Search in sources :

Example 11 with ITileEntity

use of net.minecraft.server.v1_16_R2.ITileEntity in project TheAPI by TheDevTec.

the class v1_16_R3 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_16_R3.Chunk c = (net.minecraft.server.v1_16_R3.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    sc.getBlocks().b(x & 15, y & 15, z & 15, (IBlockData) IblockData);
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).createTile(c);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : TileEntity(net.minecraft.server.v1_16_R3.TileEntity) ITileEntity(net.minecraft.server.v1_16_R3.ITileEntity) ITileEntity(net.minecraft.server.v1_16_R3.ITileEntity) BlockPosition(net.minecraft.server.v1_16_R3.BlockPosition) Chunk(org.bukkit.Chunk) CraftChunk(org.bukkit.craftbukkit.v1_16_R3.CraftChunk) ChunkSection(net.minecraft.server.v1_16_R3.ChunkSection)

Example 12 with ITileEntity

use of net.minecraft.server.v1_16_R2.ITileEntity in project TheAPI by TheDevTec.

the class v1_9_R1 method setBlock.

@Override
public void setBlock(Object chunk, int x, int y, int z, Object IblockData, int data) {
    net.minecraft.server.v1_9_R1.Chunk c = (net.minecraft.server.v1_9_R1.Chunk) chunk;
    ChunkSection sc = c.getSections()[y >> 4];
    if (sc == null) {
        c.getSections()[y >> 4] = sc = new ChunkSection(y >> 4 << 4, true);
    }
    BlockPosition pos = new BlockPosition(x, y, z);
    // REMOVE TILE ENTITY
    c.tileEntities.remove(pos);
    sc.getBlocks().setBlock(x & 15, y & 15, z & 15, (IBlockData) IblockData);
    // ADD TILE ENTITY
    if (IblockData instanceof ITileEntity) {
        TileEntity ent = ((ITileEntity) IblockData).a(c.world, 0);
        c.tileEntities.put(pos, ent);
        Object packet = ent.getUpdatePacket();
        Bukkit.getOnlinePlayers().forEach(player -> BukkitLoader.getPacketHandler().send(player, packet));
    }
}
Also used : TileEntity(net.minecraft.server.v1_9_R1.TileEntity) ITileEntity(net.minecraft.server.v1_9_R1.ITileEntity) ITileEntity(net.minecraft.server.v1_9_R1.ITileEntity) BlockPosition(net.minecraft.server.v1_9_R1.BlockPosition) CraftChunk(org.bukkit.craftbukkit.v1_9_R1.CraftChunk) Chunk(org.bukkit.Chunk) ChunkSection(net.minecraft.server.v1_9_R1.ChunkSection)

Aggregations

Chunk (org.bukkit.Chunk)11 ITileEntity (net.minecraft.server.v1_12_R1.ITileEntity)2 BlockPosition (net.minecraft.server.v1_10_R1.BlockPosition)1 ChunkSection (net.minecraft.server.v1_10_R1.ChunkSection)1 ITileEntity (net.minecraft.server.v1_10_R1.ITileEntity)1 TileEntity (net.minecraft.server.v1_10_R1.TileEntity)1 BlockPosition (net.minecraft.server.v1_11_R1.BlockPosition)1 ChunkSection (net.minecraft.server.v1_11_R1.ChunkSection)1 ITileEntity (net.minecraft.server.v1_11_R1.ITileEntity)1 TileEntity (net.minecraft.server.v1_11_R1.TileEntity)1 Block (net.minecraft.server.v1_12_R1.Block)1 BlockPosition (net.minecraft.server.v1_12_R1.BlockPosition)1 ChunkSection (net.minecraft.server.v1_12_R1.ChunkSection)1 Item (net.minecraft.server.v1_12_R1.Item)1 ItemBlock (net.minecraft.server.v1_12_R1.ItemBlock)1 ItemReed (net.minecraft.server.v1_12_R1.ItemReed)1 TileEntity (net.minecraft.server.v1_12_R1.TileEntity)1 BlockPosition (net.minecraft.server.v1_13_R1.BlockPosition)1 ChunkSection (net.minecraft.server.v1_13_R1.ChunkSection)1 DataBits (net.minecraft.server.v1_13_R1.DataBits)1