use of net.minecraft.server.v1_16_R3.Material in project Citizens2 by CitizensDev.
the class NMSImpl method minecartItemLogic.
@SuppressWarnings("deprecation")
public static void minecartItemLogic(EntityMinecartAbstract minecart) {
NPC npc = ((NPCHolder) minecart).getNPC();
if (npc == null)
return;
Material mat = Material.getMaterial(npc.data().get(NPC.MINECART_ITEM_METADATA, ""));
// TODO: migration for this
int data = npc.data().get(NPC.MINECART_ITEM_DATA_METADATA, 0);
int offset = npc.data().get(NPC.MINECART_OFFSET_METADATA, 0);
minecart.a(mat != null);
if (mat != null) {
minecart.setDisplayBlock(Block.getByCombinedId(mat.getId()).getBlock().getBlockData());
}
minecart.setDisplayBlockOffset(offset);
}
use of net.minecraft.server.v1_16_R3.Material in project Citizens2 by CitizensDev.
the class ItemController method createEntity.
@Override
protected Entity createEntity(Location at, NPC npc) {
WorldServer ws = ((CraftWorld) at.getWorld()).getHandle();
Material id = Material.STONE;
int data = npc.data().get(NPC.ITEM_DATA_METADATA, npc.data().get("falling-block-data", 0));
if (npc.data().has(NPC.ITEM_ID_METADATA)) {
id = Material.getMaterial(npc.data().<String>get(NPC.ITEM_ID_METADATA), false);
}
if (id == Material.AIR) {
id = Material.STONE;
Messaging.severe(npc.getId(), "invalid Material: converted to stone");
}
final EntityItemNPC handle = new EntityItemNPC(ws, npc, at.getX(), at.getY(), at.getZ(), CraftItemStack.asNMSCopy(new org.bukkit.inventory.ItemStack(id, npc.data().get(NPC.ITEM_AMOUNT_METADATA, 1), (short) data)));
return handle.getBukkitEntity();
}
use of net.minecraft.server.v1_16_R3.Material in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method b.
protected PathType b(IBlockAccess var0, int var1, int var2, int var3) {
BlockPosition var4 = new BlockPosition(var1, var2, var3);
IBlockData var5 = var0.getType(var4);
Block var6 = var5.getBlock();
Material var7 = var5.getMaterial();
if (var5.isAir()) {
return PathType.OPEN;
} else if (!var6.a(TagsBlock.TRAPDOORS) && var6 != Blocks.LILY_PAD) {
if (var6 == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
} else if (var6 == Blocks.CACTUS) {
return PathType.DAMAGE_CACTUS;
} else if (var6 == Blocks.SWEET_BERRY_BUSH) {
return PathType.DAMAGE_OTHER;
} else if (var6 instanceof BlockDoor && var7 == Material.WOOD && !(Boolean) var5.get(BlockDoor.OPEN)) {
return PathType.DOOR_WOOD_CLOSED;
} else if (var6 instanceof BlockDoor && var7 == Material.ORE && !(Boolean) var5.get(BlockDoor.OPEN)) {
return PathType.DOOR_IRON_CLOSED;
} else if (var6 instanceof BlockDoor && var5.get(BlockDoor.OPEN)) {
return PathType.DOOR_OPEN;
} else if (var6 instanceof BlockMinecartTrackAbstract) {
return PathType.RAIL;
} else if (var6 instanceof BlockLeaves) {
return PathType.LEAVES;
} else if (!var6.a(TagsBlock.FENCES) && !var6.a(TagsBlock.WALLS) && (!(var6 instanceof BlockFenceGate) || var5.get(BlockFenceGate.OPEN))) {
Fluid var8 = var0.getFluid(var4);
if (var8.a(TagsFluid.WATER)) {
return PathType.WATER;
} else if (var8.a(TagsFluid.LAVA)) {
return PathType.LAVA;
} else {
return var5.a(var0, var4, PathMode.LAND) ? PathType.OPEN : PathType.BLOCKED;
}
} else {
return PathType.FENCE;
}
} else {
return PathType.TRAPDOOR;
}
}
use of net.minecraft.server.v1_16_R3.Material in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
public static int a(IBlockAccess paramIBlockAccess, Entity paramEntity, int paramInt1, int paramInt2, int paramInt3, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2, boolean paramBoolean3) {
int k = 0;
BlockPosition localBlockPosition = new BlockPosition(paramEntity);
BlockPosition.MutableBlockPosition localMutableBlockPosition = new BlockPosition.MutableBlockPosition();
for (int m = paramInt1; m < paramInt1 + paramInt4; m++) {
for (int n = paramInt2; n < paramInt2 + paramInt5; n++) {
for (int i1 = paramInt3; i1 < paramInt3 + paramInt6; i1++) {
localMutableBlockPosition.c(m, n, i1);
Block localBlock = paramIBlockAccess.getType(localMutableBlockPosition).getBlock();
if (localBlock.getMaterial() != Material.AIR) {
if ((localBlock == Blocks.TRAPDOOR) || (localBlock == Blocks.IRON_TRAPDOOR)) {
k = 1;
} else if ((localBlock == Blocks.FLOWING_WATER) || (localBlock == Blocks.WATER)) {
if (paramBoolean1) {
return -1;
}
k = 1;
} else if ((!paramBoolean3) && ((localBlock instanceof BlockDoor)) && (localBlock.getMaterial() == Material.WOOD)) {
return 0;
}
if ((paramEntity.world.getType(localMutableBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) {
if ((!(paramEntity.world.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramEntity.world.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
return -3;
}
} else if (!localBlock.b(paramIBlockAccess, localMutableBlockPosition)) {
if ((!paramBoolean2) || (!(localBlock instanceof BlockDoor)) || (localBlock.getMaterial() != Material.WOOD)) {
if (((localBlock instanceof BlockFence)) || ((localBlock instanceof BlockFenceGate)) || ((localBlock instanceof BlockCobbleWall))) {
return -3;
}
if ((localBlock == Blocks.TRAPDOOR) || (localBlock == Blocks.IRON_TRAPDOOR)) {
return -4;
}
Material localMaterial = localBlock.getMaterial();
if (localMaterial == Material.LAVA) {
if (!paramEntity.ab()) {
return -2;
}
} else {
return 0;
}
}
}
}
}
}
}
return k != 0 ? 2 : 1;
}
use of net.minecraft.server.v1_16_R3.Material in project SSB-OneBlock by BG-Software-LLC.
the class NMSAdapter_v1_16_R3 method setBlock.
@Override
public void setBlock(Location location, Material type, byte data, String nbt) {
assert location.getWorld() != null;
WorldServer worldServer = ((CraftWorld) location.getWorld()).getHandle();
BlockPosition blockPosition = new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ());
worldServer.removeTileEntity(blockPosition);
location.getBlock().setType(type);
if (nbt != null) {
try {
ArgumentBlock argumentBlock = new ArgumentBlock(new StringReader(nbt), false).a(true);
ArgumentTileLocation tileLocation = new ArgumentTileLocation(argumentBlock.getBlockData(), argumentBlock.getStateMap().keySet(), argumentBlock.c());
tileLocation.a(worldServer, blockPosition, 2);
worldServer.update(blockPosition, tileLocation.a().getBlock());
} catch (Exception ex) {
ex.printStackTrace();
}
}
}
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