use of net.minecraft.server.v1_16_R3.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint var0, Map var1, float var2, int var3) {
Set<PathDestination> var4 = var1.keySet();
var0.e = 0.0F;
var0.f = this.a(var0, var4);
var0.g = var0.f;
this.a.a();
this.b.clear();
this.a.a(var0);
int var5 = 0;
while (!this.a.e()) {
++var5;
if (var5 >= this.d) {
break;
}
PathPoint var6 = this.a.c();
var6.i = true;
var4.stream().filter((var2x) -> {
return var6.c(var2x) <= var3;
}).forEach(PathDestination::e);
if (var4.stream().anyMatch(PathDestination::f)) {
break;
}
if (var6.a(var0) < var2) {
int var7 = this.e.a(this.c, var6);
for (int var8 = 0; var8 < var7; ++var8) {
PathPoint var9 = this.c[var8];
float var10 = var6.a(var9);
var9.j = var6.j + var10;
float var11 = var6.e + var10 + var9.k;
if (var9.j < var2 && (!var9.c() || var11 < var9.e)) {
var9.h = var6;
var9.e = var11;
var9.f = this.a(var9, var4) * 1.5F;
if (var9.c()) {
this.a.a(var9, var9.e + var9.f);
} else {
var9.g = var9.e + var9.f;
this.a.a(var9);
}
}
}
}
}
Stream var6;
if (var4.stream().anyMatch(PathDestination::f)) {
var6 = var4.stream().filter(PathDestination::f).map((var1x) -> {
return this.a(var1x.d(), (BlockPosition) var1.get(var1x), true);
}).sorted(Comparator.comparingInt(PathEntity::e));
} else {
var6 = getFallbackDestinations(var1, var4);
}
Optional var7 = var6.findFirst();
if (!var7.isPresent()) {
return null;
} else {
PathEntity var8 = (PathEntity) var7.get();
return var8;
}
}
use of net.minecraft.server.v1_16_R3.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(IBlockAccess paramIBlockAccess, EntityHumanNPC paramEntityInsentient, double paramDouble1, double paramDouble2, double paramDouble3, float paramFloat) {
this.a.a();
this.d.a(paramIBlockAccess, paramEntityInsentient);
PathPoint localPathPoint1 = this.d.b();
PathPoint localPathPoint2 = this.d.a(paramDouble1, paramDouble2, paramDouble3);
PathEntity localPathEntity = a(localPathPoint1, localPathPoint2, paramFloat);
this.d.a();
return localPathEntity;
}
use of net.minecraft.server.v1_16_R3.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint paramPathPoint1, PathPoint paramPathPoint2) {
int i = 1;
PathPoint localPathPoint = paramPathPoint2;
while (localPathPoint.h != null) {
i++;
localPathPoint = localPathPoint.h;
}
PathPoint[] arrayOfPathPoint = new PathPoint[i];
localPathPoint = paramPathPoint2;
arrayOfPathPoint[(--i)] = localPathPoint;
while (localPathPoint.h != null) {
localPathPoint = localPathPoint.h;
arrayOfPathPoint[(--i)] = localPathPoint;
}
return new PathEntity(arrayOfPathPoint);
}
use of net.minecraft.server.v1_16_R3.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
paramPathPoint1.e = 0.0F;
paramPathPoint1.f = paramPathPoint1.c(paramPathPoint2);
paramPathPoint1.g = paramPathPoint1.f;
this.a.a();
this.b.clear();
this.a.a(paramPathPoint1);
Object localObject1 = paramPathPoint1;
int i = 0;
while (!this.a.e()) {
i++;
if (i >= 200) {
break;
}
PathPoint localObject2 = this.a.c();
if (localObject2.equals(paramPathPoint2)) {
localObject1 = paramPathPoint2;
break;
}
if (localObject2.c(paramPathPoint2) < ((PathPoint) localObject1).c(paramPathPoint2)) {
localObject1 = localObject2;
}
localObject2.i = true;
int j = this.d.a(this.c, localObject2, paramPathPoint2, paramFloat);
for (int k = 0; k < j; k++) {
PathPoint localPathPoint = this.c[k];
float f1 = localObject2.c(localPathPoint);
localPathPoint.j = (localObject2.j + f1);
localPathPoint.k = (f1 + localPathPoint.l);
float f2 = localObject2.e + localPathPoint.k;
if ((localPathPoint.j < paramFloat) && ((!localPathPoint.a()) || (f2 < localPathPoint.e))) {
localPathPoint.h = (localObject2);
localPathPoint.e = f2;
localPathPoint.f = (localPathPoint.c(paramPathPoint2) + localPathPoint.l);
if (localPathPoint.a()) {
this.a.a(localPathPoint, localPathPoint.e + localPathPoint.f);
} else {
localPathPoint.g = (localPathPoint.e + localPathPoint.f);
this.a.a(localPathPoint);
}
}
}
}
if (localObject1 == paramPathPoint1) {
return null;
}
Object localObject2 = a(paramPathPoint1, (PathPoint) localObject1);
return (PathEntity) localObject2;
}
use of net.minecraft.server.v1_16_R3.PathEntity in project Citizens2 by CitizensDev.
the class PlayerPathfinder method a.
private PathEntity a(PathPoint paramPathPoint1, PathPoint paramPathPoint2, float paramFloat) {
paramPathPoint1.e = 0.0F;
paramPathPoint1.f = paramPathPoint1.c(paramPathPoint2);
paramPathPoint1.g = paramPathPoint1.f;
this.a.a();
this.b.clear();
this.a.a(paramPathPoint1);
Object localObject1 = paramPathPoint1;
int i = 0;
while (!this.a.e()) {
i++;
if (i >= 200) {
break;
}
Object localObject2 = this.a.c();
if (((PathPoint) localObject2).equals(paramPathPoint2)) {
localObject1 = paramPathPoint2;
break;
}
if (((PathPoint) localObject2).c(paramPathPoint2) < ((PathPoint) localObject1).c(paramPathPoint2)) {
localObject1 = localObject2;
}
((PathPoint) localObject2).i = true;
int j = this.d.a(this.c, (PathPoint) localObject2, paramPathPoint2, paramFloat);
for (int k = 0; k < j; k++) {
PathPoint localPathPoint = this.c[k];
float f1 = ((PathPoint) localObject2).c(localPathPoint);
localPathPoint.j = (((PathPoint) localObject2).j + f1);
localPathPoint.k = (f1 + localPathPoint.l);
float f2 = ((PathPoint) localObject2).e + localPathPoint.k;
if ((localPathPoint.j < paramFloat) && ((!localPathPoint.a()) || (f2 < localPathPoint.e))) {
localPathPoint.h = ((PathPoint) localObject2);
localPathPoint.e = f2;
localPathPoint.f = (localPathPoint.c(paramPathPoint2) + localPathPoint.l);
if (localPathPoint.a()) {
this.a.a(localPathPoint, localPathPoint.e + localPathPoint.f);
} else {
localPathPoint.g = (localPathPoint.e + localPathPoint.f);
this.a.a(localPathPoint);
}
}
}
}
if (localObject1 == paramPathPoint1) {
return null;
}
Object localObject2 = a(paramPathPoint1, (PathPoint) localObject1);
return (PathEntity) localObject2;
}
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