use of net.minecraftforge.fml.common.registry.VillagerRegistry in project Solar by Martacus.
the class ModVillage method registerProfession.
@SubscribeEvent
public static void registerProfession(RegistryEvent.Register<VillagerRegistry.VillagerProfession> event) {
OLD_PRIEST_PROFESSION = new VillagerRegistry.VillagerProfession("solar:old_priest", "solar:textures/entity/villager/old_priest.png", "minecraft:textures/entity/zombie_villager/zombie_villager.png");
event.getRegistry().register(OLD_PRIEST_PROFESSION);
VillagerRegistry.VillagerCareer priest = new VillagerRegistry.VillagerCareer(OLD_PRIEST_PROFESSION, Solar.MODID + ".priest");
priest.addTrade(1, new SolarTrade());
VillagerRegistry villageRegistry = VillagerRegistry.instance();
villageRegistry.registerVillageCreationHandler(new VillageOldPriestHouse.VillageManager());
MapGenStructureIO.registerStructureComponent(VillageOldPriestHouse.class, Solar.MODID + ":OldPriestHouse");
}
use of net.minecraftforge.fml.common.registry.VillagerRegistry in project ForestryMC by ForestryMC.
the class ModuleApiculture method doInit.
// TODO: Buildcraft for 1.9
// @Override
// public void registerTriggers() {
// ApicultureTriggers.initialize();
// }
@Override
public void doInit() {
File configFile = new File(Forestry.instance.getConfigFolder(), CONFIG_CATEGORY + ".cfg");
LocalizedConfiguration config = new LocalizedConfiguration(configFile, "3.0.0");
if (!Objects.equals(config.getLoadedConfigVersion(), config.getDefinedConfigVersion())) {
boolean deleted = configFile.delete();
if (deleted) {
config = new LocalizedConfiguration(configFile, "3.0.0");
}
}
initFlowerRegistry();
List<IBeekeepingMode> beekeepingModes = BeeManager.beeRoot.getBeekeepingModes();
String[] validBeekeepingModeNames = new String[beekeepingModes.size()];
for (int i = 0; i < beekeepingModes.size(); i++) {
validBeekeepingModeNames[i] = beekeepingModes.get(i).getName();
}
beekeepingMode = config.getStringLocalized("beekeeping", "mode", "NORMAL", validBeekeepingModeNames);
Log.debug("Beekeeping mode read from config: " + beekeepingMode);
secondPrincessChance = config.getFloatLocalized("beekeeping", "second.princess", secondPrincessChance, 0.0f, 100.0f);
maxFlowersSpawnedPerHive = config.getIntLocalized("beekeeping", "flowers.spawn", 20, 0, 1000);
String[] blacklist = config.getStringListLocalized("species", "blacklist", Constants.EMPTY_STRINGS);
parseBeeBlacklist(blacklist);
ticksPerBeeWorkCycle = config.getIntLocalized("beekeeping", "ticks.work", 550, 250, 850);
hivesDamageOnPeaceful = config.getBooleanLocalized("beekeeping", "hivedamage.peaceful", false);
doSelfPollination = config.getBooleanLocalized("beekeeping", "self.pollination", false);
config.save();
// Genetics
createAlleles();
BeeDefinition.initBees();
// Hives
createHives();
registerBeehiveDrops();
ItemRegistryApiculture items = getItems();
BlockRegistryApiculture blocks = getBlocks();
// Inducers for swarmer
BeeManager.inducers.put(items.royalJelly.getItemStack(), 10);
GameRegistry.registerTileEntity(TileAlvearyPlain.class, "forestry.Alveary");
GameRegistry.registerTileEntity(TileHive.class, "forestry.Swarm");
GameRegistry.registerTileEntity(TileAlvearySwarmer.class, "forestry.AlvearySwarmer");
GameRegistry.registerTileEntity(TileAlvearyHeater.class, "forestry.AlvearyHeater");
GameRegistry.registerTileEntity(TileAlvearyFan.class, "forestry.AlvearyFan");
GameRegistry.registerTileEntity(TileAlvearyHygroregulator.class, "forestry.AlvearyHygro");
GameRegistry.registerTileEntity(TileAlvearyStabiliser.class, "forestry.AlvearyStabiliser");
GameRegistry.registerTileEntity(TileAlvearySieve.class, "forestry.AlvearySieve");
GameRegistry.registerTileEntity(TileCandle.class, "forestry.Candle");
ResourceLocation beeHouseCartResource = new ResourceLocation(Constants.MOD_ID, "cart.beehouse");
EntityUtil.registerEntity(beeHouseCartResource, EntityMinecartBeehouse.class, "cart.beehouse", 1, 0x000000, 0xffffff, 256, 3, true);
ResourceLocation apiaryCartResource = new ResourceLocation(Constants.MOD_ID, "cart.apiary");
EntityUtil.registerEntity(apiaryCartResource, EntityMinecartApiary.class, "cart.apiary", 2, 0x000000, 0xffffff, 256, 3, true);
BeeManager.commonVillageBees.add(BeeDefinition.FOREST.getGenome());
BeeManager.commonVillageBees.add(BeeDefinition.MEADOWS.getGenome());
BeeManager.commonVillageBees.add(BeeDefinition.MODEST.getGenome());
BeeManager.commonVillageBees.add(BeeDefinition.MARSHY.getGenome());
BeeManager.commonVillageBees.add(BeeDefinition.WINTRY.getGenome());
BeeManager.commonVillageBees.add(BeeDefinition.TROPICAL.getGenome());
BeeManager.uncommonVillageBees.add(BeeDefinition.FOREST.getRainResist().getGenome());
BeeManager.uncommonVillageBees.add(BeeDefinition.COMMON.getGenome());
BeeManager.uncommonVillageBees.add(BeeDefinition.VALIANT.getGenome());
if (Config.enableVillagers) {
// Register villager stuff
VillageCreationApiculture villageHandler = new VillageCreationApiculture();
VillagerRegistry villagerRegistry = VillagerRegistry.instance();
villagerRegistry.registerVillageCreationHandler(villageHandler);
villagerApiarist = new VillagerRegistry.VillagerProfession(Constants.ID_VILLAGER_APIARIST, Constants.TEXTURE_SKIN_BEEKPEEPER, Constants.TEXTURE_SKIN_ZOMBIE_BEEKPEEPER);
IForgeRegistry<VillagerRegistry.VillagerProfession> villagerProfessions = ForgeRegistries.VILLAGER_PROFESSIONS;
villagerProfessions.register(villagerApiarist);
ItemStack wildcardPrincess = new ItemStack(items.beePrincessGE, 1);
ItemStack wildcardDrone = new ItemStack(items.beeDroneGE, 1);
ItemStack apiary = new ItemStack(blocks.apiary);
ItemStack provenFrames = items.frameProven.getItemStack();
ItemStack monasticDrone = BeeDefinition.MONASTIC.getMemberStack(EnumBeeType.DRONE);
ItemStack endDrone = BeeDefinition.ENDED.getMemberStack(EnumBeeType.DRONE);
ItemStack propolis = new ItemStack(items.propolis, 1);
VillagerRegistry.VillagerCareer apiaristCareer = new VillagerRegistry.VillagerCareer(villagerApiarist, "apiarist");
apiaristCareer.addTrade(1, new VillagerApiaristTrades.GiveRandomCombsForItems(items.beeComb, new ItemStack(Items.WHEAT), new EntityVillager.PriceInfo(8, 12), new EntityVillager.PriceInfo(2, 4)), new VillagerApiaristTrades.GiveRandomCombsForItems(items.beeComb, new ItemStack(Items.CARROT), new EntityVillager.PriceInfo(8, 12), new EntityVillager.PriceInfo(2, 4)), new VillagerApiaristTrades.GiveRandomCombsForItems(items.beeComb, new ItemStack(Items.POTATO), new EntityVillager.PriceInfo(8, 12), new EntityVillager.PriceInfo(2, 4)));
apiaristCareer.addTrade(2, new VillagerTradeLists.GiveItemForEmeralds(new EntityVillager.PriceInfo(1, 4), new ItemStack(items.smoker), null), new VillagerTradeLists.GiveItemForLogsAndEmeralds(apiary, new EntityVillager.PriceInfo(1, 1), new EntityVillager.PriceInfo(16, 32), new EntityVillager.PriceInfo(1, 2)), new VillagerApiaristTrades.GiveRandomHiveDroneForItems(propolis, null, wildcardDrone, new EntityVillager.PriceInfo(2, 4)));
apiaristCareer.addTrade(3, new VillagerTradeLists.GiveEmeraldForItems(wildcardPrincess, null), new VillagerTradeLists.GiveItemForEmeralds(new EntityVillager.PriceInfo(1, 2), provenFrames, new EntityVillager.PriceInfo(1, 6)));
apiaristCareer.addTrade(4, new VillagerTradeLists.GiveItemForItemAndEmerald(wildcardPrincess, null, new EntityVillager.PriceInfo(10, 64), monasticDrone, null), new VillagerTradeLists.GiveItemForTwoItems(wildcardPrincess, null, new ItemStack(Items.ENDER_EYE), new EntityVillager.PriceInfo(12, 16), endDrone, null));
}
blocks.apiary.init();
blocks.beeHouse.init();
blocks.beeChest.init();
}
use of net.minecraftforge.fml.common.registry.VillagerRegistry in project Binnie by ForestryMC.
the class ModuleCore method doInit.
@Override
public void doInit() {
if (ConfigurationMain.hopeField) {
VillageCreationExtraTrees villageHandler = new VillageCreationExtraTrees();
VillagerRegistry villagerRegistry = VillagerRegistry.instance();
villagerRegistry.registerVillageCreationHandler(villageHandler);
}
Food.CRABAPPLE.addJuice(10, 150, 10);
Food.ORANGE.addJuice(10, 400, 15);
Food.KUMQUAT.addJuice(10, 300, 10);
Food.LIME.addJuice(10, 300, 10);
Food.WILD_CHERRY.addOil(20, 50, 5);
Food.SOUR_CHERRY.addOil(20, 50, 3);
Food.BLACK_CHERRY.addOil(20, 50, 5);
Food.Blackthorn.addJuice(10, 50, 5);
Food.CHERRY_PLUM.addJuice(10, 100, 60);
Food.ALMOND.addOil(20, 80, 5);
Food.APRICOT.addJuice(10, 150, 40);
Food.GRAPEFRUIT.addJuice(10, 500, 15);
Food.PEACH.addJuice(10, 150, 40);
Food.SATSUMA.addJuice(10, 300, 10);
Food.BUDDHA_HAND.addJuice(10, 400, 15);
Food.CITRON.addJuice(10, 400, 15);
Food.FINGER_LIME.addJuice(10, 300, 10);
Food.KEY_LIME.addJuice(10, 300, 10);
Food.MANDERIN.addJuice(10, 400, 10);
Food.NECTARINE.addJuice(10, 150, 40);
Food.POMELO.addJuice(10, 300, 10);
Food.TANGERINE.addJuice(10, 300, 10);
Food.PEAR.addJuice(10, 300, 20);
Food.SAND_PEAR.addJuice(10, 200, 10);
Food.HAZELNUT.addOil(20, 150, 5);
Food.BUTTERNUT.addOil(20, 180, 5);
Food.BEECHNUT.addOil(20, 100, 4);
Food.PECAN.addOil(29, 50, 2);
Food.BANANA.addJuice(10, 100, 30);
Food.RED_BANANA.addJuice(10, 100, 30);
Food.PLANTAIN.addJuice(10, 100, 40);
Food.BRAZIL_NUT.addOil(20, 20, 2);
Food.FIG.addOil(20, 50, 3);
Food.ACORN.addOil(20, 50, 3);
Food.ELDERBERRY.addJuice(10, 100, 5);
Food.OLIVE.addOil(20, 50, 3);
Food.GINGKO_NUT.addOil(20, 50, 5);
Food.COFFEE.addOil(15, 20, 2);
Food.OSANGE_ORANGE.addJuice(10, 300, 15);
Food.CLOVE.addOil(10, 25, 2);
Food.COCONUT.addOil(20, 300, 25);
Food.CASHEW.addJuice(10, 150, 15);
Food.AVACADO.addJuice(10, 300, 15);
Food.NUTMEG.addOil(20, 50, 10);
Food.ALLSPICE.addOil(20, 50, 10);
Food.CHILLI.addJuice(10, 100, 10);
Food.STAR_ANISE.addOil(20, 100, 10);
Food.MANGO.addJuice(10, 400, 20);
Food.STARFRUIT.addJuice(10, 300, 10);
Food.CANDLENUT.addJuice(20, 50, 10);
RecipeUtil recipeUtil = new RecipeUtil(Constants.EXTRA_TREES_MOD_ID);
MinecraftForge.addGrassSeed(new ItemStack(itemHops), 5);
recipeUtil.addRecipe("durable_hammer", new ItemStack(itemDurableHammer, 1, 0), "wiw", " s ", " s ", 'w', Blocks.OBSIDIAN, 'i', Items.GOLD_INGOT, 's', Items.STICK);
recipeUtil.addRecipe("hammer", new ItemStack(itemHammer, 1, 0), "wiw", " s ", " s ", 'w', "plankWood", 'i', Items.IRON_INGOT, 's', Items.STICK);
recipeUtil.addRecipe("yeast", ExtraTreeItems.YEAST.get(8), " m ", "mbm", 'b', Items.BREAD, 'm', Blocks.BROWN_MUSHROOM);
recipeUtil.addRecipe("lager_yeast", ExtraTreeItems.LAGER_YEAST.get(8), "mbm", " m ", 'b', Items.BREAD, 'm', Blocks.BROWN_MUSHROOM);
recipeUtil.addRecipe("grain_wheat", ExtraTreeItems.GRAIN_WHEAT.get(5), " s ", "sss", " s ", 's', Items.WHEAT_SEEDS);
recipeUtil.addRecipe("grain_barley", ExtraTreeItems.GRAIN_BARLEY.get(3), false, " s ", "s ", " s ", 's', ExtraTreeItems.GRAIN_WHEAT.get(1));
recipeUtil.addRecipe("grain_corn", ExtraTreeItems.GRAIN_CORN.get(3), false, " s ", " s", " s ", 's', ExtraTreeItems.GRAIN_WHEAT.get(1));
recipeUtil.addRecipe("grain_rye", ExtraTreeItems.GRAIN_RYE.get(3), " ", "s s", " s ", 's', ExtraTreeItems.GRAIN_WHEAT.get(1));
recipeUtil.addRecipe("proven_gear", ExtraTreeItems.PROVEN_GEAR.get(1), " s ", "s s", " s ", 's', Mods.Forestry.stack("oak_stick"));
recipeUtil.addRecipe("glass_fitting", ExtraTreeItems.GLASS_FITTING.get(6), "s s", " i ", "s s", 'i', Items.IRON_INGOT, 's', Items.STICK);
GameRegistry.addSmelting(ExtraTreeItems.GRAIN_WHEAT.get(1), ExtraTreeItems.GRAIN_ROASTED.get(1), 0.0f);
GameRegistry.addSmelting(ExtraTreeItems.GRAIN_RYE.get(1), ExtraTreeItems.GRAIN_ROASTED.get(1), 0.0f);
GameRegistry.addSmelting(ExtraTreeItems.GRAIN_CORN.get(1), ExtraTreeItems.GRAIN_ROASTED.get(1), 0.0f);
GameRegistry.addSmelting(ExtraTreeItems.GRAIN_BARLEY.get(1), ExtraTreeItems.GRAIN_ROASTED.get(1), 0.0f);
try {
final Item minium = (Item) Class.forName("com.pahimar.ee3.lib.ItemIds").getField("minium_shard").get(null);
recipeUtil.addShapelessRecipe("papayimar", Food.PAPAYIMAR.get(1), minium, "cropPapaya");
} catch (Exception ignored) {
}
ICarpenterManager carpenterManager = RecipeManagers.carpenterManager;
IStillManager stillManager = RecipeManagers.stillManager;
stillManager.addRecipe(25, ExtraTreeLiquid.Resin.get(5), ExtraTreeLiquid.Turpentine.get(3));
carpenterManager.addRecipe(25, ExtraTreeLiquid.Turpentine.get(50), ItemStack.EMPTY, itemMisc.getStack(ExtraTreeItems.WOOD_WAX, 4), "x", 'x', Mods.Forestry.stack("beeswax"));
FluidStack creosoteOil = Binnie.LIQUID.getFluidStack(ManagerLiquid.CREOSOTE, 50);
if (creosoteOil != null) {
carpenterManager.addRecipe(25, creosoteOil, ItemStack.EMPTY, itemMisc.getStack(ExtraTreeItems.WOOD_WAX, 1), "x", 'x', Mods.Forestry.stack("beeswax"));
}
FuelManager.bronzeEngineFuel.put(ExtraTreeLiquid.Sap.get(1).getFluid(), new EngineBronzeFuel(ExtraTreeLiquid.Sap.get(1).getFluid(), 20, 10000, 1));
FuelManager.bronzeEngineFuel.put(ExtraTreeLiquid.Resin.get(1).getFluid(), new EngineBronzeFuel(ExtraTreeLiquid.Resin.get(1).getFluid(), 30, 10000, 1));
}
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