Search in sources :

Example 1 with WorldLightManager

use of net.minecraft.world.lighting.WorldLightManager in project LoliServer by Loli-Server.

the class CraftChunk method getChunkSnapshot.

@Override
public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
    net.minecraft.world.chunk.Chunk chunk = getHandle();
    ChunkSection[] cs = chunk.getSections();
    PalettedContainer[] sectionBlockIDs = new PalettedContainer[cs.length];
    byte[][] sectionSkyLights = new byte[cs.length][];
    byte[][] sectionEmitLights = new byte[cs.length][];
    boolean[] sectionEmpty = new boolean[cs.length];
    for (int i = 0; i < cs.length; i++) {
        if (cs[i] == null) {
            // Section is empty?
            sectionBlockIDs[i] = emptyBlockIDs;
            sectionSkyLights[i] = emptyLight;
            sectionEmitLights[i] = emptyLight;
            sectionEmpty[i] = true;
        } else {
            // Not empty
            CompoundNBT data = new CompoundNBT();
            cs[i].getStates().write(data, "Palette", "BlockStates");
            // TODO: snapshot whole ChunkSection
            PalettedContainer blockids = new PalettedContainer<net.minecraft.block.BlockState>(ChunkSection.GLOBAL_BLOCKSTATE_PALETTE, net.minecraft.block.Block.BLOCK_STATE_REGISTRY, NBTUtil::readBlockState, NBTUtil::writeBlockState, Blocks.AIR.defaultBlockState());
            blockids.read(data.getList("Palette", CraftMagicNumbers.NBT.TAG_COMPOUND), data.getLongArray("BlockStates"));
            sectionBlockIDs[i] = blockids;
            WorldLightManager lightengine = chunk.level.getChunkSource().getLightEngine();
            NibbleArray skyLightArray = lightengine.getLayerListener(LightType.SKY).getDataLayerData(SectionPos.of(x, i, z));
            if (skyLightArray == null) {
                sectionSkyLights[i] = emptyLight;
            } else {
                sectionSkyLights[i] = new byte[2048];
                System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
            }
            NibbleArray emitLightArray = lightengine.getLayerListener(LightType.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
            if (emitLightArray == null) {
                sectionEmitLights[i] = emptyLight;
            } else {
                sectionEmitLights[i] = new byte[2048];
                System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
            }
        }
    }
    Heightmap hmap = null;
    if (includeMaxBlockY) {
        hmap = new Heightmap(null, Heightmap.Type.MOTION_BLOCKING);
        hmap.setRawData(chunk.heightmaps.get(Heightmap.Type.MOTION_BLOCKING).getRawData());
    }
    BiomeContainer biome = null;
    if (includeBiome || includeBiomeTempRain) {
        biome = chunk.getBiomes();
    }
    World world = getWorld();
    return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), sectionBlockIDs, sectionSkyLights, sectionEmitLights, sectionEmpty, hmap, biome);
}
Also used : Heightmap(net.minecraft.world.gen.Heightmap) CompoundNBT(net.minecraft.nbt.CompoundNBT) NBTUtil(net.minecraft.nbt.NBTUtil) ServerWorld(net.minecraft.world.server.ServerWorld) World(org.bukkit.World) NibbleArray(net.minecraft.world.chunk.NibbleArray) WorldLightManager(net.minecraft.world.lighting.WorldLightManager) ChunkSection(net.minecraft.world.chunk.ChunkSection) BiomeContainer(net.minecraft.world.biome.BiomeContainer) PalettedContainer(net.minecraft.util.palette.PalettedContainer)

Example 2 with WorldLightManager

use of net.minecraft.world.lighting.WorldLightManager in project Magma-1.16.x by magmafoundation.

the class CraftChunk method getChunkSnapshot.

@Override
public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
    net.minecraft.world.chunk.Chunk chunk = getHandle();
    ChunkSection[] cs = chunk.getSections();
    PalettedContainer[] sectionBlockIDs = new PalettedContainer[cs.length];
    byte[][] sectionSkyLights = new byte[cs.length][];
    byte[][] sectionEmitLights = new byte[cs.length][];
    boolean[] sectionEmpty = new boolean[cs.length];
    for (int i = 0; i < cs.length; i++) {
        if (cs[i] == null) {
            // Section is empty?
            sectionBlockIDs[i] = emptyBlockIDs;
            sectionSkyLights[i] = emptyLight;
            sectionEmitLights[i] = emptyLight;
            sectionEmpty[i] = true;
        } else {
            // Not empty
            CompoundNBT data = new CompoundNBT();
            cs[i].getStates().write(data, "Palette", "BlockStates");
            // TODO: snapshot whole ChunkSection
            PalettedContainer blockids = new PalettedContainer<net.minecraft.block.BlockState>(ChunkSection.GLOBAL_BLOCKSTATE_PALETTE, net.minecraft.block.Block.BLOCK_STATE_REGISTRY, NBTUtil::readBlockState, NBTUtil::writeBlockState, Blocks.AIR.defaultBlockState());
            blockids.read(data.getList("Palette", CraftMagicNumbers.NBT.TAG_COMPOUND), data.getLongArray("BlockStates"));
            sectionBlockIDs[i] = blockids;
            WorldLightManager lightengine = chunk.level.getChunkSource().getLightEngine();
            NibbleArray skyLightArray = lightengine.getLayerListener(LightType.SKY).getDataLayerData(SectionPos.of(x, i, z));
            if (skyLightArray == null) {
                sectionSkyLights[i] = emptyLight;
            } else {
                sectionSkyLights[i] = new byte[2048];
                System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
            }
            NibbleArray emitLightArray = lightengine.getLayerListener(LightType.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
            if (emitLightArray == null) {
                sectionEmitLights[i] = emptyLight;
            } else {
                sectionEmitLights[i] = new byte[2048];
                System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
            }
        }
    }
    Heightmap hmap = null;
    if (includeMaxBlockY) {
        hmap = new Heightmap(null, Heightmap.Type.MOTION_BLOCKING);
        hmap.setRawData(chunk.heightmaps.get(Heightmap.Type.MOTION_BLOCKING).getRawData());
    }
    BiomeContainer biome = null;
    if (includeBiome || includeBiomeTempRain) {
        biome = chunk.getBiomes();
    }
    World world = getWorld();
    return new CraftChunkSnapshot(getX(), getZ(), world.getName(), world.getFullTime(), sectionBlockIDs, sectionSkyLights, sectionEmitLights, sectionEmpty, hmap, biome);
}
Also used : Heightmap(net.minecraft.world.gen.Heightmap) CompoundNBT(net.minecraft.nbt.CompoundNBT) NBTUtil(net.minecraft.nbt.NBTUtil) ServerWorld(net.minecraft.world.server.ServerWorld) World(org.bukkit.World) NibbleArray(net.minecraft.world.chunk.NibbleArray) WorldLightManager(net.minecraft.world.lighting.WorldLightManager) ChunkSection(net.minecraft.world.chunk.ChunkSection) BiomeContainer(net.minecraft.world.biome.BiomeContainer) PalettedContainer(net.minecraft.util.palette.PalettedContainer)

Aggregations

CompoundNBT (net.minecraft.nbt.CompoundNBT)2 NBTUtil (net.minecraft.nbt.NBTUtil)2 PalettedContainer (net.minecraft.util.palette.PalettedContainer)2 BiomeContainer (net.minecraft.world.biome.BiomeContainer)2 ChunkSection (net.minecraft.world.chunk.ChunkSection)2 NibbleArray (net.minecraft.world.chunk.NibbleArray)2 Heightmap (net.minecraft.world.gen.Heightmap)2 WorldLightManager (net.minecraft.world.lighting.WorldLightManager)2 ServerWorld (net.minecraft.world.server.ServerWorld)2 World (org.bukkit.World)2