use of net.minecraft.server.v1_5_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class NMSImpl method setSize.
public static void setSize(Entity entity, float f, float f1, boolean justCreated) {
if ((f != entity.width) || (f1 != entity.length)) {
float f2 = entity.width;
entity.width = f;
entity.length = f1;
entity.a(new AxisAlignedBB(entity.getBoundingBox().a, entity.getBoundingBox().b, entity.getBoundingBox().c, entity.getBoundingBox().a + entity.width, entity.getBoundingBox().b + entity.length, entity.getBoundingBox().c + entity.width));
if ((entity.width > f2) && (!justCreated) && (!entity.world.isClientSide))
entity.move((f2 - entity.width) / 2, 0.0D, (f2 - entity.width) / 2);
}
}
use of net.minecraft.server.v1_5_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).c(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.0D) {
return null;
}
PathType localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType != PathType.FENCE) && (localPathType != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE))) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).c(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.a(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
int i = 0;
while ((paramInt2 > 0) && (localPathType == PathType.OPEN)) {
paramInt2--;
if (i++ >= this.b.aY()) {
return null;
}
localPathType = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType);
if ((localPathType != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
use of net.minecraft.server.v1_5_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityInsentient paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
use of net.minecraft.server.v1_5_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
@Override
public PathType a(IBlockAccess paramIBlockAccess, int paramInt1, int paramInt2, int paramInt3, EntityHumanNPC paramEntityInsentient, int paramInt4, int paramInt5, int paramInt6, boolean paramBoolean1, boolean paramBoolean2) {
EnumSet<PathType> localEnumSet = EnumSet.noneOf(PathType.class);
Object localObject1 = PathType.BLOCKED;
double d = paramEntityInsentient.width / 2.0D;
BlockPosition localBlockPosition = new BlockPosition(paramEntityInsentient);
for (int i = paramInt1; i < paramInt1 + paramInt4; i++) {
for (int k = paramInt2; k < paramInt2 + paramInt5; k++) {
for (int m = paramInt3; m < paramInt3 + paramInt6; m++) {
PathType localPathType2 = a(paramIBlockAccess, i, k, m);
if ((localPathType2 == PathType.DOOR_WOOD_CLOSED) && (paramBoolean1) && (paramBoolean2)) {
localPathType2 = PathType.WALKABLE;
}
if ((localPathType2 == PathType.DOOR_OPEN) && (!paramBoolean2)) {
localPathType2 = PathType.BLOCKED;
}
if ((localPathType2 == PathType.RAIL) && (!(paramIBlockAccess.getType(localBlockPosition).getBlock() instanceof BlockMinecartTrackAbstract)) && (!(paramIBlockAccess.getType(localBlockPosition.down()).getBlock() instanceof BlockMinecartTrackAbstract))) {
localPathType2 = PathType.FENCE;
}
if ((i == paramInt1) && (k == paramInt2) && (m == paramInt3)) {
localObject1 = localPathType2;
}
if ((k > paramInt2) && (localPathType2 != PathType.OPEN)) {
AxisAlignedBB localAxisAlignedBB = new AxisAlignedBB(i - d + 0.5D, paramInt2 + 0.001D, m - d + 0.5D, i + d + 0.5D, paramInt2 + paramEntityInsentient.length, m + d + 0.5D);
if (!paramEntityInsentient.world.b(localAxisAlignedBB)) {
localPathType2 = PathType.OPEN;
}
}
localEnumSet.add(localPathType2);
}
}
}
if (localEnumSet.contains(PathType.FENCE)) {
return PathType.FENCE;
}
Object localObject2 = PathType.BLOCKED;
for (PathType localPathType1 : localEnumSet) {
if (paramEntityInsentient.a(localPathType1) < 0.0F) {
return localPathType1;
}
if (paramEntityInsentient.a(localPathType1) >= paramEntityInsentient.a((PathType) localObject2)) {
localObject2 = localPathType1;
}
}
if ((localObject1 == PathType.OPEN) && (paramEntityInsentient.a((PathType) localObject2) == 0.0F)) {
return PathType.OPEN;
}
return (PathType) localObject2;
}
use of net.minecraft.server.v1_5_R1.AxisAlignedBB in project Citizens2 by CitizensDev.
the class PlayerPathfinderNormal method a.
private PathPoint a(int paramInt1, int paramInt2, int paramInt3, int paramInt4, double paramDouble, EnumDirection paramEnumDirection) {
PathPoint localPathPoint = null;
BlockPosition localBlockPosition1 = new BlockPosition(paramInt1, paramInt2, paramInt3);
BlockPosition localBlockPosition2 = localBlockPosition1.down();
double d1 = paramInt2 - (1.0D - this.a.getType(localBlockPosition2).d(this.a, localBlockPosition2).e);
if (d1 - paramDouble > 1.125D) {
return null;
}
PathType localPathType1 = a(this.b, paramInt1, paramInt2, paramInt3);
float f = this.b.a(localPathType1);
double d2 = this.b.width / 2.0D;
if (f >= 0.0F) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType1;
localPathPoint.l = Math.max(localPathPoint.l, f);
}
if (localPathType1 == PathType.WALKABLE) {
return localPathPoint;
}
if ((localPathPoint == null) && (paramInt4 > 0) && (localPathType1 != PathType.FENCE) && (localPathType1 != PathType.TRAPDOOR)) {
localPathPoint = a(paramInt1, paramInt2 + 1, paramInt3, paramInt4 - 1, paramDouble, paramEnumDirection);
if ((localPathPoint != null) && ((localPathPoint.m == PathType.OPEN) || (localPathPoint.m == PathType.WALKABLE)) && (this.b.width < 1.0F)) {
double d3 = paramInt1 - paramEnumDirection.getAdjacentX() + 0.5D;
double d4 = paramInt3 - paramEnumDirection.getAdjacentZ() + 0.5D;
AxisAlignedBB localAxisAlignedBB1 = new AxisAlignedBB(d3 - d2, paramInt2 + 0.001D, d4 - d2, d3 + d2, paramInt2 + this.b.length, d4 + d2);
AxisAlignedBB localAxisAlignedBB2 = this.a.getType(localBlockPosition1).d(this.a, localBlockPosition1);
AxisAlignedBB localAxisAlignedBB3 = localAxisAlignedBB1.b(0.0D, localAxisAlignedBB2.e - 0.002D, 0.0D);
if (this.b.world.b(localAxisAlignedBB3)) {
localPathPoint = null;
}
}
}
if (localPathType1 == PathType.OPEN) {
AxisAlignedBB localAxisAlignedBB4 = new AxisAlignedBB(paramInt1 - d2 + 0.5D, paramInt2 + 0.001D, paramInt3 - d2 + 0.5D, paramInt1 + d2 + 0.5D, paramInt2 + this.b.length, paramInt3 + d2 + 0.5D);
if (this.b.world.b(localAxisAlignedBB4)) {
return null;
}
if (this.b.width >= 1.0F) {
PathType localPathType2 = a(this.b, paramInt1, paramInt2 - 1, paramInt3);
if (localPathType2 == PathType.BLOCKED) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = PathType.WALKABLE;
localPathPoint.l = Math.max(localPathPoint.l, f);
return localPathPoint;
}
}
int i = 0;
while ((paramInt2 > 0) && (localPathType1 == PathType.OPEN)) {
paramInt2--;
if (i++ >= this.b.aY()) {
return null;
}
localPathType1 = a(this.b, paramInt1, paramInt2, paramInt3);
f = this.b.a(localPathType1);
if ((localPathType1 != PathType.OPEN) && (f >= 0.0F)) {
localPathPoint = a(paramInt1, paramInt2, paramInt3);
localPathPoint.m = localPathType1;
localPathPoint.l = Math.max(localPathPoint.l, f);
} else if (f < 0.0F) {
return null;
}
}
}
return localPathPoint;
}
Aggregations