use of net.runelite.cache.definitions.loaders.SpriteLoader in project runelite by runelite.
the class CacheController method getItemImage.
@RequestMapping(path = "item/{itemId}/image", produces = "image/png")
public ResponseEntity<byte[]> getItemImage(@PathVariable int itemId, @RequestParam(defaultValue = "1") int quantity, @RequestParam(defaultValue = "1") int border, @RequestParam(defaultValue = "3153952") int shadowColor) throws IOException {
final CacheEntry cache = cacheService.findMostRecent();
ItemProvider itemProvider = new ItemProvider() {
@Override
public ItemDefinition provide(int itemId) {
try {
return getItem(itemId);
} catch (IOException ex) {
log.warn(null, ex);
return null;
}
}
};
ModelProvider modelProvider = new ModelProvider() {
@Override
public ModelDefinition provide(int modelId) throws IOException {
IndexEntry indexEntry = cacheService.findIndexForCache(cache, IndexType.MODELS.getNumber());
ArchiveEntry archiveEntry = cacheService.findArchiveForIndex(indexEntry, modelId);
byte[] archiveData = Container.decompress(cacheService.getArchive(archiveEntry), null).data;
return new ModelLoader().load(modelId, archiveData);
}
};
SpriteProvider spriteProvider = new SpriteProvider() {
@Override
public SpriteDefinition provide(int spriteId, int frameId) {
try {
IndexEntry indexEntry = cacheService.findIndexForCache(cache, IndexType.SPRITES.getNumber());
ArchiveEntry archiveEntry = cacheService.findArchiveForIndex(indexEntry, spriteId);
byte[] archiveData = Container.decompress(cacheService.getArchive(archiveEntry), null).data;
SpriteDefinition[] defs = new SpriteLoader().load(spriteId, archiveData);
return defs[frameId];
} catch (Exception ex) {
log.warn(null, ex);
return null;
}
}
};
TextureProvider textureProvider2 = new TextureProvider() {
@Override
public TextureDefinition[] provide() {
try {
IndexEntry indexEntry = cacheService.findIndexForCache(cache, IndexType.TEXTURES.getNumber());
ArchiveEntry archiveEntry = cacheService.findArchiveForIndex(indexEntry, 0);
ArchiveFiles archiveFiles = cacheService.getArchiveFiles(archiveEntry);
TextureLoader loader = new TextureLoader();
TextureDefinition[] defs = new TextureDefinition[archiveFiles.getFiles().size()];
int i = 0;
for (FSFile file : archiveFiles.getFiles()) {
TextureDefinition def = loader.load(file.getFileId(), file.getContents());
defs[i++] = def;
}
return defs;
} catch (Exception ex) {
log.warn(null, ex);
return null;
}
}
};
BufferedImage itemImage = ItemSpriteFactory.createSprite(itemProvider, modelProvider, spriteProvider, textureProvider2, itemId, quantity, border, shadowColor, false);
ByteArrayOutputStream bao = new ByteArrayOutputStream();
ImageIO.write(itemImage, "png", bao);
return ResponseEntity.ok(bao.toByteArray());
}
use of net.runelite.cache.definitions.loaders.SpriteLoader in project runelite by runelite.
the class SpriteService method getSprite.
public SpriteDefinition getSprite(int spriteId, int frameId) throws IOException {
CacheEntry cache = cacheService.findMostRecent();
if (cache == null) {
return null;
}
IndexEntry index = cacheService.findIndexForCache(cache, IndexType.SPRITES.getNumber());
if (index == null) {
return null;
}
ArchiveEntry archive = cacheService.findArchiveForIndex(index, spriteId);
if (archive == null) {
return null;
}
ArchiveFiles files = cacheService.getArchiveFiles(archive);
if (files == null) {
return null;
}
FSFile file = files.getFiles().get(0);
byte[] contents = file.getContents();
SpriteDefinition[] sprite = new SpriteLoader().load(archive.getArchiveId(), contents);
if (frameId < 0 || frameId >= sprite.length) {
return null;
}
return sprite[frameId];
}
use of net.runelite.cache.definitions.loaders.SpriteLoader in project runelite by runelite.
the class MapImageDumper method loadSprites.
private void loadSprites() throws IOException {
Storage storage = store.getStorage();
Index index = store.getIndex(IndexType.SPRITES);
final int mapsceneHash = Djb2.hash("mapscene");
for (Archive a : index.getArchives()) {
byte[] contents = a.decompress(storage.loadArchive(a));
SpriteLoader loader = new SpriteLoader();
SpriteDefinition[] sprites = loader.load(a.getArchiveId(), contents);
for (SpriteDefinition sprite : sprites) {
if (sprite.getHeight() <= 0 || sprite.getWidth() <= 0) {
continue;
}
if (a.getNameHash() == mapsceneHash) {
BufferedImage spriteImage = new BufferedImage(sprite.getWidth(), sprite.getHeight(), BufferedImage.TYPE_INT_ARGB);
spriteImage.setRGB(0, 0, sprite.getWidth(), sprite.getHeight(), sprite.getPixels(), 0, sprite.getWidth());
// scale image down so it fits
Image scaledImage = spriteImage.getScaledInstance(MAPICON_MAX_WIDTH, MAPICON_MAX_HEIGHT, 0);
assert scaledMapIcons.containsKey(sprite.getFrame()) == false;
scaledMapIcons.put(sprite.getFrame(), scaledImage);
}
}
}
}
use of net.runelite.cache.definitions.loaders.SpriteLoader in project runelite by runelite.
the class SpriteManager method load.
public void load() throws IOException {
Storage storage = store.getStorage();
Index index = store.getIndex(IndexType.SPRITES);
for (Archive a : index.getArchives()) {
byte[] contents = a.decompress(storage.loadArchive(a));
SpriteLoader loader = new SpriteLoader();
SpriteDefinition[] defs = loader.load(a.getArchiveId(), contents);
for (SpriteDefinition sprite : defs) {
sprites.put(sprite.getId(), sprite);
}
}
}
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