use of net.minecraft.server.v1_7_R4.Chunk in project WildChests by BG-Software-LLC.
the class NMSAdapter_v1_16_R3 method getNearbyItems.
@Override
public Stream<Item> getNearbyItems(Location location, int range, boolean onlyChunk, KeySet blacklisted, KeySet whitelisted) {
World world = ((CraftWorld) location.getWorld()).getHandle();
List<Entity> entityList = new ArrayList<>();
if (onlyChunk) {
Chunk chunk = ((CraftChunk) location.getChunk()).getHandle();
for (int i = 0; i < chunk.entitySlices.length; i++) entityList.addAll(chunk.entitySlices[i]);
entityList = entityList.stream().filter(entity -> entity instanceof EntityItem).collect(Collectors.toList());
} else {
AxisAlignedBB boundingBox = new AxisAlignedBB(location.getX() + range, location.getY() + range, location.getZ() + range, location.getX() - range, location.getY() - range, location.getZ() - range);
entityList = world.getEntities(null, boundingBox, entity -> entity instanceof EntityItem);
}
return entityList.stream().map(entity -> (Item) entity.getBukkitEntity()).filter(item -> !blacklisted.contains(item.getItemStack()) && (whitelisted.isEmpty() || whitelisted.contains(item.getItemStack())));
}
use of net.minecraft.server.v1_7_R4.Chunk in project dynmap by webbukkit.
the class MapChunkCache116_2 method getLoadedChunk.
// Load generic chunk from existing and already loaded chunk
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
CraftWorld cw = (CraftWorld) w;
NBTTagCompound nbt = null;
GenericChunk gc = null;
if (cw.isChunkLoaded(chunk.x, chunk.z)) {
Chunk c = cw.getHandle().getChunkAt(chunk.x, chunk.z);
if ((c != null) && c.loaded) {
nbt = ChunkRegionLoader.saveChunk(cw.getHandle(), c);
}
if (nbt != null) {
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
}
}
return gc;
}
use of net.minecraft.server.v1_7_R4.Chunk in project MechanicsMain by WeaponMechanics.
the class Block_1_15_R1 method getMultiBlockMaskPacket.
private PacketPlayOutMultiBlockChange getMultiBlockMaskPacket(List<Block> blocks, @Nullable IBlockData mask) {
Chunk chunk = ((CraftChunk) blocks.get(0).getChunk()).getHandle();
// Setup default information
PacketPlayOutMultiBlockChange packet = new PacketPlayOutMultiBlockChange(0, new short[0], chunk);
PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[] changes = new PacketPlayOutMultiBlockChange.MultiBlockChangeInfo[blocks.size()];
for (int i = 0; i < blocks.size(); i++) {
Block block = blocks.get(i);
// Where the block is relative to the chunk it is in
int x = block.getX() & 0xF;
int y = block.getY();
int z = block.getZ() & 0xF;
// Setting the (x, y, z) location into VarInt format
short location = (short) (x << 12 | y | z << 8);
// If mask is null, then undo the mask. Otherwise set the mask
if (mask == null) {
changes[i] = packet.new MultiBlockChangeInfo(location, chunk);
} else {
changes[i] = packet.new MultiBlockChangeInfo(location, mask);
}
}
ReflectionUtil.setField(multiBlockChangeB, packet, changes);
return packet;
}
use of net.minecraft.server.v1_7_R4.Chunk in project MechanicsMain by WeaponMechanics.
the class Block_1_15_R1 method getMultiBlockMaskPacket.
@Override
@NotNull
public List<Object> getMultiBlockMaskPacket(@NotNull List<Block> blocks, @Nullable Material mask, byte data) {
if (blocks == null || blocks.isEmpty()) {
throw new IllegalArgumentException("No blocks are being changed!");
}
Map<org.bukkit.Chunk, List<Block>> sortedBlocks = new HashMap<>();
for (Block block : blocks) {
List<Block> list = sortedBlocks.computeIfAbsent(block.getChunk(), chunk -> new ArrayList<>());
list.add(block);
}
List<Object> packets = new ArrayList<>(sortedBlocks.size());
IBlockData theMask = mask == null ? null : ((CraftBlockData) mask.createBlockData()).getState();
for (List<Block> entry : sortedBlocks.values()) {
packets.add(getMultiBlockMaskPacket(entry, theMask));
}
return packets;
}
use of net.minecraft.server.v1_7_R4.Chunk in project RoseStacker by Rosewood-Development.
the class NMSHandlerImpl method createEntityFromNBT.
@Override
public LivingEntity createEntityFromNBT(StackedEntityDataEntry<?> serialized, Location location, boolean addToWorld, EntityType entityType) {
try {
NBTTagCompound nbt = (NBTTagCompound) serialized.get();
NBTTagList positionTagList = nbt.getList("Pos", 6);
if (positionTagList == null)
positionTagList = new NBTTagList();
this.setTag(positionTagList, 0, NBTTagDouble.a(location.getX()));
this.setTag(positionTagList, 1, NBTTagDouble.a(location.getY()));
this.setTag(positionTagList, 2, NBTTagDouble.a(location.getZ()));
nbt.set("Pos", positionTagList);
NBTTagList rotationTagList = nbt.getList("Rotation", 5);
if (rotationTagList == null)
rotationTagList = new NBTTagList();
this.setTag(rotationTagList, 0, NBTTagFloat.a(location.getYaw()));
this.setTag(rotationTagList, 1, NBTTagFloat.a(location.getPitch()));
nbt.set("Rotation", rotationTagList);
// Reset the UUID to resolve possible duplicates
nbt.a("UUID", UUID.randomUUID());
Optional<EntityTypes<?>> optionalEntity = EntityTypes.a(entityType.getKey().getKey());
if (optionalEntity.isPresent()) {
WorldServer world = ((CraftWorld) location.getWorld()).getHandle();
Entity entity = this.createCreature(optionalEntity.get(), world, nbt, null, null, new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ()), EnumMobSpawn.COMMAND);
if (entity == null)
throw new NullPointerException("Unable to create entity from NBT");
// Load NBT
entity.load(nbt);
if (addToWorld) {
IChunkAccess ichunkaccess = world.getChunkAt(MathHelper.floor(entity.locX() / 16.0D), MathHelper.floor(entity.locZ() / 16.0D), ChunkStatus.FULL, true);
if (!(ichunkaccess instanceof Chunk))
throw new NullPointerException("Unable to spawn entity from NBT, couldn't get chunk");
ichunkaccess.a(entity);
method_WorldServer_registerEntity.invoke(world, entity);
entity.noDamageTicks = 0;
}
return (LivingEntity) entity.getBukkitEntity();
}
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
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