use of net.minecraft.server.v1_16_R1.World in project InteractionVisualizer by LOOHP.
the class V1_16 method getBoundingBoxes.
public List<BoundingBox> getBoundingBoxes(BlockPosition pos) {
net.minecraft.server.v1_16_R1.BlockPosition blockpos = new net.minecraft.server.v1_16_R1.BlockPosition(pos.getX(), pos.getY(), pos.getZ());
WorldServer world = ((CraftWorld) pos.getWorld()).getHandle();
VoxelShape shape = world.getType(blockpos).getShape(world, blockpos);
return shape.d().stream().map(each -> new BoundingBox(each.minX + pos.getX(), each.minY + pos.getY(), each.minZ + pos.getZ(), each.maxX + pos.getX(), each.maxY + pos.getY(), each.maxZ + pos.getZ())).collect(Collectors.toList());
}
use of net.minecraft.server.v1_16_R1.World in project TheAPI by TheDevTec.
the class v1_16_R1 method packetBlockChange.
@Override
public Object packetBlockChange(World world, int x, int y, int z) {
PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange();
packet.block = (IBlockData) getBlock(getChunk(world, x >> 4, z >> 4), x, y, z);
try {
pos.set(packet, new BlockPosition(x, y, z));
} catch (Exception e) {
}
return packet;
}
use of net.minecraft.server.v1_16_R1.World in project SilkSpawners by timbru31.
the class NMSHandler method spawnEntity.
@SuppressWarnings("resource")
@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
final NBTTagCompound tag = new NBTTagCompound();
tag.setString("id", entityID);
final World world = ((CraftWorld) w).getHandle();
final Optional<Entity> entity = EntityTypes.a(tag, world);
if (!entity.isPresent()) {
Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
return;
}
final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
entity.get().setPositionRotation(x, y, z, yaw, 0);
world.addEntity(entity.get(), SpawnReason.SPAWNER_EGG);
final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity.get(), (byte) yaw);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
use of net.minecraft.server.v1_16_R1.World in project SilkSpawners by timbru31.
the class NMSHandler method spawnEntity.
@SuppressWarnings("resource")
@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
final NBTTagCompound tag = new NBTTagCompound();
tag.setString("id", entityID);
final World world = ((CraftWorld) w).getHandle();
final Optional<Entity> entity = EntityTypes.a(tag, world);
if (!entity.isPresent()) {
Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
return;
}
final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
entity.get().setPositionRotation(x, y, z, yaw, 0);
world.addEntity(entity.get(), SpawnReason.SPAWNER_EGG);
final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity.get(), (byte) yaw);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
use of net.minecraft.server.v1_16_R1.World in project SilkSpawners by timbru31.
the class NMSHandler method spawnEntity.
@Override
public void spawnEntity(final org.bukkit.World w, final String entityID, final double x, final double y, final double z, final Player player) {
final NBTTagCompound tag = new NBTTagCompound();
tag.setString("id", entityID);
final World world = ((CraftWorld) w).getHandle();
final Entity entity = EntityTypes.a(tag, world);
if (entity == null) {
Bukkit.getLogger().warning("[SilkSpawners] Failed to spawn, falling through. You should report this (entity == null)!");
return;
}
final float yaw = world.random.nextFloat() * (-180 - 180) + 180;
entity.setPositionRotation(x, y, z, yaw, 0);
world.addEntity(entity, SpawnReason.SPAWNER_EGG);
final PacketPlayOutEntityHeadRotation rotation = new PacketPlayOutEntityHeadRotation(entity, (byte) yaw);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(rotation);
}
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