use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.
the class V1_13R2PlayerList method send.
@Override
public void send(Player player, String[] playerListCells, String header, String footer, SkinTexture[] cellTextures, int ping, Set<Integer> forceUpdateSlots) {
final List<Packet<?>> packets = Lists.newArrayList();
final List<Object> addPlayerList = Lists.newArrayList();
final List<Object> updatePlayerList = Lists.newArrayList();
try {
PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
for (int i = 0; i < this.cellCount; i++) {
if (this.profileCache[i] == null) {
this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
}
String text = playerListCells[i];
GameProfile gameProfile = this.profileCache[i];
IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
if (this.firstPacket || forceUpdateSlots.contains(i)) {
SkinTexture texture = cellTextures[i];
if (texture != null) {
gameProfile.getProperties().removeAll("textures");
gameProfile.getProperties().put("textures", texture.getProperty());
}
}
Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
if (this.firstPacket || forceUpdateSlots.contains(i)) {
addPlayerList.add(playerInfoData);
}
updatePlayerList.add(playerInfoData);
}
if (this.firstPacket) {
this.firstPacket = false;
}
PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
packets.add(addPlayerPacket);
PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
packets.add(updatePlayerPacket);
boolean headerNotEmpty = !header.isEmpty();
boolean footerNotEmpty = !footer.isEmpty();
if (headerNotEmpty || footerNotEmpty) {
IChatBaseComponent headerComponent = EMPTY_COMPONENT;
IChatBaseComponent footerComponent = EMPTY_COMPONENT;
if (headerNotEmpty) {
headerComponent = CraftChatMessage.fromStringOrNull(header, true);
}
if (footerNotEmpty) {
footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
}
PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
headerFooterPacket.header = headerComponent;
headerFooterPacket.footer = footerComponent;
packets.add(headerFooterPacket);
}
for (Packet<?> packet : packets) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
} catch (Exception ex) {
throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
}
}
use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project FunnyGuilds by FunnyGuilds.
the class V1_14R1PlayerList method send.
@Override
public void send(Player player, String[] playerListCells, String header, String footer, SkinTexture[] cellTextures, int ping, Set<Integer> forceUpdateSlots) {
final List<Packet<?>> packets = Lists.newArrayList();
final List<Object> addPlayerList = Lists.newArrayList();
final List<Object> updatePlayerList = Lists.newArrayList();
try {
PacketPlayOutPlayerInfo addPlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER);
PacketPlayOutPlayerInfo updatePlayerPacket = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.UPDATE_DISPLAY_NAME);
for (int i = 0; i < this.cellCount; i++) {
if (this.profileCache[i] == null) {
this.profileCache[i] = new GameProfile(UUID.fromString(String.format(PlayerListConstants.UUID_PATTERN, StringUtils.leftPad(String.valueOf(i), 2, '0'))), " ");
}
String text = playerListCells[i];
GameProfile gameProfile = this.profileCache[i];
IChatBaseComponent component = CraftChatMessage.fromStringOrNull(text, false);
if (this.firstPacket || forceUpdateSlots.contains(i)) {
SkinTexture texture = cellTextures[i];
if (texture != null) {
gameProfile.getProperties().removeAll("textures");
gameProfile.getProperties().put("textures", texture.getProperty());
}
}
Object playerInfoData = PLAYER_INFO_DATA_HELPER.createPlayerInfoData(addPlayerPacket, gameProfile, ping, component);
if (this.firstPacket || forceUpdateSlots.contains(i)) {
addPlayerList.add(playerInfoData);
}
updatePlayerList.add(playerInfoData);
}
if (this.firstPacket) {
this.firstPacket = false;
}
PLAYER_INFO_DATA_ACCESSOR.set(addPlayerPacket, addPlayerList);
packets.add(addPlayerPacket);
PLAYER_INFO_DATA_ACCESSOR.set(updatePlayerPacket, updatePlayerList);
packets.add(updatePlayerPacket);
boolean headerNotEmpty = !header.isEmpty();
boolean footerNotEmpty = !footer.isEmpty();
if (headerNotEmpty || footerNotEmpty) {
IChatBaseComponent headerComponent = EMPTY_COMPONENT;
IChatBaseComponent footerComponent = EMPTY_COMPONENT;
if (headerNotEmpty) {
headerComponent = CraftChatMessage.fromStringOrNull(header, true);
}
if (footerNotEmpty) {
footerComponent = CraftChatMessage.fromStringOrNull(footer, true);
}
PacketPlayOutPlayerListHeaderFooter headerFooterPacket = new PacketPlayOutPlayerListHeaderFooter();
headerFooterPacket.header = headerComponent;
headerFooterPacket.footer = footerComponent;
packets.add(headerFooterPacket);
}
for (Packet<?> packet : packets) {
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packet);
}
} catch (Exception ex) {
throw new RuntimeException(String.format("Failed to send PlayerList for player '%s'", player.getName()), ex);
}
}
use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project RoseStacker by Rosewood-Development.
the class NMSHandlerImpl method updateEntityNameTagForPlayer.
@Override
public void updateEntityNameTagForPlayer(Player player, org.bukkit.entity.Entity entity, String customName, boolean customNameVisible) {
try {
List<DataWatcher.Item<?>> dataWatchers = new ArrayList<>();
Optional<IChatBaseComponent> nameComponent = Optional.ofNullable(CraftChatMessage.fromStringOrNull(customName));
dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.f.a(2), nameComponent));
dataWatchers.add(new DataWatcher.Item<>(DataWatcherRegistry.i.a(3), customNameVisible));
PacketPlayOutEntityMetadata packetPlayOutEntityMetadata = new PacketPlayOutEntityMetadata(entity.getEntityId(), new DataWatcherWrapper(dataWatchers), false);
((CraftPlayer) player).getHandle().playerConnection.sendPacket(packetPlayOutEntityMetadata);
} catch (Exception e) {
e.printStackTrace();
}
}
use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project CitizensBooks by NicoNekoDev.
the class DistributionHandler method convertBookToJson.
@SuppressWarnings({ "unchecked" })
@Override
public JsonObject convertBookToJson(ItemStack book) throws IllegalAccessException {
BookMeta bookMeta = (BookMeta) book.getItemMeta();
List<IChatBaseComponent> pages = bookMeta.hasPages() ? (List<IChatBaseComponent>) this.pagesField.get(bookMeta) : new ArrayList<>();
JsonArray jsonPages = new JsonArray();
for (IChatBaseComponent page : pages) {
jsonPages.add(super.gson.fromJson(IChatBaseComponent.ChatSerializer.a(page), JsonElement.class));
}
JsonPrimitive jsonAuthor = new JsonPrimitive(bookMeta.hasAuthor() ? bookMeta.getAuthor() : "Server");
JsonPrimitive jsonTitle = new JsonPrimitive(bookMeta.hasTitle() ? bookMeta.getTitle() : "Title");
JsonObject jsonBook = new JsonObject();
jsonBook.add("author", jsonAuthor);
jsonBook.add("title", jsonTitle);
jsonBook.add("pages", jsonPages);
return jsonBook;
}
use of net.minecraft.server.v1_16_R3.IChatBaseComponent in project CitizensBooks by NicoNekoDev.
the class DistributionHandler method applyPlaceholders.
@SuppressWarnings("unchecked")
@Override
public ItemStack applyPlaceholders(Player player, ItemStack book, NPC npc) throws IllegalAccessException {
Validate.notNull(book, "The ItemStack is null! This is not an error with CitizensBooks," + " so please don't report it. Make sure the plugins that uses CitizensBooks as dependency are correctly configured.");
Validate.isTrue(book.getType() == Material.WRITTEN_BOOK, "The ItemStack is not a written book! This is not an error with CitizensBooks," + " so please don't report it. Make sure the plugins that uses CitizensBooks as dependency are correctly configured.");
BookMeta bookMeta = (BookMeta) book.getItemMeta();
List<String> pages = bookMeta.hasPages() ? super.papiReplaceStrList.apply(player, ((List<IChatBaseComponent>) this.pagesField.get(bookMeta)).stream().map(IChatBaseComponent.ChatSerializer::a).toList(), Optional.ofNullable(npc)) : new ArrayList<>();
String author = bookMeta.hasAuthor() ? super.papiReplaceStr.apply(player, bookMeta.getAuthor(), Optional.ofNullable(npc)) : "Server";
String title = bookMeta.hasTitle() ? super.papiReplaceStr.apply(player, bookMeta.getTitle(), Optional.ofNullable(npc)) : "Title";
ItemStack newBook = new ItemStack(Material.WRITTEN_BOOK);
bookMeta.setAuthor(author);
bookMeta.setTitle(title);
this.pagesField.set(bookMeta, pages.stream().map(IChatBaseComponent.ChatSerializer::a).toList());
newBook.setItemMeta(bookMeta);
return newBook;
}
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