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Example 11 with MinecraftServer

use of net.minecraft.server.v1_16_R3.MinecraftServer in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@SuppressWarnings("resource")
@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(World.OVERWORLD), profile, new PlayerInteractManager(server.getWorldServer(World.OVERWORLD)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) CraftPlayer(org.bukkit.craftbukkit.v1_16_R1.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_16_R1.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_16_R1.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_16_R1.CraftServer) MinecraftServer(net.minecraft.server.v1_16_R1.MinecraftServer)

Example 12 with MinecraftServer

use of net.minecraft.server.v1_16_R3.MinecraftServer in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_9_R2.EntityPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) CraftPlayer(org.bukkit.craftbukkit.v1_9_R2.entity.CraftPlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_9_R2.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_9_R2.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_9_R2.CraftServer) MinecraftServer(net.minecraft.server.v1_9_R2.MinecraftServer)

Example 13 with MinecraftServer

use of net.minecraft.server.v1_16_R3.MinecraftServer in project SilkSpawners by timbru31.

the class NMSHandler method loadPlayer.

@Override
public Player loadPlayer(final OfflinePlayer offline) {
    if (!offline.hasPlayedBefore()) {
        return null;
    }
    final GameProfile profile = new GameProfile(offline.getUniqueId(), offline.getName() != null ? offline.getName() : offline.getUniqueId().toString());
    final MinecraftServer server = ((CraftServer) Bukkit.getServer()).getServer();
    final EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), profile, new PlayerInteractManager(server.getWorldServer(0)));
    final Player target = entity.getBukkitEntity();
    if (target != null) {
        target.loadData();
    }
    return target;
}
Also used : Player(org.bukkit.entity.Player) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) CraftPlayer(org.bukkit.craftbukkit.v1_10_R1.entity.CraftPlayer) OfflinePlayer(org.bukkit.OfflinePlayer) GameProfile(com.mojang.authlib.GameProfile) PlayerInteractManager(net.minecraft.server.v1_10_R1.PlayerInteractManager) EntityPlayer(net.minecraft.server.v1_10_R1.EntityPlayer) CraftServer(org.bukkit.craftbukkit.v1_10_R1.CraftServer) MinecraftServer(net.minecraft.server.v1_10_R1.MinecraftServer)

Example 14 with MinecraftServer

use of net.minecraft.server.v1_16_R3.MinecraftServer in project PaperDev by Kamillaova.

the class CraftPlayerProfile method complete.

public boolean complete(boolean textures) {
    MinecraftServer server = MinecraftServer.getServer();
    boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
    boolean isCompleteFromCache = this.completeFromCache(true);
    if (isOnlineMode && (!isCompleteFromCache || textures && !hasTextures())) {
        GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
        if (result != null) {
            this.profile = result;
        }
    }
    return profile.isComplete() && (!isOnlineMode || !textures || hasTextures());
}
Also used : GameProfile(com.mojang.authlib.GameProfile) MinecraftServer(net.minecraft.server.v1_12_R1.MinecraftServer)

Example 15 with MinecraftServer

use of net.minecraft.server.v1_16_R3.MinecraftServer in project PaperDev by Kamillaova.

the class SpigotCommand method execute.

@Override
public boolean execute(CommandSender sender, String commandLabel, String[] args) {
    if (!testPermission(sender))
        return true;
    if (args.length != 1) {
        sender.sendMessage(ChatColor.RED + "Usage: " + usageMessage);
        return false;
    }
    if (args[0].equals("reload")) {
        Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues.");
        Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
        MinecraftServer console = MinecraftServer.getServer();
        org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings"));
        for (WorldServer world : console.worlds) {
            world.spigotConfig.init();
        }
        console.server.reloadCount++;
        Command.broadcastCommandMessage(sender, ChatColor.GREEN + "Reload complete.");
    }
    return true;
}
Also used : WorldServer(net.minecraft.server.v1_12_R1.WorldServer) MinecraftServer(net.minecraft.server.v1_12_R1.MinecraftServer)

Aggregations

GameProfile (com.mojang.authlib.GameProfile)25 OfflinePlayer (org.bukkit.OfflinePlayer)15 Player (org.bukkit.entity.Player)15 Property (com.mojang.authlib.properties.Property)4 PlayerProfile (net.aufdemrand.denizen.nms.util.PlayerProfile)4 MinecraftServer (net.minecraft.server.v1_12_R1.MinecraftServer)4 MinecraftServer (net.minecraft.server.v1_10_R1.MinecraftServer)3 MinecraftServer (net.minecraft.server.v1_11_R1.MinecraftServer)3 MinecraftServer (net.minecraft.server.v1_8_R3.MinecraftServer)3 MinecraftServer (net.minecraft.server.v1_9_R2.MinecraftServer)3 CraftServer (org.bukkit.craftbukkit.v1_10_R1.CraftServer)3 EntityPlayer (net.minecraft.server.v1_16_R1.EntityPlayer)2 MinecraftServer (net.minecraft.server.v1_16_R1.MinecraftServer)2 PlayerInteractManager (net.minecraft.server.v1_16_R1.PlayerInteractManager)2 EntityPlayer (net.minecraft.server.v1_16_R2.EntityPlayer)2 MinecraftServer (net.minecraft.server.v1_16_R2.MinecraftServer)2 PlayerInteractManager (net.minecraft.server.v1_16_R2.PlayerInteractManager)2 EntityPlayer (net.minecraft.server.v1_16_R3.EntityPlayer)2 MinecraftServer (net.minecraft.server.v1_16_R3.MinecraftServer)2 PlayerInteractManager (net.minecraft.server.v1_16_R3.PlayerInteractManager)2