use of net.minecraft.server.v1_7_R4.Chunk in project TheAPI by TheDevTec.
the class v1_7_R4 method getData.
@Override
public int getData(Object chunk, int x, int y, int z) {
net.minecraft.server.v1_7_R4.Chunk c = (net.minecraft.server.v1_7_R4.Chunk) chunk;
ChunkSection sc = c.getSections()[y >> 4];
if (sc == null)
return 0;
return sc.getData(x & 15, y & 15, z & 15);
}
use of net.minecraft.server.v1_7_R4.Chunk in project acidisland by tastybento.
the class NMSHandler method setBlockSuperFast.
@SuppressWarnings("deprecation")
@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
net.minecraft.server.v1_7_R4.World w = ((CraftWorld) b.getWorld()).getHandle();
net.minecraft.server.v1_7_R4.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
try {
Field f = chunk.getClass().getDeclaredField("sections");
f.setAccessible(true);
ChunkSection[] sections = (ChunkSection[]) f.get(chunk);
ChunkSection chunksection = sections[b.getY() >> 4];
if (chunksection == null) {
chunksection = sections[b.getY() >> 4] = new ChunkSection(b.getY() >> 4 << 4, !chunk.world.worldProvider.f);
}
net.minecraft.server.v1_7_R4.Block mb = net.minecraft.server.v1_7_R4.Block.getById(blockId);
chunksection.setTypeId(b.getX() & 15, b.getY() & 15, b.getZ() & 15, mb);
chunksection.setData(b.getX() & 15, b.getY() & 15, b.getZ() & 15, data);
if (applyPhysics) {
w.update(b.getX(), b.getY(), b.getZ(), mb);
}
} catch (Exception e) {
// Bukkit.getLogger().info("Error");
b.setTypeIdAndData(blockId, data, applyPhysics);
}
}
use of net.minecraft.server.v1_7_R4.Chunk in project askyblock by tastybento.
the class NMSHandler method setBlockSuperFast.
@SuppressWarnings("deprecation")
@Override
public void setBlockSuperFast(Block b, int blockId, byte data, boolean applyPhysics) {
net.minecraft.server.v1_7_R4.World w = ((CraftWorld) b.getWorld()).getHandle();
net.minecraft.server.v1_7_R4.Chunk chunk = w.getChunkAt(b.getX() >> 4, b.getZ() >> 4);
try {
Field f = chunk.getClass().getDeclaredField("sections");
f.setAccessible(true);
ChunkSection[] sections = (ChunkSection[]) f.get(chunk);
ChunkSection chunksection = sections[b.getY() >> 4];
if (chunksection == null) {
chunksection = sections[b.getY() >> 4] = new ChunkSection(b.getY() >> 4 << 4, !chunk.world.worldProvider.f);
}
net.minecraft.server.v1_7_R4.Block mb = net.minecraft.server.v1_7_R4.Block.getById(blockId);
chunksection.setTypeId(b.getX() & 15, b.getY() & 15, b.getZ() & 15, mb);
chunksection.setData(b.getX() & 15, b.getY() & 15, b.getZ() & 15, data);
if (applyPhysics) {
w.update(b.getX(), b.getY(), b.getZ(), mb);
}
} catch (Exception e) {
// Bukkit.getLogger().info("Error");
b.setTypeIdAndData(blockId, data, applyPhysics);
}
}
use of net.minecraft.server.v1_7_R4.Chunk in project RoseStacker by Rosewood-Development.
the class NMSHandlerImpl method spawnExistingEntity.
@Override
public void spawnExistingEntity(LivingEntity entity, SpawnReason spawnReason, boolean bypassSpawnEvent) {
Location location = entity.getLocation();
World world = location.getWorld();
if (world == null)
throw new IllegalArgumentException("Entity is not in a loaded world");
if (bypassSpawnEvent) {
IChunkAccess ichunkaccess = ((CraftWorld) world).getHandle().getChunkAt(MathHelper.floor(entity.getLocation().getX() / 16.0D), MathHelper.floor(entity.getLocation().getZ() / 16.0D), ChunkStatus.FULL, false);
if (!(ichunkaccess instanceof Chunk))
return;
ichunkaccess.a(((CraftEntity) entity).getHandle());
((CraftWorld) world).getHandle().addEntityChunk(((CraftEntity) entity).getHandle());
} else {
((CraftWorld) world).addEntity(((CraftEntity) entity).getHandle(), spawnReason);
}
}
use of net.minecraft.server.v1_7_R4.Chunk in project dynmap by webbukkit.
the class MapChunkCache116_3 method getLoadedChunk.
// Load generic chunk from existing and already loaded chunk
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
CraftWorld cw = (CraftWorld) w;
NBTTagCompound nbt = null;
GenericChunk gc = null;
if (cw.isChunkLoaded(chunk.x, chunk.z)) {
Chunk c = cw.getHandle().getChunkAt(chunk.x, chunk.z);
if ((c != null) && c.loaded) {
nbt = ChunkRegionLoader.saveChunk(cw.getHandle(), c);
}
if (nbt != null) {
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
}
}
return gc;
}
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