use of net.minecraft.server.v1_16_R3.EntityHuman in project MyPet by xXKeyleXx.
the class EntityMyEvoker method handlePlayerInteraction.
/**
* Is called when player rightclicks this MyPet
* return:
* true: there was a reaction on rightclick
* false: no reaction on rightclick
*/
@Override
public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).a()) {
return EnumInteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + 1, this.locZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setMot(entityitem.getMot().add(0, this.random.nextFloat() * 0.05F, 0));
this.world.addEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
try {
itemStack.damage(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastItemBreak(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.damage(1, entityhuman, (entityhuman1) -> {
try {
CompatManager.ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return EnumInteractionResult.CONSUME;
} else if (itemStack.getItem() instanceof ItemBanner && getOwner().getPlayer().isSneaking() && canEquip()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(EquipmentSlot.Helmet));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + 1, this.locZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setMot(entityitem.getMot().add(0, this.random.nextFloat() * 0.05F, 0));
this.world.addEntity(entityitem);
}
getMyPet().setEquipment(EquipmentSlot.Helmet, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
itemStack.subtract(1);
if (itemStack.getCount() <= 0) {
entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, ItemStack.b);
}
}
return EnumInteractionResult.CONSUME;
}
}
return EnumInteractionResult.PASS;
}
use of net.minecraft.server.v1_16_R3.EntityHuman in project MyPet by xXKeyleXx.
the class EntityMySkeleton method handlePlayerInteraction.
@Override
public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemStack) {
if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).a()) {
return EnumInteractionResult.CONSUME;
}
if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) {
if (itemStack.getItem() == Items.SHEARS && getOwner().getPlayer().isSneaking() && canEquip()) {
boolean hadEquipment = false;
for (EquipmentSlot slot : EquipmentSlot.values()) {
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR) {
EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + 1, this.locZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setMot(entityitem.getMot().add(0, this.random.nextFloat() * 0.05F, 0));
this.world.addEntity(entityitem);
getMyPet().setEquipment(slot, null);
hadEquipment = true;
}
}
if (hadEquipment) {
if (itemStack != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
try {
itemStack.damage(1, entityhuman, (entityhuman1) -> entityhuman1.broadcastItemBreak(enumhand));
} catch (Error e) {
// TODO REMOVE
itemStack.damage(1, entityhuman, (entityhuman1) -> {
try {
ENTITY_LIVING_broadcastItemBreak.invoke(entityhuman1, enumhand);
} catch (IllegalAccessException | InvocationTargetException ex) {
ex.printStackTrace();
}
});
}
}
}
return EnumInteractionResult.CONSUME;
} else if (MyPetApi.getPlatformHelper().isEquipment(CraftItemStack.asBukkitCopy(itemStack)) && getOwner().getPlayer().isSneaking() && canEquip()) {
EquipmentSlot slot = EquipmentSlot.getSlotById(EntityInsentient.j(itemStack).getSlotFlag());
ItemStack itemInSlot = CraftItemStack.asNMSCopy(getMyPet().getEquipment(slot));
if (itemInSlot != null && itemInSlot.getItem() != Items.AIR && itemInSlot != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
EntityItem entityitem = new EntityItem(this.world, this.locX(), this.locY() + 1, this.locZ(), itemInSlot);
entityitem.pickupDelay = 10;
entityitem.setMot(entityitem.getMot().add(0, this.random.nextFloat() * 0.05F, 0));
this.world.addEntity(entityitem);
}
getMyPet().setEquipment(slot, CraftItemStack.asBukkitCopy(itemStack));
if (itemStack != ItemStack.b && !entityhuman.abilities.canInstantlyBuild) {
itemStack.subtract(1);
if (itemStack.getCount() <= 0) {
entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, ItemStack.b);
}
}
return EnumInteractionResult.CONSUME;
}
}
return EnumInteractionResult.PASS;
}
use of net.minecraft.server.v1_16_R3.EntityHuman in project Village_Defense by Plajer.
the class RidableVillager method g.
@Override
public void g(float f, float f1) {
EntityLiving entityliving = (EntityLiving) bt();
if (entityliving == null) {
for (final Entity e : passengers) {
if (e instanceof EntityHuman) {
entityliving = (EntityLiving) e;
break;
}
}
if (entityliving == null) {
P = 0.5f;
this.l((float) 0.12);
super.g(f, f1);
return;
}
}
final float yaw = entityliving.yaw;
this.yaw = yaw;
lastYaw = yaw;
pitch = entityliving.pitch * 0.5f;
setYawPitch(this.yaw, pitch);
final float yaw2 = this.yaw;
aM = yaw2;
aO = yaw2;
f = entityliving.bd * 0.75F;
f1 = entityliving.be;
if (f1 <= 0.0f) {
f1 *= 0.25F;
}
this.l((float) 0.12);
super.g(f, f1);
P = 1.0F;
}
use of net.minecraft.server.v1_16_R3.EntityHuman in project Village_Defense by Plajer.
the class RidableVillager method a.
public void a(float f, float f1, float f2) {
EntityLiving entityliving = null;
for (final Entity e : passengers) {
if (e instanceof EntityHuman) {
entityliving = (EntityLiving) e;
break;
}
}
if (entityliving == null) {
this.P = 0.5F;
this.aR = 0.02F;
this.k((float) 0.12);
super.a(f, f1, f2);
return;
}
this.lastYaw = this.yaw = entityliving.yaw;
this.pitch = entityliving.pitch * 0.5F;
this.setYawPitch(this.yaw, this.pitch);
this.aO = this.aM = this.yaw;
f = entityliving.be * 0.5F * 0.75F;
f2 = entityliving.bg;
if (f2 <= 0.0f) {
f2 *= 0.25F;
}
k(0.12f);
super.a(f, f1, f2);
P = (float) 1.0;
}
use of net.minecraft.server.v1_16_R3.EntityHuman in project Village_Defense by Plajer.
the class RidableVillager method g.
@Override
public void g(float f, float f1) {
EntityLiving entityliving = (EntityLiving) bw();
if (entityliving == null) {
// search first human passenger
for (final Entity e : passengers) {
if (e instanceof EntityHuman) {
entityliving = (EntityLiving) e;
break;
}
}
if (entityliving == null) {
this.l((float) 0.12);
super.g(f, f1);
return;
}
}
this.lastYaw = this.yaw = entityliving.yaw;
this.pitch = entityliving.pitch * 0.5F;
this.setYawPitch(this.yaw, this.pitch);
this.aQ = this.aO = this.yaw;
f = entityliving.be * 0.75F;
f1 = entityliving.bf;
if (f1 <= 0.0f) {
f1 *= 0.25F;
}
this.l((float) 0.12);
super.g(f, f1);
P = (float) 1.0;
}
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