use of net.minecraft.util.EntityDamageSourceIndirect in project SpongeCommon by SpongePowered.
the class MixinDamageSource method onSetExplosionSource.
@Inject(method = "causeExplosionDamage(Lnet/minecraft/world/Explosion;)Lnet/minecraft/util/DamageSource;", at = @At("HEAD"), cancellable = true)
private static void onSetExplosionSource(Explosion explosionIn, CallbackInfoReturnable<net.minecraft.util.DamageSource> cir) {
if (explosionIn != null && explosionIn.exploder != null && explosionIn.world != null) {
if (explosionIn.getExplosivePlacedBy() == null) {
// check creator
Entity spongeEntity = (Entity) explosionIn.exploder;
Optional<UUID> creatorUuid = spongeEntity.getCreator();
if (creatorUuid.isPresent()) {
EntityPlayer player = explosionIn.world.getPlayerEntityByUUID(creatorUuid.get());
if (player != null) {
EntityDamageSourceIndirect damageSource = new EntityDamageSourceIndirect("explosion.player", explosionIn.exploder, player);
damageSource.setDifficultyScaled().setExplosion();
cir.setReturnValue(damageSource);
}
}
}
}
}
use of net.minecraft.util.EntityDamageSourceIndirect in project takumicraft by TNTModders.
the class TakumiExplosion method doExplosionA.
/**
* Does the first part of the explosion (destroy blocks)
*/
@Override
public void doExplosionA() {
Set<BlockPos> set = Sets.newHashSet();
int i = 16;
for (int j = 0; j < 16; ++j) {
for (int k = 0; k < 16; ++k) {
for (int l = 0; l < 16; ++l) {
if (j == 0 || j == 15 || k == 0 || k == 15 || l == 0 || l == 15) {
double d0 = j / 15.0F * 2.0F - 1.0F;
double d1 = k / 15.0F * 2.0F - 1.0F;
double d2 = l / 15.0F * 2.0F - 1.0F;
double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
d0 = d0 / d3;
d1 = d1 / d3;
d2 = d2 / d3;
float f = this.size * (0.7F + this.world.rand.nextFloat() * 0.6F);
double d4 = this.x;
double d6 = this.y;
double d8 = this.z;
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPos blockpos = new BlockPos(d4, d6, d8);
IBlockState iblockstate = this.world.getBlockState(blockpos);
if (iblockstate.getMaterial() != Material.AIR) {
float f2 = this.exploder != null ? this.exploder.getExplosionResistance(this, this.world, blockpos, iblockstate) : iblockstate.getBlock().getExplosionResistance(world, blockpos, null, this);
f -= (f2 + 0.3F) * 0.3F;
}
if (f > 0.0F && (this.exploder == null || this.exploder.canExplosionDestroyBlock(this, this.world, blockpos, iblockstate, f))) {
set.add(blockpos);
}
d4 += d0 * 0.30000001192092896D;
d6 += d1 * 0.30000001192092896D;
d8 += d2 * 0.30000001192092896D;
}
}
}
}
}
this.affectedBlockPositions.addAll(set);
float f3 = this.size * 2.0F;
int k1 = MathHelper.floor(this.x - f3 - 1.0D);
int l1 = MathHelper.floor(this.x + f3 + 1.0D);
int i2 = MathHelper.floor(this.y - f3 - 1.0D);
int i1 = MathHelper.floor(this.y + f3 + 1.0D);
int j2 = MathHelper.floor(this.z - f3 - 1.0D);
int j1 = MathHelper.floor(this.z + f3 + 1.0D);
List<Entity> list = this.world.getEntitiesWithinAABBExcludingEntity(this.exploder, new AxisAlignedBB(k1, i2, j2, l1, i1, j1));
ForgeEventFactory.onExplosionDetonate(this.world, this, list, f3);
Vec3d vec3d = new Vec3d(this.x, this.y, this.z);
for (Entity entity : list) {
if (!entity.isImmuneToExplosions()) {
double d12 = entity.getDistance(this.x, this.y, this.z) / f3;
if (d12 <= 1.0D) {
double d5 = entity.posX - this.x;
double d7 = entity.posY + entity.getEyeHeight() - this.y;
double d9 = entity.posZ - this.z;
double d13 = MathHelper.sqrt(d5 * d5 + d7 * d7 + d9 * d9);
if (d13 != 0.0D) {
d5 = d5 / d13;
d7 = d7 / d13;
d9 = d9 / d13;
double d14 = this.world.getBlockDensity(vec3d, entity.getEntityBoundingBox());
double d10 = (1.0D - d12) * d14;
if (exploder instanceof EntityArrow) {
entity.attackEntityFrom(new EntityDamageSourceIndirect("explosion", ((EntityArrow) this.exploder).shootingEntity, this.exploder).setExplosion(), (int) ((d10 * d10 + d10) / 2.0D * 7.0D * f3 + 1.0D));
} else {
entity.attackEntityFrom(new EntityDamageSource("explosion", this.exploder).setExplosion(), (int) ((d10 * d10 + d10) / 2.0D * 7.0D * f3 + 1.0D));
}
d10 = d10 * this.amp;
double d11 = d10;
if (entity instanceof EntityLivingBase) {
d11 = EnchantmentProtection.getBlastDamageReduction((EntityLivingBase) entity, d10);
}
entity.motionX += d5 * d11;
entity.motionY += d7 * d11;
entity.motionZ += d9 * d11;
if (entity instanceof EntityPlayer) {
EntityPlayer entityplayer = (EntityPlayer) entity;
if (!entityplayer.isSpectator() && (!entityplayer.isCreative() || !entityplayer.capabilities.isFlying)) {
this.playerKnockbackMap.put(entityplayer, new Vec3d(d5 * d10, d7 * d10, d9 * d10));
}
}
}
}
}
}
}
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