use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class PlayerControllerLook method a.
public void a(Entity entity, float f, float f1) {
this.e = entity.locX;
if ((entity instanceof EntityLiving))
this.f = (entity.locY + entity.getHeadHeight());
else {
BoundingBox bb = NMSBoundingBox.wrap(entity.getBoundingBox());
this.f = ((bb.minY + bb.maxY) / 2.0D);
}
this.g = entity.locZ;
this.b = f;
this.c = f1;
this.d = true;
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class PlayerNavigation method u.
private int u() {
BoundingBox bb = NMSBoundingBox.wrap(this.a.getBoundingBox());
if ((!this.a.isInWater()) || (!t())) {
return (int) (bb.minY + 0.5D);
}
int i = (int) bb.minY;
Block localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
int j = 0;
while (localBlock == Blocks.WATER) {
i++;
localBlock = this.b.getType(new BlockPosition(MathHelper.floor(this.a.locX), i, MathHelper.floor(this.a.locZ))).getBlock();
j++;
if (j > 16) {
return (int) bb.minY;
}
}
return i;
}
use of net.citizensnpcs.api.util.BoundingBox in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method b.
@Override
public PathPoint b() {
int var1;
BlockPosition var2;
BoundingBox bb = NMSBoundingBox.wrap(this.b.getBoundingBox());
if (this.e() && this.b.isInWater()) {
var1 = (int) bb.minY;
MutableBlockPosition var8 = new MutableBlockPosition(MathHelper.floor(this.b.locX), var1, MathHelper.floor(this.b.locZ));
for (Block var3 = this.a.getType(var8).getBlock(); var3 == Blocks.WATER; var3 = this.a.getType(var8).getBlock()) {
++var1;
var8.c(MathHelper.floor(this.b.locX), var1, MathHelper.floor(this.b.locZ));
}
} else if (this.b.onGround) {
var1 = MathHelper.floor(bb.minY + 0.5D);
} else {
for (var2 = new BlockPosition(this.b); (this.a.getType(var2).isAir() || this.a.getType(var2).a(this.a, var2, PathMode.LAND)) && var2.getY() > 0; var2 = var2.down()) {
;
}
var1 = var2.up().getY();
}
var2 = new BlockPosition(this.b);
PathType var9 = this.a(this.b, var2.getX(), var1, var2.getZ());
if (this.b.a(var9) < 0.0F) {
HashSet var4 = Sets.newHashSet();
bb = NMSBoundingBox.wrap(this.b.getBoundingBox());
var4.add(new BlockPosition(bb.minX, var1, bb.minZ));
var4.add(new BlockPosition(bb.minX, var1, bb.maxZ));
var4.add(new BlockPosition(bb.maxX, var1, bb.minZ));
var4.add(new BlockPosition(bb.maxX, var1, bb.maxZ));
Iterator var5 = var4.iterator();
while (var5.hasNext()) {
BlockPosition var6 = (BlockPosition) var5.next();
PathType var7 = this.a(this.b, var6);
if (this.b.a(var7) >= 0.0F) {
return this.a(var6.getX(), var6.getY(), var6.getZ());
}
}
}
return this.a(var2.getX(), var1, var2.getZ());
}
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