use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class NMSImpl method flyingMoveLogic.
public static void flyingMoveLogic(EntityLiving entity, float f, float f1, float f2) {
if ((entity.cP()) || (entity.bT())) {
double d0 = 0.08D;
if ((entity.motY <= 0.0D) && (entity.hasEffect(MobEffects.SLOW_FALLING))) {
d0 = 0.01D;
entity.fallDistance = 0.0F;
}
if ((entity.isInWater()) && ((!(entity instanceof EntityHuman)) || (!((EntityHuman) entity).abilities.isFlying))) {
double d2 = entity.locY;
float f5 = entity instanceof EntityPolarBear ? 0.98F : 0.8F;
float f4 = 0.02F;
float f3 = EnchantmentManager.e(entity);
if (f3 > 3.0F) {
f3 = 3.0F;
}
if (!entity.onGround) {
f3 *= 0.5F;
}
if (f3 > 0.0F) {
f5 += (0.54600006F - f5) * f3 / 3.0F;
f4 += (entity.cK() - f4) * f3 / 3.0F;
}
if (entity.hasEffect(MobEffects.DOLPHINS_GRACE)) {
f5 = 0.96F;
}
entity.a(f, f1, f2, f4);
entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
entity.motX *= f5;
entity.motY *= 0.800000011920929D;
entity.motZ *= f5;
if ((!entity.isNoGravity()) && (!entity.isSprinting())) {
if ((entity.motY <= 0.0D) && (Math.abs(entity.motY - 0.005D) >= 0.003D) && (Math.abs(entity.motY - d0 / 16.0D) < 0.003D)) {
entity.motY = -0.003D;
} else {
entity.motY -= d0 / 16.0D;
}
}
if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
entity.motY = 0.30000001192092896D;
}
} else if ((entity.ax()) && ((!(entity instanceof EntityHuman)) || (!((EntityHuman) entity).abilities.isFlying))) {
double d2 = entity.locY;
entity.a(f, f1, f2, 0.02F);
entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
entity.motX *= 0.5D;
entity.motY *= 0.5D;
entity.motZ *= 0.5D;
if (!entity.isNoGravity()) {
entity.motY -= d0 / 4.0D;
}
if ((entity.positionChanged) && (entity.c(entity.motX, entity.motY + 0.6000000238418579D - entity.locY + d2, entity.motZ))) {
entity.motY = 0.30000001192092896D;
}
} else if (entity.dc()) {
if (entity.motY > -0.5D) {
entity.fallDistance = 1.0F;
}
Vec3D vec3d = entity.aN();
float f6 = entity.pitch * 0.017453292F;
double d1 = Math.sqrt(vec3d.x * vec3d.x + vec3d.z * vec3d.z);
double d3 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
double d4 = vec3d.b();
float f7 = MathHelper.cos(f6);
f7 = (float) (f7 * f7 * Math.min(1.0D, d4 / 0.4D));
entity.motY += d0 * (-1.0D + f7 * 0.75D);
if ((entity.motY < 0.0D) && (d1 > 0.0D)) {
double d5 = entity.motY * -0.1D * f7;
entity.motY += d5;
entity.motX += vec3d.x * d5 / d1;
entity.motZ += vec3d.z * d5 / d1;
}
if ((f6 < 0.0F) && (d1 > 0.0D)) {
double d5 = d3 * -MathHelper.sin(f6) * 0.04D;
entity.motY += d5 * 3.2D;
entity.motX -= vec3d.x * d5 / d1;
entity.motZ -= vec3d.z * d5 / d1;
}
if (d1 > 0.0D) {
entity.motX += (vec3d.x / d1 * d3 - entity.motX) * 0.1D;
entity.motZ += (vec3d.z / d1 * d3 - entity.motZ) * 0.1D;
}
entity.motX *= 0.9900000095367432D;
entity.motY *= 0.9800000190734863D;
entity.motZ *= 0.9900000095367432D;
entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
if ((entity.positionChanged) && (!entity.world.isClientSide)) {
double d5 = Math.sqrt(entity.motX * entity.motX + entity.motZ * entity.motZ);
double d6 = d3 - d5;
float f8 = (float) (d6 * 10.0D - 3.0D);
if (f8 > 0.0F) {
entity.a(f8 > 4 ? SoundEffects.ENTITY_GENERIC_BIG_FALL : SoundEffects.ENTITY_GENERIC_SMALL_FALL, 1.0F, 1.0F);
entity.damageEntity(DamageSource.FLY_INTO_WALL, f8);
}
}
if ((entity.onGround) && (!entity.world.isClientSide) && (entity.getFlag(7)) && (!CraftEventFactory.callToggleGlideEvent(entity, false).isCancelled())) {
entity.setFlag(7, false);
}
} else {
float f9 = 0.91F;
BoundingBox bb = NMSBoundingBox.wrap(entity.getBoundingBox());
BlockPosition.PooledBlockPosition blockposition_b = BlockPosition.PooledBlockPosition.d(entity.locX, bb.minY - 1.0D, entity.locZ);
Throwable throwable = null;
float f4;
float f3;
try {
if (entity.onGround) {
f9 = entity.world.getType(blockposition_b).getBlock().n() * 0.91F;
}
f4 = 0.16277137F / (f9 * f9 * f9);
if (entity.onGround) {
f3 = entity.cK() * f4;
} else {
f3 = entity.aU;
}
entity.a(f, f1, f2, f3);
f9 = 0.91F;
if (entity.onGround) {
f9 = entity.world.getType(getBlockPositionBE(blockposition_b, entity.locX, bb.minY - 1.0D, entity.locZ)).getBlock().n() * 0.91F;
}
if (entity.z_()) {
entity.motX = MathHelper.a(entity.motX, -0.15000000596046448D, 0.15000000596046448D);
entity.motZ = MathHelper.a(entity.motZ, -0.15000000596046448D, 0.15000000596046448D);
entity.fallDistance = 0.0F;
if (entity.motY < -0.15D) {
entity.motY = -0.15D;
}
boolean flag = (entity.isSneaking()) && ((entity instanceof EntityHuman));
if ((flag) && (entity.motY < 0.0D)) {
entity.motY = 0.0D;
}
}
entity.move(EnumMoveType.SELF, entity.motX, entity.motY, entity.motZ);
if ((entity.positionChanged) && (entity.z_())) {
entity.motY = 0.2D;
}
if (entity.hasEffect(MobEffects.LEVITATION)) {
entity.motY += (0.05D * (entity.getEffect(MobEffects.LEVITATION).getAmplifier() + 1) - entity.motY) * 0.2D;
entity.fallDistance = 0.0F;
} else {
getBlockPositionBE(blockposition_b, entity.locX, 0.0D, entity.locZ);
if ((entity.world.isClientSide) && ((!entity.world.isLoaded(blockposition_b)) || (!entity.world.getChunkAtWorldCoords(blockposition_b).y()))) {
if (entity.locY > 0.0D) {
entity.motY = -0.1D;
} else {
entity.motY = 0.0D;
}
} else if (!entity.isNoGravity()) {
entity.motY -= d0;
}
}
entity.motY *= 0.9800000190734863D;
entity.motX *= f9;
entity.motZ *= f9;
} catch (Throwable throwable1) {
throwable = throwable1;
throw throwable1;
} finally {
if (blockposition_b != null) {
if (throwable != null) {
try {
blockposition_b.close();
} catch (Throwable throwable2) {
throwable.addSuppressed(throwable2);
}
} else {
blockposition_b.close();
}
}
}
}
}
entity.aI = entity.aJ;
double d0 = entity.locX - entity.lastX;
double d2 = entity.locZ - entity.lastZ;
double d1 = (entity instanceof EntityBird) ? entity.locY - entity.lastY : 0.0D;
float f3 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 4.0F;
if (f3 > 1.0F) {
f3 = 1.0F;
}
entity.aJ += (f3 - entity.aJ) * 0.4F;
entity.aK += entity.aJ;
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class PlayerControllerMove method a.
@Override
public void a() {
this.a.bj = 0F;
if (this.f) {
this.f = false;
BoundingBox bb = NMSBoundingBox.wrap(this.a.getBoundingBox());
int i = MathHelper.floor(bb.minY + 0.5D);
double d0 = this.b - this.a.locX;
double d1 = this.d - this.a.locZ;
double d2 = this.c - i;
double d3 = d0 * d0 + d2 * d2 + d1 * d1;
if (d3 < 2.500000277905201E-007D) {
// bi
this.a.bj = (0.0F);
return;
}
float f = (float) Math.toDegrees(Math.atan2(d1, d0)) - 90.0F;
this.a.yaw = a(this.a.yaw, f, 90.0F);
NMS.setHeadYaw(a.getBukkitEntity(), this.a.yaw);
AttributeInstance speed = this.a.getAttributeInstance(GenericAttributes.MOVEMENT_SPEED);
if (!(this.a instanceof EntitySlime)) {
speed.setValue(0.1D * this.e);
}
float movement = (float) (this.e * speed.getValue()) * 10;
this.a.o(movement);
this.a.bj = movement;
if (shouldSlimeJump() || ((d2 >= NMS.getStepHeight(a.getBukkitEntity())) && (d0 * d0 + d1 * d1 < 1.0D))) {
this.h = cg();
this.h /= 3;
if (this.a instanceof EntityHumanNPC) {
((EntityHumanNPC) this.a).getControllerJump().a();
} else {
((EntityInsentient) this.a).getControllerJump().a();
}
}
}
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
BlockPosition pos = new BlockPosition(block.getX(), block.getY(), block.getZ());
AxisAlignedBB aabb = world.getType(pos).d(world, pos);
if (aabb == null) {
aabb = world.getType(pos).e(world, pos);
}
return new BoundingBox(aabb.a, aabb.b, aabb.c, aabb.d, aabb.e, aabb.f);
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class Util method getCenterLocation.
public static Location getCenterLocation(Block block) {
Location bloc = block.getLocation();
Location center = new Location(bloc.getWorld(), bloc.getBlockX() + 0.5, bloc.getBlockY(), bloc.getBlockZ() + 0.5);
BoundingBox bb = NMS.getCollisionBox(block);
if (bb != null && (bb.maxY - bb.minY) < 0.6D) {
center.setY(center.getY() + (bb.maxY - bb.minY));
}
return center;
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class NMSImpl method getCollisionBox.
@Override
public BoundingBox getCollisionBox(org.bukkit.block.Block block) {
WorldServer world = ((CraftWorld) block.getWorld()).getHandle();
BlockPosition pos = new BlockPosition(block.getX(), block.getY(), block.getZ());
AxisAlignedBB aabb = world.getType(pos).c(world, pos);
if (aabb == null) {
aabb = world.getType(pos).d(world, pos);
}
return new BoundingBox(aabb.a, aabb.b, aabb.c, aabb.d, aabb.e, aabb.f);
}
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