use of net.minecraft.util.EnumParticleTypes in project Railcraft by Railcraft.
the class TamingInteractHandler method playTameEffect.
protected void playTameEffect(EntityTameable tamable, boolean par1) {
EnumParticleTypes particleType = EnumParticleTypes.HEART;
if (!par1)
particleType = EnumParticleTypes.SMOKE_NORMAL;
for (int var3 = 0; var3 < 7; ++var3) {
double var4 = rand.nextGaussian() * 0.02D;
double var6 = rand.nextGaussian() * 0.02D;
double var8 = rand.nextGaussian() * 0.02D;
tamable.worldObj.spawnParticle(particleType, tamable.posX + (double) (rand.nextFloat() * tamable.width * 2.0F) - (double) tamable.width, tamable.posY + 0.5D + (double) (rand.nextFloat() * tamable.height), tamable.posZ + (double) (rand.nextFloat() * tamable.width * 2.0F) - (double) tamable.width, var4, var6, var8);
}
}
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