use of net.minecraft.server.v1_9_R2.WorldServer in project custom-items-gradle by knokko.
the class Raytracer method raytrace.
/**
* <p>Performs a raytrace from {@code startLocation} towards {@code startLocation + vector}.
* The {@code vector} determines both the direction and the maximum distance of the raytrace!</p>
*
* <p>If an intersection with any block or entity was found, a RaytraceResult representing the intersection
* that is closest to {@code startLocation} will be returned. If no such intersection was found, this
* method will return null.</p>
*
* <p>Entities included in {@code entitiesToExclude} and dropped item entities will be ignored by
* the raytrace.</p>
*
* @param startLocation The location from which the raytrace will start
* @param vector The direction and maximum distance of the raytrace
* @param entitiesToExclude An array of entities that will be ignored by this raytrace, may contain null
* @return A RaytraceResult for the nearest intersection, or null if no intersection was found
*/
public static RaytraceResult raytrace(Location startLocation, Vector vector, Entity... entitiesToExclude) {
// Important variables
World world = startLocation.getWorld();
Vec3D rayStart = new Vec3D(startLocation.getX(), startLocation.getY(), startLocation.getZ());
Vec3D velocityVec = new Vec3D(vector.getX(), vector.getY(), vector.getZ());
Vec3D rayEnd = new Vec3D(rayStart.x + velocityVec.x, rayStart.y + velocityVec.y, rayStart.z + velocityVec.z);
CraftWorld craftWorld = (CraftWorld) world;
WorldServer nmsWorld = craftWorld.getHandle();
// Start with infinity to make sure that any other distance will be shorter
double nearestDistanceSq = Double.POSITIVE_INFINITY;
Vec3D intersectionPos = null;
// The block raytrace
MovingObjectPosition rayResult = nmsWorld.rayTrace(rayStart, rayEnd, true, true, false);
if (rayResult != null && rayResult.type == EnumMovingObjectType.BLOCK) {
double blockDistanceSq = rayResult.pos.distanceSquared(rayStart);
if (blockDistanceSq < vector.lengthSquared()) {
intersectionPos = rayResult.pos;
nearestDistanceSq = blockDistanceSq;
}
}
// The entity raytrace
AxisAlignedBB movementBB = new AxisAlignedBB(rayStart.x, rayStart.y, rayStart.z, rayEnd.x, rayEnd.y, rayEnd.z);
List<net.minecraft.server.v1_12_R1.Entity> nmsEntityList = nmsWorld.getEntities(null, movementBB);
net.minecraft.server.v1_12_R1.Entity intersectedEntity = null;
entityListLoop: for (net.minecraft.server.v1_12_R1.Entity nmsEntity : nmsEntityList) {
// It's currently convenient to ignore dropped items
if (nmsEntity instanceof EntityItem)
continue entityListLoop;
// Since the entities in entitiesToExclude could be null, it's important to call equals() on craftEntity
CraftEntity craftEntity = nmsEntity.getBukkitEntity();
for (Entity exclude : entitiesToExclude) if (craftEntity.equals(exclude))
continue entityListLoop;
// Check if we intersect this entity and check if the distance to it is smaller than the nearest distance so far
MovingObjectPosition entityIntersection = nmsEntity.getBoundingBox().b(rayStart, rayEnd);
if (entityIntersection != null) {
double distanceSq = rayStart.distanceSquared(entityIntersection.pos);
if (distanceSq < nearestDistanceSq) {
nearestDistanceSq = distanceSq;
intersectedEntity = nmsEntity;
intersectionPos = entityIntersection.pos;
}
}
}
// Determining the final result
if (nearestDistanceSq < Double.POSITIVE_INFINITY) {
Location hitLocation = new Location(world, intersectionPos.x, intersectionPos.y, intersectionPos.z);
if (intersectedEntity != null) {
return RaytraceResult.hitEntity(intersectedEntity.getBukkitEntity(), hitLocation);
} else {
return RaytraceResult.hitBlock(hitLocation);
}
} else {
return null;
}
}
use of net.minecraft.server.v1_9_R2.WorldServer in project TheAPI by TheDevTec.
the class v1_10_R1 method packetRespawn.
@Override
public Object packetRespawn(Player player) {
EntityPlayer entityPlayer = (EntityPlayer) getPlayer(player);
WorldServer worldserver = entityPlayer.x();
byte actualDimension = (byte) worldserver.getWorld().getEnvironment().getId();
return new PacketPlayOutRespawn((byte) ((actualDimension >= 0) ? -1 : 0), worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityPlayer.playerInteractManager.getGameMode());
}
use of net.minecraft.server.v1_9_R2.WorldServer in project TheAPI by TheDevTec.
the class v1_10_R1 method getChunk.
@Override
public Object getChunk(World world, int x, int z) {
WorldServer sworld = ((CraftWorld) world).getHandle();
net.minecraft.server.v1_10_R1.Chunk loaded = ((ChunkProviderServer) sworld.getChunkProvider()).getChunkIfLoaded(x, z);
if (loaded == null) {
// load
try {
net.minecraft.server.v1_10_R1.Chunk chunk;
chunk = ((IChunkLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader)).a(sworld, x, z);
if (chunk != null) {
chunk.setLastSaved(sworld.getTime());
if (((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator != null) {
((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator.recreateStructures(chunk, x, z);
}
}
if (chunk != null) {
((ChunkProviderServer) sworld.getChunkProvider()).chunks.put(ChunkCoordIntPair.a(x, z), chunk);
postToMainThread(() -> {
chunk.addEntities();
});
loaded = chunk;
}
} catch (Exception e) {
}
}
if (loaded == null) {
// generate new chunk
ChunkRegionLoader loader = null;
if ((IChunkLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader) instanceof ChunkRegionLoader) {
loader = (ChunkRegionLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader);
}
if (loader != null && loader.chunkExists(sworld, x, z)) {
loaded = ChunkIOExecutor.syncChunkLoad(sworld, loader, (ChunkProviderServer) sworld.getChunkProvider(), x, z);
} else {
loaded = ((ChunkProviderServer) sworld.getChunkProvider()).originalGetChunkAt(x, z);
}
loaded = ((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator.getOrCreateChunk(x, z);
((ChunkProviderServer) sworld.getChunkProvider()).chunks.put(ChunkCoordIntPair.a(x, z), loaded);
}
return loaded;
}
use of net.minecraft.server.v1_9_R2.WorldServer in project TheAPI by TheDevTec.
the class v1_13_R1 method packetRespawn.
@Override
public Object packetRespawn(Player player) {
EntityPlayer entityPlayer = (EntityPlayer) getPlayer(player);
WorldServer worldserver = entityPlayer.getWorldServer();
byte actualDimension = (byte) worldserver.getWorld().getEnvironment().getId();
return new PacketPlayOutRespawn((byte) ((actualDimension >= 0) ? -1 : 0), worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityPlayer.playerInteractManager.getGameMode());
}
use of net.minecraft.server.v1_9_R2.WorldServer in project TheAPI by TheDevTec.
the class v1_11_R1 method getChunk.
@Override
public Object getChunk(World world, int x, int z) {
WorldServer sworld = ((CraftWorld) world).getHandle();
net.minecraft.server.v1_11_R1.Chunk loaded = ((ChunkProviderServer) sworld.getChunkProvider()).getChunkIfLoaded(x, z);
if (loaded == null) {
// load
try {
net.minecraft.server.v1_11_R1.Chunk chunk;
chunk = ((IChunkLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader)).a(sworld, x, z);
if (chunk != null) {
chunk.setLastSaved(sworld.getTime());
if (((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator != null) {
((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator.recreateStructures(chunk, x, z);
}
}
if (chunk != null) {
((ChunkProviderServer) sworld.getChunkProvider()).chunks.put(ChunkCoordIntPair.a(x, z), chunk);
postToMainThread(() -> {
chunk.addEntities();
});
loaded = chunk;
}
} catch (Exception e) {
}
}
if (loaded == null) {
// generate new chunk
ChunkRegionLoader loader = null;
if ((IChunkLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader) instanceof ChunkRegionLoader) {
loader = (ChunkRegionLoader) Ref.get(((ChunkProviderServer) sworld.getChunkProvider()), chunkLoader);
}
if (loader != null && loader.chunkExists(sworld, x, z)) {
loaded = ChunkIOExecutor.syncChunkLoad(sworld, loader, (ChunkProviderServer) sworld.getChunkProvider(), x, z);
} else {
loaded = ((ChunkProviderServer) sworld.getChunkProvider()).originalGetChunkAt(x, z);
}
loaded = ((ChunkProviderServer) sworld.getChunkProvider()).chunkGenerator.getOrCreateChunk(x, z);
((ChunkProviderServer) sworld.getChunkProvider()).chunks.put(ChunkCoordIntPair.a(x, z), loaded);
}
return loaded;
}
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