use of net.minecraft.world.level.levelgen.structure.templatesystem.BlockRotProcessor in project TerraFirmaCraft by TerraFirmaCraft.
the class OverlayTreeFeature method place.
@Override
public boolean place(FeaturePlaceContext<OverlayTreeConfig> context) {
final WorldGenLevel worldIn = context.level();
final BlockPos pos = context.origin();
final Random random = context.random();
final OverlayTreeConfig config = context.config();
final ChunkPos chunkPos = new ChunkPos(pos);
final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos().set(pos);
final StructureManager manager = TreeHelpers.getStructureManager(worldIn);
final StructurePlaceSettings settings = TreeHelpers.getPlacementSettings(worldIn, chunkPos, random);
final StructureTemplate structureBase = manager.getOrCreate(config.base());
final StructureTemplate structureOverlay = manager.getOrCreate(config.overlay());
if (!isValidLocation(worldIn, mutablePos) || !isAreaClear(worldIn, mutablePos, config.radius(), 3)) {
return false;
}
config.trunk().ifPresent(trunk -> {
final int height = TreeHelpers.placeTrunk(worldIn, mutablePos, random, settings, trunk);
mutablePos.move(0, height, 0);
});
TreeHelpers.placeTemplate(structureBase, settings, worldIn, mutablePos.subtract(TreeHelpers.transformCenter(structureBase.getSize(), settings)));
settings.addProcessor(new BlockRotProcessor(config.overlayIntegrity()));
TreeHelpers.placeTemplate(structureOverlay, settings, worldIn, mutablePos.subtract(TreeHelpers.transformCenter(structureOverlay.getSize(), settings)));
return true;
}
use of net.minecraft.world.level.levelgen.structure.templatesystem.BlockRotProcessor in project Mohist by MohistMC.
the class CraftStructure method place.
@Override
public void place(RegionAccessor regionAccessor, BlockVector location, boolean includeEntities, StructureRotation structureRotation, Mirror mirror, int palette, float integrity, Random random) {
Validate.notNull(regionAccessor, "regionAccessor can not be null");
location.checkFinite();
if (integrity < 0F || integrity > 1F) {
throw new IllegalArgumentException("Integrity must be between 0 and 1 inclusive. Was \"" + integrity + "\"");
}
StructurePlaceSettings definedstructureinfo = new StructurePlaceSettings().setMirror(net.minecraft.world.level.block.Mirror.valueOf(mirror.name())).setRotation(net.minecraft.world.level.block.Rotation.valueOf(structureRotation.name())).setIgnoreEntities(!includeEntities).addProcessor(new BlockRotProcessor(integrity)).setRandom(random);
definedstructureinfo.palette = palette;
BlockPos blockPosition = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
structure.placeInWorld(((CraftRegionAccessor) regionAccessor).getHandle(), blockPosition, blockPosition, definedstructureinfo, random, 2);
}
use of net.minecraft.world.level.levelgen.structure.templatesystem.BlockRotProcessor in project The-Aether by Gilded-Games.
the class CrystalTreeFeature method place.
@Override
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> context) {
WorldGenLevel reader = context.level();
BlockPos pos = context.origin();
Random rand = context.random();
Rotation rotation = Rotation.getRandom(rand);
StructureManager templatemanager = reader.getLevel().getServer().getStructureManager();
StructureTemplate tree = templatemanager.getOrCreate(TREE);
StructureTemplate fruit = templatemanager.getOrCreate(FRUIT);
ChunkPos chunkpos = new ChunkPos(pos);
BoundingBox mutableboundingbox = new BoundingBox(chunkpos.getMinBlockX(), 0, chunkpos.getMinBlockZ(), chunkpos.getMaxBlockX(), 256, chunkpos.getMaxBlockZ());
StructurePlaceSettings placementsettings = (new StructurePlaceSettings()).setRotation(rotation).setBoundingBox(mutableboundingbox).setRandom(rand).addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR);
Vec3i vec3i = tree.getSize(rotation);
int x = rand.nextInt(16 - vec3i.getX());
int z = rand.nextInt(16 - vec3i.getZ());
int y = Math.max(Math.min(reader.getHeight(Heightmap.Types.OCEAN_FLOOR_WG, pos.getX() + x, pos.getZ() + z) + rand.nextInt(20) + 40, 200), 100);
BlockPos blockpos1 = tree.getZeroPositionWithTransform(pos.offset(x, y, z), Mirror.NONE, rotation);
tree.placeInWorld(reader, blockpos1, blockpos1, placementsettings, rand, 4);
BlockRotProcessor integrityprocessor = new BlockRotProcessor(0.2F);
placementsettings.clearProcessors().addProcessor(integrityprocessor);
fruit.placeInWorld(reader, blockpos1, blockpos1, placementsettings, rand, 4);
return true;
}
use of net.minecraft.world.level.levelgen.structure.templatesystem.BlockRotProcessor in project The-Aether by Gilded-Games.
the class HolidayTreeFeature method place.
@Override
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> context) {
BlockPos pos = context.origin();
Random rand = context.random();
WorldGenLevel reader = context.level();
Calendar calendar = Calendar.getInstance();
if ((AetherConfig.COMMON.generate_holiday_tree_seasonally.get() && (calendar.get(Calendar.MONTH) == Calendar.DECEMBER || calendar.get(Calendar.MONTH) == Calendar.JANUARY)) || AetherConfig.COMMON.generate_holiday_tree_always.get()) {
Rotation rotation = Rotation.getRandom(rand);
StructureManager templatemanager = reader.getLevel().getServer().getStructureManager();
StructureTemplate tree = templatemanager.getOrCreate(TREE);
StructureTemplate decor = templatemanager.getOrCreate(DECORATION);
ChunkPos chunkpos = new ChunkPos(pos);
BoundingBox mutableboundingbox = new BoundingBox(chunkpos.getMinBlockX(), 0, chunkpos.getMinBlockZ(), chunkpos.getMaxBlockX(), 256, chunkpos.getMaxBlockZ());
StructurePlaceSettings placementsettings = (new StructurePlaceSettings()).setRotation(rotation).setBoundingBox(mutableboundingbox).setRandom(rand).addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR);
Vec3i size = tree.getSize(rotation);
int rx = Math.floorDiv(size.getX(), 2);
int rz = Math.floorDiv(size.getZ(), 2);
int x = rand.nextInt(16 - size.getX());
int z = rand.nextInt(16 - size.getZ());
int y = reader.getHeight(Heightmap.Types.OCEAN_FLOOR_WG, pos.getX() + x + rx, pos.getZ() + z + rz);
if (y <= 48)
return true;
pos = pos.offset(x, y, z);
for (int i = -rx * 2; i < rx * 2 + 1; i++) {
for (int j = -rz * 2; j < rz * 2 + 1; j++) {
if (i * i + j * j <= 3.5 * rx * rx) {
y = reader.getHeight(Heightmap.Types.OCEAN_FLOOR_WG, pos.getX() + rx + i, pos.getZ() + rz + j);
if (y <= 48)
continue;
BlockPos pos1 = new BlockPos(pos.getX() + rx + i, y, pos.getZ() + rz + j);
if (rand.nextInt(6) == 0) {
this.setBlock(reader, pos1, AetherBlocks.PRESENT.get().defaultBlockState());
} else {
this.setBlock(reader, pos1, Blocks.SNOW.defaultBlockState());
}
}
}
}
BlockPos blockpos1 = tree.getZeroPositionWithTransform(pos, Mirror.NONE, rotation);
tree.placeInWorld(reader, blockpos1, blockpos1, placementsettings, rand, 4);
BlockRotProcessor integrityprocessor = new BlockRotProcessor(0.2F);
placementsettings.clearProcessors().addProcessor(integrityprocessor);
decor.placeInWorld(reader, blockpos1, blockpos1, placementsettings, rand, 4);
}
return true;
}
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