a(blockData, false)))
return null;
AxisAlignedBB aabb = blockData.c(worldServer, blockPosition);
// 1.12 -> e
// 1.11 -> d
// 1.9 - 1.10 -> c
int x = blockPosition.getX(), y = blockPosition.getY(), z = blockPosition.getZ();
HitBox hitBox = new HitBox(x + aabb.a, y + aabb.b, z + aabb.c, x + aabb.d, y + aabb.e, z + aabb.f);
hitBox.setBlockHitBox(block);
return hitBox;
}
use of net.minecraft.server.v1_16_R1.IBlockData in project MechanicsMain by WeaponMechanics.
the class v1_10_R1 method getHitBox.
@Override
public HitBox getHitBox(org.bukkit.block.Block block) {
if (block.isEmpty() || block.isLiquid())
return null;
WorldServer worldServer = ((CraftWorld) block.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(block.getX(), block.getY(), block.getZ());
IBlockData blockData = worldServer.getType(blockPosition);
Block nmsBlock = blockData.getBlock();
// Passable block check -> false means passable (thats why !)
if (!(blockData.d(worldServer, blockPosition) != Block.k && nmsBlock.a(blockData, false)))
return null;
AxisAlignedBB aabb = blockData.c(worldServer, blockPosition);
// 1.12 -> e
// 1.11 -> d
// 1.9 - 1.10 -> c
int x = blockPosition.getX(), y = blockPosition.getY(), z = blockPosition.getZ();
HitBox hitBox = new HitBox(x + aabb.a, y + aabb.b, z + aabb.c, x + aabb.d, y + aabb.e, z + aabb.f);
hitBox.setBlockHitBox(block);
return hitBox;
}
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