use of net.minecraft.server.v1_16_R2.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.
the class Handler_v1_11_R1 method fillPlayerProfile.
@Override
public PlayerProfile fillPlayerProfile(PlayerProfile playerProfile) {
try {
if (playerProfile != null) {
GameProfile gameProfile = new GameProfile(playerProfile.getUniqueId(), playerProfile.getName());
gameProfile.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
MinecraftServer minecraftServer = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile gameProfile1 = null;
if (gameProfile.getId() != null) {
gameProfile1 = minecraftServer.getUserCache().a(gameProfile.getId());
}
if (gameProfile1 == null && gameProfile.getName() != null) {
gameProfile1 = minecraftServer.getUserCache().getProfile(gameProfile.getName());
}
if (gameProfile1 == null) {
gameProfile1 = gameProfile;
}
if (playerProfile.hasTexture()) {
gameProfile1.getProperties().get("textures").clear();
if (playerProfile.getTextureSignature() != null) {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture(), playerProfile.getTextureSignature()));
} else {
gameProfile1.getProperties().put("textures", new Property("textures", playerProfile.getTexture()));
}
}
if (Iterables.getFirst(gameProfile1.getProperties().get("textures"), null) == null) {
gameProfile1 = minecraftServer.az().fillProfileProperties(gameProfile1, true);
}
Property property = Iterables.getFirst(gameProfile1.getProperties().get("textures"), null);
return new PlayerProfile(gameProfile1.getName(), gameProfile1.getId(), property != null ? property.getValue() : null, property != null ? property.getSignature() : null);
}
} catch (Exception e) {
if (dB.verbose) {
dB.echoError(e);
}
}
return null;
}
use of net.minecraft.server.v1_16_R2.MinecraftServer in project Denizen-For-Bukkit by DenizenScript.
the class PlayerHelper_v1_9_R2 method setTemporaryOp.
@Override
public void setTemporaryOp(Player player, boolean op) {
MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
GameProfile profile = ((CraftPlayer) player).getProfile();
OpList opList = server.getPlayerList().getOPs();
if (op) {
int permLevel = server.q();
opList.add(new OpListEntry(profile, permLevel, opList.b(profile)));
} else {
opList.remove(profile);
}
player.recalculatePermissions();
}
use of net.minecraft.server.v1_16_R2.MinecraftServer in project CoordsOffline by elliotnash.
the class v1_16_R1 method loadOfflinePlayer.
public Player loadOfflinePlayer(OfflinePlayer player) {
MinecraftServer minecraftserver = MinecraftServer.getServer();
GameProfile gameprofile = new GameProfile(player.getUniqueId(), player.getName());
EntityPlayer entity = new EntityPlayer(minecraftserver, minecraftserver.getWorldServer(World.OVERWORLD), gameprofile, new PlayerInteractManager(minecraftserver.getWorldServer(World.OVERWORLD)));
final Player target = entity.getBukkitEntity();
if (target != null)
target.loadData();
return target;
}
use of net.minecraft.server.v1_16_R2.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
use of net.minecraft.server.v1_16_R2.MinecraftServer in project SilkSpawners by timbru31.
the class NMSHandler method loadPlayer.
@Override
public Player loadPlayer(final OfflinePlayer offline) {
if (!offline.hasPlayedBefore()) {
return null;
}
final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
final Player target = entity.getBukkitEntity();
if (target != null) {
target.loadData();
}
return target;
}
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