use of net.minecraft.server.v1_16_R1.VoxelShape in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
return shape.isEmpty() ? BoundingBox.EMPTY : NMSBoundingBox.wrap(shape.getBoundingBox());
}
use of net.minecraft.server.v1_16_R1.VoxelShape in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
return shape.isEmpty() ? new BoundingBox(0, 0, 0, 0, 0, 0) : NMSBoundingBox.wrap(shape.getBoundingBox());
}
use of net.minecraft.server.v1_16_R1.VoxelShape in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
VoxelShape shape = ((CraftBlock) block).getNMS().getCollisionShape(world, ((CraftBlock) block).getPosition());
return shape.isEmpty() ? BoundingBox.EMPTY : NMSBoundingBox.wrap(shape.getBoundingBox());
}
use of net.minecraft.server.v1_16_R1.VoxelShape in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method aa.
public static double aa(IBlockAccess var0, BlockPosition var1) {
BlockPosition var2 = var1.down();
VoxelShape var3 = var0.getType(var2).getCollisionShape(var0, var2);
return var2.getY() + (var3.isEmpty() ? 0.0D : var3.c(EnumDirection.EnumAxis.Y));
}
use of net.minecraft.server.v1_16_R1.VoxelShape in project InteractionVisualizer by LOOHP.
the class V1_13 method getBoundingBoxes.
public List<BoundingBox> getBoundingBoxes(BlockPosition pos) {
net.minecraft.server.v1_13_R1.BlockPosition blockpos = new net.minecraft.server.v1_13_R1.BlockPosition(pos.getX(), pos.getY(), pos.getZ());
WorldServer world = ((CraftWorld) pos.getWorld()).getHandle();
VoxelShape shape = world.getType(blockpos).g(world, blockpos);
return shape.d().stream().map(each -> new BoundingBox(each.a + pos.getX(), each.b + pos.getY(), each.c + pos.getZ(), each.d + pos.getX(), each.e + pos.getY(), each.f + pos.getZ())).collect(Collectors.toList());
}
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