use of net.minecraftforge.items.wrapper.PlayerInvWrapper in project pnc-repressurized by TeamPneumatic.
the class FluidUtils method doFluidInteraction.
private static boolean doFluidInteraction(TileEntity te, EnumFacing face, EntityPlayer player, EnumHand hand, boolean isInserting) {
ItemStack stack = player.getHeldItem(hand);
IFluidHandlerItem stackHandler = FluidUtil.getFluidHandler(stack);
if (stackHandler != null && te.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, face)) {
int capacity = stackHandler.getTankProperties()[0].getCapacity();
IFluidHandler handler = te.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, face);
PlayerInvWrapper invWrapper = new PlayerInvWrapper(player.inventory);
FluidActionResult result = isInserting ? FluidUtil.tryEmptyContainerAndStow(player.getHeldItem(hand), handler, invWrapper, capacity, player) : FluidUtil.tryFillContainerAndStow(player.getHeldItem(hand), handler, invWrapper, capacity, player);
if (result.isSuccess()) {
player.setHeldItem(hand, result.getResult());
return true;
}
}
return false;
}
Aggregations