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Example 46 with Item

use of net.minecraft.server.v1_16_R2.Item in project MechanicsMain by WeaponMechanics.

the class NonNullList_1_15_R1 method set.

@Override
public ItemStack set(int index, ItemStack newItem) {
    ItemStack oldItem = get(index);
    Item item = (Item) ReflectionUtil.invokeField(itemField, newItem);
    if (newItem.getCount() == 0 && item != null) {
        newItem.setCount(1);
        consumer.accept(CraftItemStack.asBukkitCopy(oldItem), CraftItemStack.asBukkitCopy(newItem), index);
        newItem.setCount(0);
    } else if (!ItemStack.matches(oldItem, newItem)) {
        consumer.accept(CraftItemStack.asBukkitCopy(oldItem), CraftItemStack.asBukkitCopy(newItem), index);
    }
    return super.set(index, newItem);
}
Also used : Item(net.minecraft.server.v1_15_R1.Item) ItemStack(net.minecraft.server.v1_15_R1.ItemStack) CraftItemStack(org.bukkit.craftbukkit.v1_15_R1.inventory.CraftItemStack)

Example 47 with Item

use of net.minecraft.server.v1_16_R2.Item in project TheAPI by TheDevTec.

the class v1_16_R2 method processInvClickPacket.

@Override
public boolean processInvClickPacket(Player player, HolderGUI gui, Object provPacket) {
    PacketPlayInWindowClick packet = (PacketPlayInWindowClick) provPacket;
    int slot = packet.c();
    if (slot == -999)
        return false;
    int id = packet.b();
    int mouseClick = packet.d();
    net.minecraft.server.v1_16_R2.InventoryClickType nmsType = packet.g();
    InventoryClickType type = InventoryClickType.valueOf(nmsType.name());
    Object container = gui.getContainer(player);
    ItemStack item = asBukkitItem(packet.f());
    if ((type == InventoryClickType.QUICK_MOVE || type == InventoryClickType.CLONE || type == InventoryClickType.THROW || item.getType().isAir()) && item.getType().isAir())
        item = asBukkitItem(getSlotItem(container, slot));
    boolean cancel = false;
    if (InventoryClickType.SWAP == type) {
        item = player.getInventory().getItem(mouseClick);
        mouseClick = 0;
        cancel = true;
    }
    if (item == null)
        item = new ItemStack(Material.AIR);
    ItemStack before = player.getItemOnCursor();
    ClickType clickType = BukkitLoader.buildClick(item, type, slot, mouseClick);
    if (!cancel)
        cancel = BukkitLoader.useItem(player, item, gui, slot, clickType);
    if (!gui.isInsertable())
        cancel = true;
    int gameSlot = slot > gui.size() - 1 ? InventoryUtils.convertToPlayerInvSlot(slot - gui.size()) : slot;
    if (!cancel)
        cancel = gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    else
        gui.onIteractItem(player, item, clickType, gameSlot, slot < gui.size());
    int position = 0;
    if (!cancel && type == InventoryClickType.QUICK_MOVE) {
        ItemStack[] contents = slot < gui.size() ? player.getInventory().getStorageContents() : gui.getInventory().getStorageContents();
        List<Integer> modified = slot < gui.size() ? InventoryUtils.shift(slot, player, gui, clickType, gui instanceof AnvilGUI ? DestinationType.PLAYER_INV_ANVIL : DestinationType.PLAYER_INV_CUSTOM_INV, null, contents, item) : InventoryUtils.shift(slot, player, gui, clickType, DestinationType.CUSTOM_INV, gui.getNotInterableSlots(player), contents, item);
        if (!modified.isEmpty()) {
            if (slot < gui.size()) {
                boolean canRemove = !modified.contains(-1);
                player.getInventory().setStorageContents(contents);
                if (canRemove) {
                    gui.remove(gameSlot);
                } else {
                    gui.getInventory().setItem(gameSlot, item);
                }
            } else {
                boolean canRemove = !modified.contains(-1);
                gui.getInventory().setStorageContents(contents);
                if (canRemove) {
                    player.getInventory().setItem(gameSlot, null);
                } else {
                    player.getInventory().setItem(gameSlot, item);
                }
            }
        }
        return true;
    }
    if (cancel) {
        // MOUSE
        BukkitLoader.getPacketHandler().send(player, packetSetSlot(-1, -1, asNMSItem(before)));
        switch(type) {
            case CLONE:
                return true;
            case SWAP:
            case QUICK_MOVE:
            case PICKUP_ALL:
                // TOP
                for (ItemStack cItem : gui.getInventory().getContents()) {
                    BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                }
                // BUTTON
                player.updateInventory();
                return true;
            default:
                BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, slot, getSlotItem(container, slot)));
                if (gui instanceof AnvilGUI) {
                    // TOP
                    for (ItemStack cItem : gui.getInventory().getContents()) {
                        if (position != slot)
                            BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, position++, asNMSItem(cItem)));
                    }
                    // BUTTON
                    player.updateInventory();
                }
                return true;
        }
    } else {
        if (gui instanceof AnvilGUI && slot == 2)
            postToMainThread(() -> ((ContainerAnvil) container).shiftClick((EntityPlayer) getPlayer(player), slot));
    }
    return false;
}
Also used : AnvilGUI(me.devtec.theapi.bukkit.gui.AnvilGUI) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) InventoryClickType(me.devtec.theapi.bukkit.BukkitLoader.InventoryClickType) ClickType(me.devtec.theapi.bukkit.gui.GUI.ClickType) ContainerAnvil(net.minecraft.server.v1_16_R2.ContainerAnvil) PacketPlayInWindowClick(net.minecraft.server.v1_16_R2.PacketPlayInWindowClick) CraftItemStack(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack)

Example 48 with Item

use of net.minecraft.server.v1_16_R2.Item in project TheAPI by TheDevTec.

the class v1_16_R2 method openAnvilGUI.

@Override
public void openAnvilGUI(Player player, Object con, String title, ItemStack[] items) {
    ContainerAnvil container = (ContainerAnvil) con;
    EntityPlayer nmsPlayer = ((CraftPlayer) player).getHandle();
    int id = container.windowId;
    net.minecraft.server.v1_16_R2.ItemStack[] nmsItems = new net.minecraft.server.v1_16_R2.ItemStack[items.length];
    for (int i = 0; i < items.length; ++i) {
        ItemStack is = items[i];
        if (is == null || is.getType() == Material.AIR)
            continue;
        net.minecraft.server.v1_16_R2.ItemStack item = null;
        container.setItem(i, item = (net.minecraft.server.v1_16_R2.ItemStack) asNMSItem(is));
        nmsItems[i] = item;
    }
    BukkitLoader.getPacketHandler().send(player, packetOpenWindow(id, "minecraft:anvil", 0, title));
    int i = 0;
    for (net.minecraft.server.v1_16_R2.ItemStack o : nmsItems) BukkitLoader.getPacketHandler().send(player, packetSetSlot(id, i++, o));
    nmsPlayer.activeContainer.transferTo((Container) container, (CraftPlayer) player);
    nmsPlayer.activeContainer = (Container) container;
    ((Container) container).addSlotListener(nmsPlayer);
    container.checkReachable = false;
}
Also used : Container(net.minecraft.server.v1_16_R2.Container) CraftContainer(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftContainer) ContainerAnvil(net.minecraft.server.v1_16_R2.ContainerAnvil) EntityPlayer(net.minecraft.server.v1_16_R2.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R2.entity.CraftPlayer) CraftItemStack(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack) ItemStack(org.bukkit.inventory.ItemStack)

Example 49 with Item

use of net.minecraft.server.v1_16_R2.Item in project PublicCrafters by BananaPuncher714.

the class CustomInventoryCrafting method remove.

@Override
public void remove() {
    display.stop();
    for (ItemStack item : items) {
        org.bukkit.inventory.ItemStack is = CraftItemStack.asBukkitCopy(item);
        if (is.getType() != Material.AIR) {
            bloc.getWorld().dropItem(bloc.clone().add(.5, .9, .5), is);
        }
    }
    items.clear();
}
Also used : CraftItemStack(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack) ItemStack(net.minecraft.server.v1_16_R2.ItemStack)

Example 50 with Item

use of net.minecraft.server.v1_16_R2.Item in project SilkSpawners by timbru31.

the class NMSHandler method setNBTEntityID.

@Override
public ItemStack setNBTEntityID(final ItemStack item, final String entity) {
    if (item == null || StringUtils.isBlank(entity)) {
        Bukkit.getLogger().warning("[SilkSpawners] Skipping invalid spawner to set NBT data on.");
        return null;
    }
    String prefixedEntity;
    if (!entity.startsWith("minecraft:")) {
        prefixedEntity = "minecraft:" + entity;
    } else {
        prefixedEntity = entity;
    }
    net.minecraft.server.v1_16_R2.ItemStack itemStack = null;
    final CraftItemStack craftStack = CraftItemStack.asCraftCopy(item);
    itemStack = CraftItemStack.asNMSCopy(craftStack);
    NBTTagCompound tag = itemStack.getOrCreateTag();
    // Check for SilkSpawners key
    if (!tag.hasKey("SilkSpawners")) {
        tag.set("SilkSpawners", new NBTTagCompound());
    }
    tag.getCompound("SilkSpawners").setString("entity", entity);
    // Check for Vanilla keys
    if (!tag.hasKey("BlockEntityTag")) {
        tag.set("BlockEntityTag", new NBTTagCompound());
    }
    tag = tag.getCompound("BlockEntityTag");
    // EntityId - Deprecated in 1.9
    tag.setString("EntityId", entity);
    tag.setString("id", TileEntityTypes.a(TileEntityTypes.MOB_SPAWNER).getKey());
    // SpawnData
    if (!tag.hasKey("SpawnData")) {
        tag.set("SpawnData", new NBTTagCompound());
    }
    tag.getCompound("SpawnData").setString("id", prefixedEntity);
    if (!tag.hasKey("SpawnPotentials")) {
        tag.set("SpawnPotentials", new NBTTagCompound());
    }
    // SpawnEgg data
    if (!tag.hasKey("EntityTag")) {
        tag.set("EntityTag", new NBTTagCompound());
    }
    tag.getCompound("EntityTag").setString("id", prefixedEntity);
    return CraftItemStack.asCraftMirror(itemStack);
}
Also used : CraftItemStack(org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack) NBTTagCompound(net.minecraft.server.v1_16_R2.NBTTagCompound)

Aggregations

Item (org.orcid.jaxb.model.notification.permission_v2.Item)19 CraftItemStack (org.bukkit.craftbukkit.v1_16_R2.inventory.CraftItemStack)9 ItemStack (org.bukkit.inventory.ItemStack)9 Test (org.junit.Test)7 ExternalID (org.orcid.jaxb.model.record_v2.ExternalID)7 Field (java.lang.reflect.Field)6 Item (net.minecraft.server.v1_12_R1.Item)5 NBTTagCompound (net.minecraft.server.v1_16_R2.NBTTagCompound)5 Items (org.orcid.jaxb.model.notification.permission_v2.Items)5 CraftPlayer (org.bukkit.craftbukkit.v1_16_R2.entity.CraftPlayer)4 ArrayList (java.util.ArrayList)3 Container (net.minecraft.server.v1_16_R2.Container)3 Font (java.awt.Font)2 Point (java.awt.Point)2 Nullable (javax.annotation.Nullable)2 Block (net.minecraft.server.v1_12_R1.Block)2 Item (net.minecraft.server.v1_13_R2.Item)2 Item (net.minecraft.server.v1_14_R1.Item)2 Item (net.minecraft.server.v1_15_R1.Item)2 ContainerAnvil (net.minecraft.server.v1_16_R2.ContainerAnvil)2