use of net.minecraft.util.Rotation in project NetherEx by LogicTechCorp.
the class WorldGenWallStructure method generate.
@Override
public boolean generate(World world, Random rand, BlockPos pos) {
rand = world.getChunkFromBlockCoords(pos).getRandomWithSeed(world.getSeed());
Mirror[] mirrors = Mirror.values();
Rotation[] rotations = Rotation.values();
Mirror mirror = mirrors[rand.nextInt(mirrors.length)];
Rotation rotation = rotations[rand.nextInt(rotations.length)];
MinecraftServer server = world.getMinecraftServer();
TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
Template template = manager.getTemplate(server, WeightedUtil.getRandomStructure(rand, variants));
PlacementSettings placementSettings = new PlacementSettings().setMirror(mirror).setRotation(rotation).setReplacedBlock(Blocks.AIR).setRandom(rand);
BlockPos structureSize = Template.transformedBlockPos(placementSettings, template.getSize());
BlockPos newPos = new BlockPos(pos.getX() - structureSize.getX() / 2, 96, pos.getZ() - structureSize.getZ() / 2);
BlockPos spawnPos = WorldGenUtil.getSuitableWallPos(world, newPos, structureSize, 0.8F);
if (!spawnPos.equals(BlockPos.ORIGIN)) {
WorldGenUtil.generateStructure(world, spawnPos, rand, template, placementSettings, lootTables, spawnerMobs);
return true;
}
return false;
}
use of net.minecraft.util.Rotation in project NetherEx by LogicTechCorp.
the class WorldGenCeilingStructure method generate.
@Override
public boolean generate(World world, Random rand, BlockPos pos) {
rand = world.getChunkFromBlockCoords(pos).getRandomWithSeed(world.getSeed());
Mirror[] mirrors = Mirror.values();
Rotation[] rotations = Rotation.values();
Mirror mirror = mirrors[rand.nextInt(mirrors.length)];
Rotation rotation = rotations[rand.nextInt(rotations.length)];
MinecraftServer server = world.getMinecraftServer();
TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
Template template = manager.getTemplate(server, WeightedUtil.getRandomStructure(rand, variants));
PlacementSettings placementSettings = new PlacementSettings().setMirror(mirror).setRotation(rotation).setReplacedBlock(Blocks.STRUCTURE_VOID).setRandom(rand);
BlockPos structureSize = Template.transformedBlockPos(placementSettings, template.getSize());
BlockPos newPos = new BlockPos(pos.getX() - structureSize.getX() / 2, 48, pos.getZ() - structureSize.getZ() / 2);
BlockPos spawnPos = WorldGenUtil.getSuitableCeilingPos(world, newPos, structureSize);
if (!spawnPos.equals(BlockPos.ORIGIN)) {
WorldGenUtil.generateStructure(world, spawnPos, rand, template, placementSettings, lootTables, spawnerMobs);
return true;
}
return false;
}
use of net.minecraft.util.Rotation in project minecolonies by Minecolonies.
the class StructureProxy method rotateWithMirror.
/**
* Rotate the structure depending on the direction it's facing.
*
* @param times times to rotateWithMirror.
* @param world the world to rotateWithMirror it in.
* @param rotatePos the pos to rotateWithMirror it around.
* @param mirror the mirror
*/
public void rotateWithMirror(final int times, final World world, final BlockPos rotatePos, final Mirror mirror) {
final Rotation rotation;
switch(times) {
case 1:
rotation = Rotation.CLOCKWISE_90;
break;
case 2:
rotation = Rotation.CLOCKWISE_180;
break;
case 3:
rotation = Rotation.COUNTERCLOCKWISE_90;
break;
default:
rotation = Rotation.NONE;
}
structure.setPlacementSettings(new PlacementSettings().setRotation(rotation).setMirror(mirror));
final BlockPos size = structure.getSize(rotation);
this.width = size.getX();
this.height = size.getY();
this.length = size.getZ();
this.blocks = new Template.BlockInfo[width][height][length];
this.entities = new Template.EntityInfo[width][height][length];
int minX = 0;
int minY = 0;
int minZ = 0;
for (final Template.BlockInfo info : structure.getBlockInfoWithSettings(new PlacementSettings().setRotation(rotation).setMirror(mirror))) {
final BlockPos tempPos = info.pos;
final int x = tempPos.getX();
final int y = tempPos.getY();
final int z = tempPos.getZ();
if (x < minX) {
minX = x;
}
if (y < minY) {
minY = y;
}
if (z < minZ) {
minZ = z;
}
}
minX = Math.abs(minX);
minY = Math.abs(minY);
minZ = Math.abs(minZ);
boolean foundHut = false;
final PlacementSettings settings = new PlacementSettings().setRotation(rotation).setMirror(mirror);
for (final Template.BlockInfo info : structure.getBlockInfoWithSettings(settings)) {
final BlockPos tempPos = info.pos;
final int x = tempPos.getX() + minX;
final int y = tempPos.getY() + minY;
final int z = tempPos.getZ() + minZ;
this.blocks[x][y][z] = info;
this.entities[x][y][z] = null;
if (info.blockState.getBlock() instanceof AbstractBlockHut) {
foundHut = true;
offset = info.pos.add(minX, minY, minZ);
}
}
updateOffSetIfDecoration(foundHut, size, times, minX, minY, minZ);
for (final Template.EntityInfo info : structure.getTileEntities()) {
final Template.EntityInfo newInfo = structure.transformEntityInfoWithSettings(info, world, rotatePos.subtract(offset).add(new BlockPos(minX, minY, minZ)), settings);
//289 74 157 - 289.9 76.5, 157.5
final BlockPos tempPos = Template.transformedBlockPos(settings, info.blockPos);
final int x = tempPos.getX() + minX;
final int y = tempPos.getY() + minY;
final int z = tempPos.getZ() + minZ;
this.entities[x][y][z] = newInfo;
}
}
use of net.minecraft.util.Rotation in project NetherEx by LogicTechCorp.
the class WorldGenElderMushroom method generate.
@Override
public boolean generate(World world, Random rand, BlockPos pos) {
while (isWorldGen && world.isAirBlock(pos) && pos.getY() > 32) {
pos = pos.down();
}
for (int posX = -1; posX < 2; posX++) {
for (int posZ = -1; posZ < 2; posZ++) {
BlockPos newPos = pos.add(posX, 0, posZ);
IBlockState state = world.getBlockState(newPos);
if (!state.getBlock().canSustainPlant(state, world, newPos, EnumFacing.UP, NetherExBlocks.PLANT_MUSHROOM_ELDER) && state.getBlock() != Blocks.SOUL_SAND) {
return false;
}
}
}
pos = pos.up();
Mirror[] mirrors = Mirror.values();
Mirror mirror = mirrors[rand.nextInt(mirrors.length)];
Rotation[] rotations = Rotation.values();
Rotation rotation = rotations[rand.nextInt(rotations.length)];
MinecraftServer minecraftServer = world.getMinecraftServer();
TemplateManager templateManager = world.getSaveHandler().getStructureTemplateManager();
Template template = templateManager.getTemplate(minecraftServer, WeightedUtil.getRandomStructure(rand, variants));
PlacementSettings placementSettings = new PlacementSettings().setMirror(mirror).setRotation(rotation).setReplacedBlock(Blocks.AIR);
BlockPos structureSize = Template.transformedBlockPos(placementSettings.copy(), template.getSize());
float airAmount = 0;
float blockAmount = MathHelper.abs((structureSize.getX() + 2) * (structureSize.getY() + 1) * (structureSize.getZ() + 2));
for (int posX = -1; posX < structureSize.getX() + 1; posX++) {
for (int posZ = -1; posZ < structureSize.getZ() + 1; posZ++) {
for (int posY = 0; posY < structureSize.getY() + 1; posY++) {
BlockPos newPos = pos.add(-(posX / 2), posY, -(posZ / 2));
Block block = world.getBlockState(newPos).getBlock();
if (world.isAirBlock(newPos)) {
airAmount += 1.0F;
} else if (block == Blocks.NETHERRACK || block == Blocks.GLOWSTONE || block == NetherExBlocks.BLOCK_NETHERRACK || block == NetherExBlocks.PLANT_MUSHROOM_ELDER_CAP || block == NetherExBlocks.PLANT_MUSHROOM_ELDER_STEM) {
return false;
}
}
}
}
if (MathHelper.abs(airAmount) / MathHelper.abs(blockAmount) >= 0.75F) {
if (!isWorldGen) {
world.setBlockToAir(pos);
}
template.addBlocksToWorld(world, pos.add(-(structureSize.getX() / 2), 0, -(structureSize.getZ() / 2)), placementSettings.copy());
return true;
}
return false;
}
use of net.minecraft.util.Rotation in project NetherEx by LogicTechCorp.
the class WorldGenAirStructure method generate.
@Override
public boolean generate(World world, Random rand, BlockPos pos) {
rand = world.getChunkFromBlockCoords(pos).getRandomWithSeed(world.getSeed());
Mirror[] mirrors = Mirror.values();
Rotation[] rotations = Rotation.values();
Mirror mirror = mirrors[rand.nextInt(mirrors.length)];
Rotation rotation = rotations[rand.nextInt(rotations.length)];
MinecraftServer server = world.getMinecraftServer();
TemplateManager manager = world.getSaveHandler().getStructureTemplateManager();
Template template = manager.getTemplate(server, WeightedUtil.getRandomStructure(rand, variants));
PlacementSettings placementSettings = new PlacementSettings().setMirror(mirror).setRotation(rotation).setReplacedBlock(Blocks.STRUCTURE_VOID).setRandom(rand);
BlockPos structureSize = Template.transformedBlockPos(placementSettings, template.getSize());
BlockPos newPos = new BlockPos(pos.getX() - structureSize.getX() / 2, 112, pos.getZ() - structureSize.getZ() / 2);
BlockPos spawnPos = WorldGenUtil.getSuitableAirPos(world, newPos, structureSize);
if (!spawnPos.equals(BlockPos.ORIGIN)) {
WorldGenUtil.generateStructure(world, spawnPos, rand, template, placementSettings, lootTables, spawnerMobs);
return true;
}
return false;
}
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