use of net.minecraft.world.level.block.state.BlockState in project MinecraftForge by MinecraftForge.
the class VariantBlockStateBuilder method toJson.
@Override
public JsonObject toJson() {
List<BlockState> missingStates = Lists.newArrayList(owner.getStateDefinition().getPossibleStates());
missingStates.removeAll(coveredStates);
Preconditions.checkState(missingStates.isEmpty(), "Blockstate for block %s does not cover all states. Missing: %s", owner, missingStates);
JsonObject variants = new JsonObject();
getModels().entrySet().stream().sorted(Entry.comparingByKey(PartialBlockstate.comparingByProperties())).forEach(entry -> variants.add(entry.getKey().toString(), entry.getValue().toJSON()));
JsonObject main = new JsonObject();
main.add("variants", variants);
return main;
}
use of net.minecraft.world.level.block.state.BlockState in project Denizen-For-Bukkit by DenizenScript.
the class DenizenNetworkManagerImpl method processShowFakeForPacket.
public boolean processShowFakeForPacket(Packet<?> packet, GenericFutureListener<? extends Future<? super Void>> genericfuturelistener) {
if (FakeBlock.blocks.isEmpty()) {
return false;
}
try {
if (packet instanceof ClientboundLevelChunkPacket) {
FakeBlock.FakeBlockMap map = FakeBlock.blocks.get(player.getUUID());
if (map == null) {
return false;
}
int chunkX = ((ClientboundLevelChunkPacket) packet).getX();
int chunkZ = ((ClientboundLevelChunkPacket) packet).getZ();
ChunkCoordinate chunkCoord = new ChunkCoordinate(chunkX, chunkZ, player.getLevel().getWorld().getName());
List<FakeBlock> blocks = FakeBlock.getFakeBlocksFor(player.getUUID(), chunkCoord);
if (blocks == null || blocks.isEmpty()) {
return false;
}
ClientboundLevelChunkPacket newPacket = FakeBlockHelper.handleMapChunkPacket((ClientboundLevelChunkPacket) packet, blocks);
oldManager.send(newPacket, genericfuturelistener);
return true;
} else if (packet instanceof ClientboundSectionBlocksUpdatePacket) {
FakeBlock.FakeBlockMap map = FakeBlock.blocks.get(player.getUUID());
if (map == null) {
return false;
}
SectionPos coord = (SectionPos) SECTIONPOS_MULTIBLOCKCHANGE.get(packet);
ChunkCoordinate coordinateDenizen = new ChunkCoordinate(coord.getX(), coord.getZ(), player.getLevel().getWorld().getName());
if (!map.byChunk.containsKey(coordinateDenizen)) {
return false;
}
ClientboundSectionBlocksUpdatePacket newPacket = new ClientboundSectionBlocksUpdatePacket(copyPacket(packet));
LocationTag location = new LocationTag(player.getLevel().getWorld(), 0, 0, 0);
short[] originalOffsetArray = (short[]) OFFSETARRAY_MULTIBLOCKCHANGE.get(newPacket);
BlockState[] originalDataArray = (BlockState[]) BLOCKARRAY_MULTIBLOCKCHANGE.get(newPacket);
short[] offsetArray = Arrays.copyOf(originalOffsetArray, originalOffsetArray.length);
BlockState[] dataArray = Arrays.copyOf(originalDataArray, originalDataArray.length);
OFFSETARRAY_MULTIBLOCKCHANGE.set(newPacket, offsetArray);
BLOCKARRAY_MULTIBLOCKCHANGE.set(newPacket, dataArray);
for (int i = 0; i < offsetArray.length; i++) {
short offset = offsetArray[i];
BlockPos pos = coord.relativeToBlockPos(offset);
location.setX(pos.getX());
location.setY(pos.getY());
location.setZ(pos.getZ());
FakeBlock block = map.byLocation.get(location);
if (block != null) {
dataArray[i] = FakeBlockHelper.getNMSState(block);
}
}
oldManager.send(newPacket, genericfuturelistener);
return true;
} else if (packet instanceof ClientboundBlockUpdatePacket) {
BlockPos pos = ((ClientboundBlockUpdatePacket) packet).getPos();
LocationTag loc = new LocationTag(player.getLevel().getWorld(), pos.getX(), pos.getY(), pos.getZ());
FakeBlock block = FakeBlock.getFakeBlockFor(player.getUUID(), loc);
if (block != null) {
ClientboundBlockUpdatePacket newPacket = new ClientboundBlockUpdatePacket(((ClientboundBlockUpdatePacket) packet).getPos(), FakeBlockHelper.getNMSState(block));
oldManager.send(newPacket, genericfuturelistener);
return true;
}
} else if (packet instanceof ClientboundBlockBreakAckPacket) {
BlockPos pos = ((ClientboundBlockBreakAckPacket) packet).getPos();
LocationTag loc = new LocationTag(player.getLevel().getWorld(), pos.getX(), pos.getY(), pos.getZ());
FakeBlock block = FakeBlock.getFakeBlockFor(player.getUUID(), loc);
if (block != null) {
ClientboundBlockBreakAckPacket newPacket = new ClientboundBlockBreakAckPacket(copyPacket(packet));
BLOCKDATA_BLOCKBREAK.set(newPacket, FakeBlockHelper.getNMSState(block));
oldManager.send(newPacket, genericfuturelistener);
return true;
}
}
} catch (Exception ex) {
Debug.echoError(ex);
}
return false;
}
use of net.minecraft.world.level.block.state.BlockState in project Denizen-For-Bukkit by DenizenScript.
the class FakeBlockHelper method handleMapChunkPacket.
public static ClientboundLevelChunkPacket handleMapChunkPacket(ClientboundLevelChunkPacket originalPacket, List<FakeBlock> blocks) {
try {
ClientboundLevelChunkPacket packet = new ClientboundLevelChunkPacket(DenizenNetworkManagerImpl.copyPacket(originalPacket));
copyPacketPaperPatch(packet, originalPacket);
// TODO: properly update HeightMap?
BitSet bitmask = packet.getAvailableSections();
FriendlyByteBuf serial = originalPacket.getReadBuffer();
FriendlyByteBuf outputSerial = new FriendlyByteBuf(Unpooled.buffer(serial.readableBytes()));
List<net.minecraft.nbt.CompoundTag> blockEntities = new ArrayList<>(packet.getBlockEntitiesTags());
BLOCKENTITIES_MAPCHUNK.set(packet, blockEntities);
ListIterator<CompoundTag> iterator = blockEntities.listIterator();
while (iterator.hasNext()) {
net.minecraft.nbt.CompoundTag blockEnt = iterator.next();
int x = blockEnt.getInt("x");
int y = blockEnt.getInt("y");
int z = blockEnt.getInt("z");
for (FakeBlock block : blocks) {
LocationTag loc = block.location;
if (loc.getBlockX() == x && loc.getBlockY() == y && loc.getBlockZ() == z && block.material != null) {
iterator.remove();
break;
}
}
}
for (FakeBlock block : blocks) {
if (block.material != null) {
LocationTag loc = block.location;
net.minecraft.nbt.CompoundTag newCompound = new net.minecraft.nbt.CompoundTag();
newCompound.putInt("x", loc.getBlockX());
newCompound.putInt("y", loc.getBlockY());
newCompound.putInt("z", loc.getBlockZ());
newCompound.putString("id", block.material.getMaterial().getKey().toString());
blockEntities.add(newCompound);
}
}
for (int y = 0; y < 16; y++) {
if (bitmask.get(y)) {
int blockCount = serial.readShort();
int width = serial.readUnsignedByte();
int paletteLen = serial.readVarInt();
int[] palette = new int[paletteLen];
for (int p = 0; p < paletteLen; p++) {
palette[p] = serial.readVarInt();
}
int dataLen = serial.readVarInt();
long[] blockListHelper = new long[dataLen];
for (int i = 0; i < blockListHelper.length; i++) {
blockListHelper[i] = serial.readLong();
}
outputSerial.writeShort(blockCount);
if (!anyBlocksInSection(blocks, y)) {
outputSerial.writeByte(width);
outputSerial.writeVarInt(paletteLen);
for (int p = 0; p < paletteLen; p++) {
outputSerial.writeVarInt(palette[p]);
}
outputSerial.writeLongArray(blockListHelper);
continue;
}
char dataBitsF = (char) (64 / width);
int expectedLength = (4096 + dataBitsF - 1) / dataBitsF;
if (blockListHelper.length != expectedLength) {
// This chunk is too-complex and is using non-standard chunk format. For now, just ignore it.
return originalPacket;
// TODO: Add support for processing very-complex chunks (DataPaletteHash might be responsible for the unique format?)
}
BitStorage bits = new BitStorage(width, 4096, blockListHelper);
int minY = y << 4;
int maxY = (y << 4) + 16;
for (FakeBlock block : blocks) {
if (block.material != null) {
int blockY = block.location.getBlockY();
if (blockY >= minY && blockY < maxY) {
int blockX = block.location.getBlockX();
int blockZ = block.location.getBlockZ();
blockX -= (blockX >> 4) * 16;
blockY -= (blockY >> 4) * 16;
blockZ -= (blockZ >> 4) * 16;
int blockIndex = blockArrayIndex(blockX, blockY, blockZ);
BlockState replacementData = getNMSState(block);
int globalPaletteIndex = indexInPalette(replacementData);
int subPaletteId = getPaletteSubId(palette, globalPaletteIndex);
if (subPaletteId == -1) {
int[] newPalette = new int[paletteLen + 1];
if (paletteLen >= 0)
System.arraycopy(palette, 0, newPalette, 0, paletteLen);
newPalette[paletteLen] = globalPaletteIndex;
subPaletteId = paletteLen;
paletteLen++;
palette = newPalette;
int newWidth = Mth.ceillog2(paletteLen);
if (newWidth > width) {
BitStorage newBits = new BitStorage(newWidth, 4096);
for (int i = 0; i < bits.getSize(); i++) {
newBits.getAndSet(i, bits.get(i));
}
bits = newBits;
width = newWidth;
}
}
bits.getAndSet(blockIndex, subPaletteId);
}
}
}
outputSerial.writeByte(width);
outputSerial.writeVarInt(paletteLen);
for (int p = 0; p < palette.length; p++) {
outputSerial.writeVarInt(palette[p]);
}
outputSerial.writeLongArray(bits.getRaw());
}
}
int[] biomes = packet.getBiomes();
if (biomes != null) {
outputSerial.writeVarIntArray(biomes);
}
byte[] outputBytes = outputSerial.array();
DATA_MAPCHUNK.set(packet, outputBytes);
return packet;
} catch (Exception ex) {
Debug.echoError(ex);
}
return null;
}
use of net.minecraft.world.level.block.state.BlockState in project Denizen-For-Bukkit by DenizenScript.
the class EntityHelperImpl method setFallingBlockType.
@Override
public void setFallingBlockType(FallingBlock entity, BlockData block) {
BlockState state = ((CraftBlockData) block).getState();
FallingBlockEntity nmsEntity = ((CraftFallingBlock) entity).getHandle();
try {
FALLINGBLOCK_TYPE_SETTER.invoke(nmsEntity, state);
} catch (Throwable ex) {
Debug.echoError(ex);
}
}
use of net.minecraft.world.level.block.state.BlockState in project MyPet by xXKeyleXx.
the class EntityMySkeletonHorse method playStepSound.
@Override
public void playStepSound(BlockPos blockposition, BlockState blockdata) {
if (!blockdata.getMaterial().isLiquid()) {
BlockState blockdataUp = this.level.getBlockState(blockposition.up());
SoundType soundeffecttype = blockdata.getSoundType();
if (blockdataUp.getBlock() == Blocks.SNOW) {
soundeffecttype = blockdata.getSoundType();
}
if (this.isVehicle()) {
++this.soundCounter;
if (this.soundCounter > 5 && this.soundCounter % 3 == 0) {
this.playSound(SoundEvents.HORSE_GALLOP, soundeffecttype.getVolume() * 0.15F, soundeffecttype.getPitch());
} else if (this.soundCounter <= 5) {
this.playSound(SoundEvents.HORSE_STEP_WOOD, soundeffecttype.getVolume() * 0.15F, soundeffecttype.getPitch());
}
} else if (!blockdata.getMaterial().isLiquid()) {
this.soundCounter += 1;
playSound(SoundEvents.HORSE_STEP_WOOD, soundeffecttype.getVolume() * 0.15F, soundeffecttype.getPitch());
} else {
playSound(SoundEvents.HORSE_STEP, soundeffecttype.getVolume() * 0.15F, soundeffecttype.getPitch());
}
}
}
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