use of net.minecraft.util.IIcon in project ICBM-Classic by BuiltBrokenModding.
the class RenderGrenade method doRender.
@Override
public void doRender(Entity entity, double x, double y, double z, float par8, float par9) {
/** Renders the grenade based on the explosive ID. */
IIcon icon = ICBMClassic.itemGrenade.getIconFromDamage(((EntityGrenade) entity).haoMa.ordinal());
GL11.glPushMatrix();
GL11.glTranslatef((float) x, (float) y + 0.4f, (float) z);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glScalef(0.6F, 0.6F, 0.6F);
RenderUtility.setSpriteTexture(new ItemStack(ICBMClassic.itemGrenade));
Tessellator tessellator = Tessellator.instance;
this.renderIcon(tessellator, icon);
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
use of net.minecraft.util.IIcon in project Minechem by iopleke.
the class MinecraftAchievementPage method drawBackground.
public static void drawBackground(Minecraft mc, float z, float scale, int columnWidth, int rowHeight) {
int i = columnWidth + 288 >> 4;
int j = rowHeight + 288 >> 4;
int k = (columnWidth + 288) % 16;
int l = (rowHeight + 288) % 16;
Random random = new Random();
float scaled = 16.0F / scale;
int row, column, icon;
for (row = 0; row * scaled - l < 155.0F; ++row) {
float grayScale = 0.6F - (j + row) / 25.0F * 0.3F;
MinechemHooks.resetGreyscale(grayScale);
for (column = 0; column * scaled - k < 224.0F; ++column) {
random.setSeed(mc.getSession().getPlayerID().hashCode() + i + column + (j + row) * 16);
icon = random.nextInt(1 + j + row) + (j + row) / 2;
IIcon iicon = Blocks.bedrock.getIcon(0, 0);
if (icon <= 37 && j + row != 35) {
if (icon == 22) {
if (random.nextInt(2) == 0) {
iicon = Blocks.diamond_ore.getIcon(0, 0);
} else {
iicon = Blocks.redstone_ore.getIcon(0, 0);
}
} else if (icon == 10) {
iicon = Blocks.iron_ore.getIcon(0, 0);
} else if (icon == 8) {
iicon = Blocks.coal_ore.getIcon(0, 0);
} else if (icon > 4) {
iicon = Blocks.stone.getIcon(0, 0);
} else if (icon > 0) {
iicon = Blocks.dirt.getIcon(0, 0);
}
}
mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
RenderHelper.drawTexturedRectUV(column * 16 - k, row * 16 - l, z, 16, 16, iicon);
}
}
}
use of net.minecraft.util.IIcon in project Minechem by iopleke.
the class GuiFluidTank method draw.
@Override
public void draw(int guiLeft, int guiTop) {
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glColor3f(ColourHelper.getRed(colour), ColourHelper.getGreen(colour), ColourHelper.getBlue(colour));
bindTexture(Compendium.Resource.GUI.Element.fluidTank);
drawTexturedModalRect(guiLeft + posX, guiTop + posY, 0, 0, 18, 39, width, height);
GL11.glColor3f(1.0F, 1.0F, 1.0F);
int iconHeightRemainder = (height - 4) % 16;
int iconWidthRemainder = (width - 2) % 16;
FluidStack fluidStack = tank.getFluid();
if (fluidStack != null && fluidStack.amount > 0) {
bindTexture(TextureMap.locationBlocksTexture);
IIcon fluidIcon = fluidStack.getFluid().getStillIcon();
// Top left corner
drawTexturedModelRectFromIcon(guiLeft + posX + 1, guiTop + posY + 2, fluidIcon, iconWidthRemainder, iconHeightRemainder);
for (int i = 0; i <= (width - 4) / 16; i++) {
// Top right only draw when more then 1 pass is needed
if (i > 0) {
drawTexturedModelRectFromIcon(guiLeft + posX + 1 + (i - 1) * 16 + iconWidthRemainder, guiTop + posY + 2, fluidIcon, 16, iconHeightRemainder);
}
for (int ii = 0; ii < (height - 6) / 16; ii++) {
// Bottom right only draw when more then 1 pass is needed
if (i > 0) {
drawTexturedModelRectFromIcon(guiLeft + posX + 1 + (i - 1) * 16 + iconWidthRemainder, guiTop + posY + 2 + ii * 16 + iconHeightRemainder, fluidIcon, 16, 16);
}
// Bottom left
drawTexturedModelRectFromIcon(guiLeft + posX + 1, guiTop + posY + 2 + ii * 16 + iconHeightRemainder, fluidIcon, iconWidthRemainder, 16);
}
}
bindTexture(Compendium.Resource.GUI.Element.fluidTank);
drawTexturedModalRect(guiLeft + posX + 2, guiTop + posY + 1, 1, 1, 15, 37 - ((int) ((38) * ((float) fluidStack.amount / tank.getCapacity()))), width - 3, height - 2 - ((int) ((height - 1) * ((float) fluidStack.amount / tank.getCapacity()))));
}
bindTexture(Compendium.Resource.GUI.Element.fluidTank);
drawTexturedModalRect(guiLeft + posX + 1, guiTop + posY + 1, 19, 1, 16, 37, width - 2, height - 2);
drawTooltip(Mouse.getX() - guiLeft, Mouse.getY() - guiTop);
GL11.glEnable(GL11.GL_LIGHTING);
}
use of net.minecraft.util.IIcon in project ClaySoldiersMod by SanAndreasP.
the class ItemHorseDoll method registerIcons.
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister) {
Map<String, IIcon> names = Maps.newHashMap();
this.p_icons = Maps.newEnumMap(EnumHorseType.class);
for (EnumHorseType type : EnumHorseType.VALUES) {
if (type.itemData == null) {
continue;
}
if (!names.containsKey(type.itemData.getValue0())) {
names.put(type.itemData.getValue0(), iconRegister.registerIcon(type.itemData.getValue0()));
}
this.p_icons.put(type, names.get(type.itemData.getValue0()));
}
this.p_pegasusWings = iconRegister.registerIcon(ClaySoldiersMod.MOD_ID + ":doll_pegasus_wing");
}
use of net.minecraft.util.IIcon in project ClaySoldiersMod by SanAndreasP.
the class ItemTurtleDoll method registerIcons.
@Override
public void registerIcons(IIconRegister iconRegister) {
Map<String, IIcon> names = Maps.newHashMap();
this.icons = Maps.newEnumMap(EnumTurtleType.class);
for (EnumTurtleType type : EnumTurtleType.VALUES) {
if (type.itemData == null) {
continue;
}
if (!names.containsKey(type.itemData.getValue0())) {
names.put(type.itemData.getValue0(), iconRegister.registerIcon(type.itemData.getValue0()));
}
this.icons.put(type, names.get(type.itemData.getValue0()));
}
this.baseIcon = iconRegister.registerIcon(ClaySoldiersMod.MOD_ID + ":doll_turtle_base");
}
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