use of net.minecraft.server.v1_7_R3.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2602 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead)
return AlmostBoolean.NO;
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
// dY > 1.65D ||
if (dY > 1.8)
return AlmostBoolean.YES;
if (dY < 0.1D && entityPlayer.length >= 0.1)
return AlmostBoolean.YES;
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_7_R3.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2602 method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
use of net.minecraft.server.v1_7_R3.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2645 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead)
return AlmostBoolean.NO;
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
// dY > 1.65D ||
if (dY > 1.8)
return AlmostBoolean.YES;
if (dY < 0.1D && entityPlayer.length >= 0.1)
return AlmostBoolean.YES;
}
return AlmostBoolean.MAYBE;
}
use of net.minecraft.server.v1_7_R3.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2808 method setDead.
@Override
public void setDead(final Player player, final int deathTicks) {
final EntityPlayer mcPlayer = ((CraftPlayer) player).getHandle();
mcPlayer.deathTicks = deathTicks;
mcPlayer.dead = true;
}
use of net.minecraft.server.v1_7_R3.EntityPlayer in project NoCheatPlus by NoCheatPlus.
the class MCAccessCB2808 method isIllegalBounds.
@Override
public AlmostBoolean isIllegalBounds(final Player player) {
final EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (entityPlayer.dead)
return AlmostBoolean.NO;
// TODO: Does this need a method call for the "real" box? Might be no problem during moving events, though.
final AxisAlignedBB box = entityPlayer.boundingBox;
if (!entityPlayer.isSleeping()) {
// This can not really test stance but height of bounding box.
final double dY = Math.abs(box.e - box.b);
// dY > 1.65D ||
if (dY > 1.8)
return AlmostBoolean.YES;
if (dY < 0.1D && entityPlayer.length >= 0.1)
return AlmostBoolean.YES;
}
return AlmostBoolean.MAYBE;
}
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