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Example 46 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
        i += EnchantmentManager.a(handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.g(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_10_R1.AttributeInstance) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) PathPoint(net.minecraft.server.v1_10_R1.PathPoint)

Example 47 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(Material.WATER) && !EnchantmentManager.i(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_10_R1.EntityLiving) CraftItemStack(org.bukkit.craftbukkit.v1_10_R1.inventory.CraftItemStack) ItemStack(net.minecraft.server.v1_10_R1.ItemStack)

Example 48 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method attack.

@Override
public void attack(LivingEntity attacker, LivingEntity btarget) {
    EntityLiving handle = getHandle(attacker);
    EntityLiving target = getHandle(btarget);
    if (handle instanceof EntityPlayer) {
        EntityPlayer humanHandle = (EntityPlayer) handle;
        humanHandle.attack(target);
        PlayerAnimation.ARM_SWING.play(humanHandle.getBukkitEntity());
        return;
    }
    AttributeInstance attackDamage = handle.getAttributeInstance(GenericAttributes.ATTACK_DAMAGE);
    float f = (float) (attackDamage == null ? 1 : attackDamage.getValue());
    int i = 0;
    if (target instanceof EntityLiving) {
        f += EnchantmentManager.a(handle.getItemInMainHand(), target.getMonsterType());
        i += EnchantmentManager.a(Enchantments.KNOCKBACK, handle);
    }
    boolean flag = target.damageEntity(DamageSource.mobAttack(handle), f);
    if (!flag)
        return;
    if (i > 0) {
        target.f(-Math.sin(handle.yaw * Math.PI / 180.0F) * i * 0.5F, 0.1D, Math.cos(handle.yaw * Math.PI / 180.0F) * i * 0.5F);
        handle.motX *= 0.6D;
        handle.motZ *= 0.6D;
    }
    int fireAspectLevel = EnchantmentManager.getFireAspectEnchantmentLevel(handle);
    if (fireAspectLevel > 0) {
        target.setOnFire(fireAspectLevel * 4);
    }
}
Also used : EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) AttributeInstance(net.minecraft.server.v1_13_R2.AttributeInstance) EntityPlayer(net.minecraft.server.v1_13_R2.EntityPlayer) PathPoint(net.minecraft.server.v1_13_R2.PathPoint)

Example 49 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class CitizensBlockBreaker method strengthMod.

private float strengthMod(IBlockData block) {
    ItemStack itemstack = getCurrentItem();
    float f = itemstack.a(block);
    if (getHandle() instanceof EntityLiving) {
        EntityLiving handle = (EntityLiving) getHandle();
        if (f > 1.0F) {
            int i = EnchantmentManager.getDigSpeedEnchantmentLevel(handle);
            if (i > 0) {
                f += i * i + 1;
            }
        }
        if (handle.hasEffect(MobEffects.FASTER_DIG)) {
            f *= (1.0F + (handle.getEffect(MobEffects.FASTER_DIG).getAmplifier() + 1) * 0.2F);
        }
        if (handle.hasEffect(MobEffects.SLOWER_DIG)) {
            float f1 = 1.0F;
            switch(handle.getEffect(MobEffects.SLOWER_DIG).getAmplifier()) {
                case 0:
                    f1 = 0.3F;
                    break;
                case 1:
                    f1 = 0.09F;
                    break;
                case 2:
                    f1 = 0.0027F;
                    break;
                case 3:
                default:
                    f1 = 8.1E-4F;
            }
            f *= f1;
        }
        if (handle.a(TagsFluid.WATER) && !EnchantmentManager.h(handle)) {
            f /= 5.0F;
        }
    }
    if (!getHandle().onGround) {
        f /= 5.0F;
    }
    return f;
}
Also used : EntityLiving(net.minecraft.server.v1_13_R2.EntityLiving) ItemStack(net.minecraft.server.v1_13_R2.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_13_R2.inventory.CraftItemStack)

Example 50 with EntityLiving

use of net.minecraft.server.v1_16_R2.EntityLiving in project Citizens2 by CitizensDev.

the class NMSImpl method updatePathfindingRange.

@Override
public void updatePathfindingRange(NPC npc, float pathfindingRange) {
    if (!npc.isSpawned() || !npc.getEntity().getType().isAlive())
        return;
    EntityLiving en = NMSImpl.getHandle((LivingEntity) npc.getEntity());
    if (!(en instanceof EntityInsentient)) {
        if (en instanceof EntityHumanNPC) {
            ((EntityHumanNPC) en).updatePathfindingRange(pathfindingRange);
        }
        return;
    }
    if (PATHFINDING_RANGE == null)
        return;
    EntityInsentient handle = (EntityInsentient) en;
    NavigationAbstract navigation = handle.getNavigation();
    try {
        AttributeInstance inst = (AttributeInstance) PATHFINDING_RANGE.get(navigation);
        inst.setValue(pathfindingRange);
    } catch (IllegalArgumentException e) {
        e.printStackTrace();
    } catch (IllegalAccessException e) {
        e.printStackTrace();
    }
}
Also used : EntityLiving(net.minecraft.server.v1_12_R1.EntityLiving) AttributeInstance(net.minecraft.server.v1_12_R1.AttributeInstance) EntityInsentient(net.minecraft.server.v1_12_R1.EntityInsentient) NavigationAbstract(net.minecraft.server.v1_12_R1.NavigationAbstract) EntityHumanNPC(net.citizensnpcs.nms.v1_12_R1.entity.EntityHumanNPC)

Aggregations

Player (org.bukkit.entity.Player)23 Behavior (de.Keyle.MyPet.api.skill.skills.Behavior)21 EntityLiving (net.minecraft.server.v1_12_R1.EntityLiving)18 EntityLiving (net.minecraft.server.v1_16_R3.EntityLiving)18 EntityLiving (net.minecraft.server.v1_8_R3.EntityLiving)17 EntityLiving (net.minecraft.server.v1_11_R1.EntityLiving)14 EntityLiving (net.minecraft.server.v1_10_R1.EntityLiving)12 LivingEntity (org.bukkit.entity.LivingEntity)12 MyPet (de.Keyle.MyPet.api.entity.MyPet)11 EntityLiving (net.minecraft.server.v1_15_R1.EntityLiving)11 EntityLiving (net.minecraft.server.v1_13_R2.EntityLiving)10 EntityLiving (net.minecraft.server.v1_14_R1.EntityLiving)10 FakeEntity (net.dzikoysk.funnyguilds.nms.api.entity.FakeEntity)9 CraftLivingEntity (org.bukkit.craftbukkit.v1_16_R3.entity.CraftLivingEntity)8 CraftPlayer (org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer)7 Behavior (de.Keyle.MyPet.skill.skills.Behavior)6 SprintImpl (de.Keyle.MyPet.skill.skills.SprintImpl)5 EntityLiving (net.minecraft.server.v1_16_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R1.EntityLiving)5 EntityLiving (net.minecraft.server.v1_9_R2.EntityLiving)5