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Example 51 with IChatBaseComponent

use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_13R2PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, SkinTexture[] cellTextures, int ping, Set<Integer> forceUpdateSlots) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            if (this.firstPacket || forceUpdateSlots.contains(i)) {
                SkinTexture texture = cellTextures[i];
                if (texture != null) {
                    gameProfile.getProperties().removeAll("textures");
                    gameProfile.getProperties().put("textures", texture.getProperty());
                }
            }
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket || forceUpdateSlots.contains(i)) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_13_R2.Packet) IChatBaseComponent(net.minecraft.server.v1_13_R2.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_13_R2.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_13_R2.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo) SkinTexture(net.dzikoysk.funnyguilds.nms.api.playerlist.SkinTexture)

Example 52 with IChatBaseComponent

use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.

the class V1_14R1PlayerList method send.

@Override
public void send(Player player, String[] playerListCells, String header, String footer, SkinTexture[] cellTextures, int ping, Set<Integer> forceUpdateSlots) {
    final List<Packet<?>> packets = Lists.newArrayList();
    final List<Object> addPlayerList = Lists.newArrayList();
    final List<Object> updatePlayerList = Lists.newArrayList();
    try {
        PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
        PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
        for (int i = 0; i < this.cellCount; i++) {
            if (this.profileCache[i] == null) {
                this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
            }
            String text = playerListCells[i];
            GameProfile gameProfile = this.profileCache[i];
            IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
            if (this.firstPacket || forceUpdateSlots.contains(i)) {
                SkinTexture texture = cellTextures[i];
                if (texture != null) {
                    gameProfile.getProperties().removeAll("textures");
                    gameProfile.getProperties().put("textures", texture.getProperty());
                }
            }
            Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
            if (this.firstPacket || forceUpdateSlots.contains(i)) {
                addPlayerList.add(playerInfoData);
            }
            updatePlayerList.add(playerInfoData);
        }
        if (this.firstPacket) {
            this.firstPacket = false;
        }
        PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
        packets.add(addPlayerPacket);
        PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
        packets.add(updatePlayerPacket);
        boolean headerNotEmpty = !header.isEmpty();
        boolean footerNotEmpty = !footer.isEmpty();
        if (headerNotEmpty || footerNotEmpty) {
            IChatBaseComponent headerComponent = EMPTY_COMPONENT;
            IChatBaseComponent footerComponent = EMPTY_COMPONENT;
            if (headerNotEmpty) {
                headerComponent = CraftChatMessage.fromStringOrNull(header, true);
            }
            if (footerNotEmpty) {
                footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
            }
            PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
            headerFooterPacket.header = headerComponent;
            headerFooterPacket.footer = footerComponent;
            packets.add(headerFooterPacket);
        }
        for (Packet<?> packet : packets) {
            ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
        }
    } catch (Exception ex) {
        throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
    }
}
Also used : Packet(net.minecraft.server.v1_14_R1.Packet) IChatBaseComponent(net.minecraft.server.v1_14_R1.IChatBaseComponent) CraftPlayer(org.bukkit.craftbukkit.v1_14_R1.entity.CraftPlayer) PacketPlayOutPlayerListHeaderFooter(net.minecraft.server.v1_14_R1.PacketPlayOutPlayerListHeaderFooter) GameProfile(com.mojang.authlib.GameProfile) PacketPlayOutPlayerInfo(net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo) SkinTexture(net.dzikoysk.funnyguilds.nms.api.playerlist.SkinTexture)

Example 53 with IChatBaseComponent

use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project RoseStacker by Rosewood-Development.

the class NMSHandlerImpl method updateEntityNameTagForPlayer.

@Override
public void updateEntityNameTagForPlayer(Player player, org.bukkit.entity.Entity entity, String customName, boolean customNameVisible) {
    try {
        List<DataWatcher.Item<?>> dataWatchers = new ArrayList<>();
        Optional<IChatBaseComponent> nameComponent = Optional.ofNullable(CraftChatMessage.fromStringOrNull(customName));
        dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.f.a(2), nameComponent));
        dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.i.a(3), customNameVisible));
        PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(entity.getEntityId(), new DataWatcherWrapper(dataWatchers), false);
        ((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityMetadata);
    } catch (Exception e) {
        e.printStackTrace();
    }
}
Also used : ArrayList(java.util.ArrayList) PacketPlayOutEntityMetadata(net.minecraft.server.v1_16_R2.PacketPlayOutEntityMetadata) IChatBaseComponent(net.minecraft.server.v1_16_R2.IChatBaseComponent) DataWatcherWrapper(dev.rosewood.rosestacker.nms.v1_16_R2.entity.DataWatcherWrapper) CraftPlayer(org.bukkit.craftbukkit.v1_16_R2.entity.CraftPlayer) DataWatcher(net.minecraft.server.v1_16_R2.DataWatcher)

Example 54 with IChatBaseComponent

use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project CitizensBooks by NicoNekoDev.

the class DistributionHandler method convertBookToJson.

@SuppressWarnings({ "unchecked" })
@Override
public JsonObject convertBookToJson(ItemStack book) throws IllegalAccessException {
    BookMeta bookMeta = (BookMeta) book.getItemMeta();
    List<IChatBaseComponent> pages = bookMeta.hasPages() ? (List<IChatBaseComponent>) this.pagesField.get(bookMeta) : new ArrayList<>();
    JsonArray jsonPages = new JsonArray();
    for (IChatBaseComponent page : pages) {
        jsonPages.add(super.gson.fromJson(IChatBaseComponent.ChatSerializer.a(page), JsonElement.class));
    }
    JsonPrimitive jsonAuthor = new JsonPrimitive(bookMeta.hasAuthor() ? bookMeta.getAuthor() : "Server");
    JsonPrimitive jsonTitle = new JsonPrimitive(bookMeta.hasTitle() ? bookMeta.getTitle() : "Title");
    JsonObject jsonBook = new JsonObject();
    jsonBook.add("author", jsonAuthor);
    jsonBook.add("title", jsonTitle);
    jsonBook.add("pages", jsonPages);
    return jsonBook;
}
Also used : IChatBaseComponent(net.minecraft.server.v1_13_R1.IChatBaseComponent) BookMeta(org.bukkit.inventory.meta.BookMeta)

Example 55 with IChatBaseComponent

use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project CitizensBooks by NicoNekoDev.

the class DistributionHandler method applyPlaceholders.

@SuppressWarnings("unchecked")
@Override
public ItemStack applyPlaceholders(Player player, ItemStack book, NPC npc) throws IllegalAccessException {
    Validate.notNull(book, "The ItemStack is null! This is not an error with CitizensBooks," + " so please don't report it. Make sure the plugins that uses CitizensBooks as dependency are correctly configured.");
    Validate.isTrue(book.getType() == Material.WRITTEN_BOOK, "The ItemStack is not a written book! This is not an error with CitizensBooks," + " so please don't report it. Make sure the plugins that uses CitizensBooks as dependency are correctly configured.");
    BookMeta bookMeta = (BookMeta) book.getItemMeta();
    List<String> pages = bookMeta.hasPages() ? super.papiReplaceStrList.apply(player, ((List<IChatBaseComponent>) this.pagesField.get(bookMeta)).stream().map(IChatBaseComponent.ChatSerializer::a).toList(), Optional.ofNullable(npc)) : new ArrayList<>();
    String author = bookMeta.hasAuthor() ? super.papiReplaceStr.apply(player, bookMeta.getAuthor(), Optional.ofNullable(npc)) : "Server";
    String title = bookMeta.hasTitle() ? super.papiReplaceStr.apply(player, bookMeta.getTitle(), Optional.ofNullable(npc)) : "Title";
    ItemStack newBook = new ItemStack(Material.WRITTEN_BOOK);
    bookMeta.setAuthor(author);
    bookMeta.setTitle(title);
    this.pagesField.set(bookMeta, pages.stream().map(IChatBaseComponent.ChatSerializer::a).toList());
    newBook.setItemMeta(bookMeta);
    return newBook;
}
Also used : ArrayList(java.util.ArrayList) List(java.util.List) IChatBaseComponent(net.minecraft.server.v1_13_R1.IChatBaseComponent) ItemStack(org.bukkit.inventory.ItemStack) BookMeta(org.bukkit.inventory.meta.BookMeta)

Aggregations

ArrayList (java.util.ArrayList)76 BookMeta (org.bukkit.inventory.meta.BookMeta)41 GameProfile (com.mojang.authlib.GameProfile)32 Component (me.devtec.shared.components.Component)30 ItemStack (org.bukkit.inventory.ItemStack)28 ServerListPingEvent (me.devtec.theapi.bukkit.events.ServerListPingEvent)15 PlayerProfile (me.devtec.theapi.bukkit.events.ServerListPingEvent.PlayerProfile)15 Player (org.bukkit.entity.Player)15 Channel (io.netty.channel.Channel)14 List (java.util.List)14 IChatBaseComponent (net.minecraft.server.v1_12_R1.IChatBaseComponent)14 IChatBaseComponent (net.minecraft.server.v1_8_R3.IChatBaseComponent)14 IChatBaseComponent (net.minecraft.server.v1_10_R1.IChatBaseComponent)11 IChatBaseComponent (net.minecraft.server.v1_11_R1.IChatBaseComponent)11 IChatBaseComponent (net.minecraft.server.v1_14_R1.IChatBaseComponent)11 IChatBaseComponent (net.minecraft.server.v1_16_R3.IChatBaseComponent)11 IChatBaseComponent (net.minecraft.server.v1_13_R2.IChatBaseComponent)10 IChatBaseComponent (net.minecraft.server.v1_15_R1.IChatBaseComponent)10 SkinTexture (net.dzikoysk.funnyguilds.nms.api.playerlist.SkinTexture)9 IChatBaseComponent (net.minecraft.server.v1_16_R1.IChatBaseComponent)8